Step by Step Guide to Route Building for MSTS
Version 2
by Michael Vone


I have written a "Step by Step Guide to Route Building for Microsoft Train Simulator", counting 388 pages.

It is available from Abacus Software Inc., and requires Adobe Acrobat 4 or later.

The price is $20 for new buyers, while previous buyers will be able to upgrade for $10.

As before, the Guide comes as a downloadable and printable PDF file (now 388 pages).

For more details and to order, please go to Abacus.

I welcome comments on this Guide in the Route Design Forum at Train-Sim.com, as well as by e-mail to Michael Vone. I will try to update the Guide as more is learned about building routes for MSTS.

New in Version 2 of this Guide: many updates and new details have been added, as well as several new topics, including: New also: The sample First Route provided with the step-by-step project to build your first route has been amplified with a dozen "environments", in order to illustrate how much control you can have over fog, sky, water, rain or snow, and wind. You can make frozen water, rainbows, lightning, multilayered clouds, UFOs and much more.

Overview

This Guide deals mainly with the Route Geometry Extractor, the Route Editor and parts of the Activity Editor of Microsoft Train Simulator. It covers mostly the laying of tracks, the shaping of terrain, adding objects, textures, transfers and sounds, and how to control the environment (weather and water). It shows how to use the Activity Editor to test and drive your routes, and explains how to prepare a route for distribution to other users.

The Guide combines two approaches. First, it includes a step-by-step route-building project, which starts with the simplest aspects of creating a route and laying track. It then gradually and methodically builds up toward more complex tasks, such as making hills and rivers, tunnels and bridges, and adding forests, roads, road traffic, level crossings, signals, mileposts and speed limits. It also explains how to import and use objects, textures, transfers and sounds from default MSTS routes. This project allows a beginner to learn as much or as little as he or she wants. A simple working route, called First Route, is included that illustrates every single step of the project.

Second, for the more advanced user, the Guide explains each aspect of route building in more detail, giving options and alternatives, and warnings about dangers and pitfalls. This includes a discussion of how to efficiently package a finished route for distribution to other users.

Several Appendices list a variety of useful information, such as all known Route Editor commands and their actions, all available track and road sections, conversion tables for slopes, gradients and degrees of curvature, how to prepare textures and how to control the viewing cameras.

Acknowledgments

I benefited immensely from the very important contributions that were posted by many people at the Train-Sim.com Route Design Forum. I hereby most gratefully acknowledge those contributions.

This Guide started as a short Tutorial that I intended to upload for free distribution. Just like a route that never stops growing, this text would not stop growing, thereby covering more and more aspects of route building. It took an immense amount of time to gather the information (often incomplete and contradictory, or non-existent), to check it all out, and to turn it into simple step-by-step instructions. I had no help from Microsoft or Kuju. The task of making this bulky Guide both practical and widely available was beyond me: I needed professional help. Abacus also gave very wise and much appreciated advice for its content.

Contents of the Guide

The following screenshot from the Guide shows the beginning of the Table of Contents. The convenient page thumbnails and bookmarks at left allow you to quickly find the pages of interest. You may also print the Guide on paper for easy reference.


You may view the complete Table of Contents to get a better idea of the wide variety of topics covered by this Guide.

Screenshots and illustrations

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