FS2004 Mesh Terrain Designer/s Downloads
Corrective mesh terrain scenery
Panos Georgotas 1. Click here to Download ammended Documentation
Version 3.1   2. Click here to Download the scenery file  49.1 Mb
 
Information

This is a mesh terrain enhancement covering all of Greece. There has been extensive work done so as to correct wrong land formations and wrong airport locations as set by Microsoft. The outcome is a combination of terrain, coastlines and airports all being at the correct geographic locations with an accuracy down to 70x70 m squares.

The terrain is based on SRTM Data (3 arcsec, 90m) and sampled to LOD9 resolution (76m) resulting in 70 x 70 meters accuracy.

Version 3 includes "cleaner" elevation detail as seen in images below giving a better final result and reduced file size & quantity from the original.

 

 

Version 1 topographical chart

N41 50.81

E019 12.24 E029 59.12

N35 09.37

 

Version 3 charts

 

 

 

Area covered by HSP Greece mesh terrain. It aslo includes part of Western Turkey and Albania.

 
These are some of the actions that were performed in the Base Scenery :
  • Panos, "the sculptor" as we lately call him, has changed airport surrounding mesh terrain to be even closer to reality from the auto extracted SRTM terrain in locations like LGSM, LGKC, LGKJ, LGEL, LGPA, LGLE, LG0D and others. For this, real pictures were used as it was the only valid reference. These were changes that can never be made by a mesh terrain designer unless he/she knows the area well and therefore you will not find them in any other mesh terrain available in the net.
  • After airports were relocated it was found that the actual airport elevation was a problem. Their real counterparts have sloping terrain and since MSFS does not support that we ended up having high elevated terrain on short finals from one side of the airports. This necessitated for the airport polygon (VTP) elevation to be adjusted in order to cooperate properly with the new detailed mesh terrain (LGEL, LGTT, LGPA and others)
  • Few coastal airports were affected by simplified coastline design by MS. More detailed coastlines have been produced wherever this was important for the nearby airport. Also improved or new water areas were created where ncessary like the Korinthos canal (near GX07 Korinthos airstrip) or LGMR Marathon, the old Athens GA airfield which has now become an Olympic Games rowing race reservoir
  • There were some texture bleed through cases (sea water in land) in the default MS scenery which were corrected (LGMT, LGRP and others)

A comparison of real vs virtual in the LGIO area with HSP mesh terrain

 

The mesh terrain is designed so as to fully cooperate with the base scenery and the new locations of the airports in there. Unless you use the HSP base scenery package you will have problems in certain airports surrounded by raising terrain.

IMPORTANT: Do not forget that unless you set TERRAIN_MAX_VERTEX_LEVEL=21 in the [TERRAIN] section of your FS9.CFG you will not get the desired results as seen in the preview screenshots.
 

 
Screenshots
 
Default MS scenery
 
LGKR
Custom HSP scenery
 
Kerkira (mesh terrain)
LGSM
Samos (from East)
LGSM
Samos (from West)
LGKC
Kithira
LGKJ
Kastelorizo
LGTL
Kasteli AB in Crete
   
GX19
Karpathos heliport (with HSP mesh terrain)
   
Skiathos (LGSK)
Island coastline & mesh terrain
   
Korinthos
canal
 

Page last updated : 21-Feb-2007

© Hellas Scenery Team (HST)