AVSIM Commercial ADD-ON Review

Pacific Combat Pilot 

Rating Guide


Cover Box

Publisher: The Associates
Description:
Add-on product for MS Combat Flight Simulator featuring aircraft, missions and campaigns of the Pacific Theater
Install Size:
120 Mb
Format:
Executable Auto Install File
Media Type:
1-CD
Reviewed by: Don Cranford, AVSIM Managing Editor and David Slavens, AVSIM Contributing Editor

Possible Commercial Rating Score: 1 to 5 stars with
5 stars being exceptional

Introduction:

With all the add-ons available for Combat Flight Simulator, it is becoming harder to make a decision on what to buy. The competition amongst the developers is creating some very nice add-ons, most of which are worth your time and money. This one is no exception. Despite this product's few shortcomings it will be worth the money you spend. Pacific Combat Pilot will definitely be a nice compliment to your CFS aircraft/scenery library.

Reader Survey

This survey is intended for those that have used this product or add-on. If you have used it, please let your fellow simulation enthusiasts know how you rate it by taking this survey. Please, if you have not used this product, do not take this poll (you can view the poll from the "Results" link below).

- Review Poll -
Have you used Pacific Combat Pilot?

Excellent
Good
Average
I can live with it
Taking it off my system


Results

Overview:

There are 20 aerial combat missions divided between 2 campaigns available in this product which place you in the role of an American, British or Japanese Navy pilot in the invasion of the island of Saipan.

The invasion of Saipan was one of the bloodiest battles of the Pacific Theater. 24,000 Japanese soldiers were killed, another 1780 captured. US losses were 3,426 killed and 13,099 wounded. A loss rate of almost 25%. The American victory enabled a forward base to be established for B-29 Superfortress' to bomb the Japanese homeland. Air units provided close air support, however it was mostly a land battle because of air assets being tied up in the Philippine Sea. The campaign takes you through the invasion as both sides saw it.

Installation, Display and Documentation:

Pacific Combat Pilot must be installed in the same folder as MS Combat Flight Simulator. The installation program does a super job of searching the Windows Registry and locating this for you, however, if for some reason it can't, you will need to direct it to the correct directory. The manual is 68 pages long with German, French and Spanish sections as well. Even though it is in black and blah (I mean white), the manual gives you a complete run down on all the aircraft as well as history and any special functions it may have (some aircraft have some very interesting functions!) The product consists of one CD which should install flawlessly on your system.

Despite the quality of the product, I was surprised to find that they had apparently and deliberately left out the mission maps from the campaigns and missions. While this really doesn't have that much of an impact on playing the sim, why leave it out? It's not as though it cannot be done because their competitors are doing it. Maybe I'm just nit-picking, but it makes me feel like something is not working properly when I load a mission to defend Saipan and see the English Channel instead.

BUT, there is a tailhook on the Hellcat and Corsair! And a carrier to land them on! WHY am I complaining? Well, because I can. <grin> If they keep coming up with neat little tricks like this, then I'll not complain about silly mission maps.

Speaking of tailhooks, you had best practice this maneuver a lot before you attempt it in an actual mission or campaign because it is not easy. While the carrier deck is not bouncing around like it would in a more realistic simulation (a CFS deficit, not a PCP deficit), using that tailhook at just the right time takes practice. If you trigger it too early, you will find yourself upside down in the drink. And don't, for heavens sake, trigger it by mistake at some other time or you will find yourself in an immediate uncontrollable dive (I think it's actually configured through the program using the speedbrake process...only it's a speedbrake from hell which it is supposed to do). I did eventually learn how to use it properly and it really does make landing on the carrier much easier.

Available Aircraft

There are 27 aircraft to fly in PCP. You have two versions of the P-51D Mustangs (P-51D1) with Netherlands Indies Squadron No.120 markings of the Military Aviation/Royal Netherlands Indies Army and the P-51D2 Shawnee Princess flown by Maj. Robert Moore of the 462nd Fighting Squadron, 506th Fighting Group, USAAF), a Spitfire, a Mosquito and of course no Pacific Theater add-on would be complete with out the Corsair or Hellcat. The B-29 Superfortress is also modeled and handles like a truck in rush hour which is what we expected. For the Japanese side there are 4 types of Zero's ranging from the early Pearl Harbor model to the late model type 63 (see graphic below).

