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How to Repaint FS2002 Default Boeing 747-400by Mark Kiszkiel.Edited by Jim OatesThis tutorial will take you through the process step by step. You will need a good graphics editor (I use Paint Shop Pro) and Imagetool that comes with FS2002 Professional Edition and is located in gmax directory. The Imagetool is basically a format converter. Create a new folder and name it e.g. FS Works.
This will be your work directory. In FS2002\Aircraft\b747_400\Texture you will find two files: 1. b747_400_T.bmp 2. decal_b747_400.bmp. Copy them to your FS Works folder. Start Imagetool.
Open b747_400_T.bmp (see Image 1.) Click Image =>Format => 32-bit (see Image 2.). Click File => Save as Plane.tga. Save it in FS Works folder. It is very important to save it in tga format in order to preserve the mask. Close Imagetool. Start Paint Shop Pro. Open file Plane.tga. First you have to retrieve the mask. In order to do that click Mask => Load From Alpha Channel see image 3. Image 3
Click OK (see Image 4.). Image 4.
Click Mask => Save To Disk (see Image 5.). Save mask to FS Works folder as plane.msk. Close Plane.tga saving no changes (this will prevent you from making irreversible error). Open Plane.tga again. Click Mask => Load From Alpha Channel. Click Delete.
Image 5.
This is where your real work begins.
Open Plane.tga. Do your repaint. Save it
Image 6
Always Remember To Save Your Work
Image 7. Close up of Image 6 highlighted area above
Image 8.
Now you have to work with mask.
In Paint Shop Pro open file plane.msk. Manipulate it and save it. Important: Darker it is more transparent it is. So white represents no transparency as black is full transparency. Below you can see an example. This should give you an idea how it works. Image 9.
Image 10.
This is the effect as it appears in FS2002. Got the idea?
Image 11.
Image 12
Now is the time to put it together.
Image 13.
Click on Layers => New Raster Layer .
In Layer Properties click OK. See Image 14 below
Image 15. Click Mask => From Image.
Image 16.
Image 17.
Now is the time to convert what you’ve done to FS2002 format.
In FS2002\Aircraft\b747_400\Texture rename file b747_400_T.bmp to b747_400_T.old. Start Imagetool. Open file Plane.tga.
Image 18.
Image 19.
Click Image => Format => DXT 3.
You are almost done. Click File => Save As.. , and save it as b747_400_T.bmp in FS2002\Aircraft\b747_400\Texture folder. Close Imagetool. Now start Flight Simulator, choose Boeing 747-400, Landmark Airlines. See? Landmark still shows on the side of the aircraft. We’ll take care of it. That’s the second file you have to work with, decal_b747_400.bmp. Repeat steps 1 to 6, but in step 6 convert it to DXT 1 format. Note, although size of the image is 256 pixels by 64 pixels, only top 40 pixels are displayed. There is one more file you might want to work on. It’s b747_400_L.bmp. It is night illumination. Well. Off to work and happy painting. P.S. Fully functional Paint Shop Pro can be downloaded from www.jasc.com for evaluation
Mark Kiszkiel, New York 12-04-2001 In case you’d like to express your thoughts mailto:mkiszkiel@nyc.rr.com |
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