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DeHavilland DHC-7 (Dash-7) and DHC-7 Cargo | |||||||||||||||||||||||||||||||||||||||||
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The Models Reviewed
When I started this review the team around Milton Shupe had just
released the Dash-7 V1 Passenger version, as I was about to buckle up the
review Milton released the Cargo Version with added features of the Dash-7
so I decided to incorporate both releases into this review. Both versions
install into different folders, but are easily accessed from within FS2002
under the DeHavilland section. If you copy the entire Panel folder of the
Cargo Version to the Passenger Version you will actually be able to enjoy
all of the enhancements that are included with the Cargo
Version.
About the DeHavilland DHC-7 (“Dash-7”)
The Dash-7 completed its maiden flight on March 27th, 1975 with the first aircraft being delivered to Rocky Mountain Airways on
February 3rd 1978. Just over 100 aircraft of this type were built until 1989. When DeHavilland Canada was taken over by Boeing production was
stopped because the sister aircraft, the Dash-8, could service most routes faster and more economically. The Dash-7 was designed in anticipation of a growing number of city airports with short runways that would require aircraft that could come in and go out at steep angles and low airspeed. This development just did not happen, so the commercial market for this fifty-seated aircraftother than in mountainous or remote regions with airports that have short runwaysdid not develop.
To achieve the desired flight characteristics for a STOL (short take-off or landing) aircraft the size of the Dash-7, DeHavilland developed a special system of dual fowler flaps that cover nearly 75% of the trailing edge of the wing and can be extended up to 45 degrees. The flaps automatically retract 20 degrees on touchdown to reduce lift and to help the breaking action of the aircraft. Since the flaps take up a lot of space the ailerons on the wings are very small. To provide the aircraft with enough roll control DeHavilland also equipped each wing with two additional small roll spoilers that extend together with the ailerons.
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The aircraft is equipped with
four engines that provide plenty of safety margin in the case of an engine
failure by reducing the effects of asymmetric thrust and still providing
more than enough engine power with one engine out. The four-engine
configuration also allows the aircraft to operate with very low take-off
speeds and drastically reduces the length of runway needed to get
airborne.
All of these special design
features result in the aircraft performing less than optimally at cruise
level. The maximum cruise speed of the Dash-7 is about 215 KTAS, which
resulted in the aircraft not being the economic choice of airlines, unless
the advantages of the STOL capabilities outweighed those
factors.
Installation and Documentation
By unzipping the downloaded zip files directly into the FS2002 root folder the
necessary files are installed to the relevant target folders.
Once the installation process is finished
you will find in the aircraft folder of the Dash-7 extensive documentation
about the history of the aircraft as well as an abundant source of
supplementary and very interesting information about its operation and
usage. This information can be found in the “Documentation” folder;
additional information about the panel and how the gauges work is
available in the “Panel” folder. In the documentation folder you will find
the following items:
· Dash-7 V1 release notes and FAQ (Word document) This information is fun to read and provides an intimate view into the way the aircraft was
and is used and how it is handled. If you read through these files prior
to actually starting the simulator up to fly the Dash-7 for the first time
you will enjoy the special handling capabilities of this aircraft even
more.
In the “Panel” folder you find information concerning the included panel and the
functionalities of the gauges that come with the aircraft. The
instructions for the use of the panel are easy to understand, although I
would have preferred to find the information concerning the panel together
with the rest of the documentation in just one place in the
“Documentation” Folder.
The
Aircraft
The aircraft itself is a GMAX model and features
fully animated control surfaces, lights, moving rear passenger door, tail
bumper, animated suspension parts, rolling wheels and tires, ground and
roll spoilers, night lighting, taxi and landing lights, outside wing,
engine and prop views, transparent cockpit and passenger windows, 3
liveries with detailed texture sets for the passenger version and 6
liveries for the cargo version that come with reflective or non-reflective
options and in various bit-depths to enhance performance if needed. The
aircraft also features a FDE flight characteristics file that was built
from the ground up and is not merely an adaptation of existing
turboprop-FDE files already available for download or included with
Microsoft Flight Simulator 2002 Pro. Milton Shupe is the designer of the
3D-GMAX model and has also developed the FDE file.