Click on the image to see the different versions
CLICK HERE FOR FULL SIZE IMAGE
Two models of the P-51 Mustang
CLICK HERE FOR FULL SIZE IMAGE
Four models of the Japanese Zero

Also there is the twin engined Betty and the 4 engine G8N1 Rita both of which saw extensive use during the war and are well modeled here.

Test System

Gateway
Pentium III 500 MHz
Windows98
128 Megs RAM
32 MB n nVidia TNT2 M64
40X CD ROM
Sound Blaster Live!
MS Sidewinder FF Pro Joystick
17" Monitor

Flying Time:
12 hours over 3 days


CLICK HERE FOR FULL SIZE IMAGE
Grumman F6F-3 Hellcat "Big Teeth"
The logical development of its ancestor the F4F Wildcat, the Hellcat was one of the American's best shipboard fighters during WWII. This model has the "Big Teeth" markings of Lt. Carl Brown, USN liveried in the U.S. Navy standard dark sea blue and intermediate blue with the insignia in white and the three-tone counter-shade color scheme showing the "big eye and mouth" marking on each side of the cowling. The Arrester Hook is toggled by the "/" Key

CLICK HERE FOR FULL SIZE IMAGE
Vought F4U-1A Corsair "Big Hog"
The inverted gull wings made the Corsair distinctive both then and today. It is undoubtedly the best carrier-borne fighter of the Pacific war and a lot of fun to fly in this sim. This model has the "Big Hog" markings of Lt. John Blackburn, VF-17 Squadron, USN, in the same colors as the Hellcat. The Arrester Hook is toggled by the "/" Key

CLICK HERE FOR FULL SIZE IMAGE
Boeing B-29 Superfortress
The Superfortress was deployed specifically for high-level daytime raids on Japan and in May 1945 they changed to low-level night raids using destructive incendiary raids on major Japanese cities. The B-29 holds the distinction of delivering the nuclear weapons which ended the war. Pressing the "/" Key on this aircraft toggles the four bomb bay doors in animation.

CLICK HERE FOR FULL SIZE IMAGE
Mitsubishi J2M3 Raiden "Jack"
Developed as the ultimate replacement for the Zero and plagued with some early design flaws, the Jack gained a reputation of the best defense against the B-29 and the best Naval interceptor of that period. Liveried in the 352nd Squadron, Japanese Imperial Navy, pressing the "/" here toggles the Fuel Tank on and off.

CLICK HERE FOR FULL SIZE IMAGE
Kawanishi N1K2 Shidenkai
The George, a high-performance fighter armed with four 20-mm cannons, served mostly on mainland Japan as was one of the best Japanese Bomber-destroyers. Arriving in numbers in January 1945, it was too late to have any effect on the war. pressing the "/" here toggles the Fuel Tank on and off.

For fun, there is also the Ki-200 Shusui which is based on the German ME163 Komet rocket powered fighter. Since it was never actually used during the war beyond a flight test at Yokosuka on July, 7, 1945 which failed miserably when the fuel supply stopped abruptly during a climb and it crashed, we are assuming it was included in this package as a diversion.


Ki-200 Shusui. This one is for fun!

This model features flames that shoot from the rear of its rocket motor that vary in two stages and landing gear that toggle on and off using the "G" key (the real Shusui had gear or skids designed to drop away--how is that for realism?)

The Nakajima Kikka is also included which was built based on the ME-262. The Kikka saw its first flight only days before the war ended (August 7th), so again, this one is included for fun and not realism.


Jet Attacker Kikka. This one is for fun too!

The other Japanese planes include the Nakajima B5N2 Kate, Kawanishi N1K2 Shidenkai, Mitsubishi J2M3 Jack, Nakajima Ki43 Hayabusa, Ki44 Tojo, both versions of the Kawasaki K161 Tony, Nakajima Ki84 Hayate, Kawasaki Ki100 Goshiki, Mitsubishi Ki46 Dinah, and the Kyushu J7W1 Shiden which also never saw action.

They all have moving parts which is becoming a standard in CFS add-ons, but they have added a neat addition to this product. When you bank left or right, the pilot's head turns in the same direction. It's pretty cool when you're watching from the exterior, otherwise you won't see it. A nice touch, I thought.

The aircraft handle very well. With a lot of add-on aircraft, you will find them very touchy with your realism settings high. I did not experience that in Pacific Combat Pilot. They have done a fine job of getting the "feel" of the aircraft right. Still there are problems. The Corsair has a high-pitched "rattly" sound at high RPM. At first I though maybe this was how the real thing sounded, so I started checking around. What I found was the real Corsair has a deep throaty growl at high RPM, not the "low-oil Chevy" sound I was hearing. It was rather annoying. Overall, the sounds for the engines are horrible. The Corsair and Hellcat sound like they are in a wind tunnel. Engine start-ups are good but once the engine wind up, they just do not sound or represent the real engine sounds like they should. How do I know? I have been to enough airshows and have in cockpit time to verify this. This in my opinion is a biggy. The loss in the immersion factor is attributed to the annoying engine sounds. I found my self-turning my volume down often.

On another note (pun intended), a cool immersion sound I noticed (whether this was planned or an accident, I don't know) but in a high-G turn, it sounded like something rattled from one side of the cockpit to the other. Pretty cool.

Mission Overviews

There are two campaigns in the Pacific Combat Pilot add-on. The campaigns revolve around the invasion of Saipan in June of 1944. There are 20 missions with 10 from each point of view: the American and Japanese. I am not sure if these missions are historically accurate and found no reference in the manual.

Each mission takes you from the point in time just prior to the invasion and proceeding to the arrival and establishment of B-29's on Saipan. All of the missions seem to be well made and range from Carrier strikes, intercepting incoming bombers to a little bit of air to mud work against tanks and half tracks.

I found the variety of missions to choose from a nice touch. If you do not want to fly the campaigns then each mission is available in the Single Mission area of CFS.

One thing to remember though ,no amount of simulation can accurately recreate the horror on both sides. Between the night "Banzia" attacks on the Marines and Soldiers, to the vicious artillery battles that claimed many lives. The true cost may never be known.

Flight Model, Sound and Graphics

All of the aircraft in Pacific Combat Pilot are well represented graphically as well as the flight dynamics. All of the aircraft included fly differently which is the way it is supposed to be. The AI for the game is very good. I don't know how they managed that, but the AI seems to perform more orderly than usual. Rather strange. In fact the gunners in the bombers are especially dangerous. I thought I was going to get an easy kill against a Betty and the gunner waited until I was really close before they opened up. Before I knew it, I was diving for my life and my engine was shot to pieces. Each aircraft have a very nice cockpit but the functionality of each is limited. Some cockpits are the similar for aircraft that are alike and some appear to be just modified bitmaps to give you the appearance of a different cockpit. All in all they look very good.

With all said and done, "Pacific Combat Pilot" is a really nice addition to my copy of Combat Flight Simulator. Even with the annoying engine sounds and the lack of unique accurate cockpits, I still thoroughly enjoyed flying each of the aircraft included as well as each of the missions. The add-on also managed to surprise me. How? I pride myself in my vast knowledge of aircraft and aircraft types. I had never heard of the Japanese Dinah, I did some research and found a few pictures of it. A truly beautiful machine.

There are entirely too many aircraft in this product to display them all on this one page, at least not without slowing the download into your browser to the point of screaming, so if you would like to see the remainder of them, click here.

For more information and to order Pacific Combat Pilot visit The Associates web site.

 


What I Like About Pacific Combat Pilot
  • Auto install routine
  • Accurate and realistic missions
  • Well designed manual (although B/W)
  • Realistic looking (for CFS) aircraft and accurate flight models
  • Artificial Intelligence was well done

 
What I Don't Like About Pacific Combat Pilot
  • Annoying engine sounds
  • The battles seem slim on aircraft and ships
  • No Mission Maps
  • Some topics in the manual seem incomplete


 

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The review above is a subjective assessment of the product by the author. There is no connection between the producer and the reviewer, and we feel this review is unbiased and truly reflects the performance of the product in the simming environment. This disclaimer is posted here in order provide you with background information on the reviewer and connections that may exist between him/her and the contributing party.

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