Test System Flying Time: Joao Paz has created the
textures. There are multiple versions of the textures included with the
download file so every user can adapt the aircraft exterior textures
according to his or her personal system specifications in order to
optimize performance. The textures range from 8-bit non-reflective texture
sets to 24-bit texture sets with reflections. I have tried all texture
sets, but could only notice a marginal increase in system performance on
my machine when using textures of lesser quality. Even in 8-bit the
textures are of outstanding quality and well worth a lot of pre-flight
checking.
The aircraft also comes with a
custom 2D Panel designed by Scott Thomas and specifically adapted Sounds
based on Aaron Swindle's C-130 Sound package.
Hundreds of hours of test
flying have gone into the development of this aircraft. Among the testers
there are pilots who have flown the Dash-7 in real life. This effort
on the part of the design team has clearly paid off, as you will see a
little bit further on in this article.
Pre-Flight Check
Since this aircraft is
a STOL aircraft I have decided to take it for a series of test flights in
an environment where this aircraft feels right at home: steep approaches
and short runways. After some consideration I have selected the airport of
“Saint Pons” (LFMR) at “Barcelonnette” in the French Alps for the base of
my flight adventures with the Dash-7. The runway there is “only” 2620 feet
long, situated in a long narrow valley and surrounded by towering mountain
slopes. In the winter this a very busy skiing resort in the French Alps.
What is even more interesting however is that at both ends of the runway
mountains rise between 3000 and 5000 feet above the runway altitude only
a few nautical miles distant from the runway ends. I just had to find out
if the Dash-7 could fly into and out of this airport in a straight line if
needed. As it turned out, she can. 2600 feet of runway is almost luxury
for this aircraft. You can bring her to a complete stop and take off
easily on runways of that length without having to back her up.
For my first couple of flights
I have picked calm weather to first get a good feeling for the aircraft
and decided to do a couple of standard patterns and touch-and go
flight operations. The sun is shining and there is not a cloud in sight as
I perform my preflight check following the checklists that the authors
have provided with the aircraft. Once done with the checklists, I took a
closer look at the paintwork and exterior visuals of the aircraft. It is
nice to see that the paintwork has this “used feel” of an aircraft that
has seen its years of service. One gets the feeling to see a few scratches
here and there and there appear to be some dull patches in the paintwork, but
then again that might just be down to the artistic work of Joao
Paz.
The designers took great
care on detailsthe fuselage has features such as footrests as well as
the usual array of antennae and physical bulbs for the positional
lighting. The main and front gears are modeled in great detail and when
the aircraft rolls over rough ground terrain you can see the suspension
moving nicely. The suspension extending and retracting can also be
observed nicely on take off and landing.
As I completed my visual check;
everything appeared to be in perfect working order and when I moved the
controls I could visually verify that the control surfaces moved nicely
and with very smooth animations, no abrupt extensions of spoilers,
ailerons or rudders as can be seen even on some of the stock FS2002
aircraft.
I went through the
start-up checklist and manually started the engines one after the other.
The included sound package is excellentI could hear the low rumbling sound getting louder with each additional
engine, which gave me a sense of raw power waiting to be
unleashed. I also watched engine start-up from an outside view. Each
engine begins to turn slowly and then increases RPM steadily. If you use
CTRL-E to start the engines manually the whole process up to the point that all four
engines are in sync takes about 90 seconds.
I then extended flaps to 45
degrees to get ready for a short runway take-off. The complete cycle takes
about 20 seconds to extend the flaps fully, so beware that you have to
plan ahead on your flap extensions when on intermediate or final when you
want to reduce speed with the flaps, since extension or retraction is
taking some time, probably more than you are used to from other
turboprops. The extension animation itself is silky smooth and a pleasure
to watch since you really get the feeling that the flaps get extended from
within the wing.
The aircraft features working
reverse thrust so I decided I would try to back her out of the ramp where I was parked
myself. It works beautifully, however steering action through rudder
inputs when in reverse is very limited, so you need to plan your turns
well in advance. Once reverse thrust is reduced to idle again the aircraft
has a tendency to lunge forward so you had better hit the brakes fast as
soon as the backward motion has stopped completely. If you apply brakes
while still moving backward you can actually get the aircraft to topple
over backwards. If you don’t apply brakes at the precise moment the
backward motion has stopped completely, the aircraft will lunge forward
rather rapidly so you will lose a lot of the space gained by backing the
aircraft up.
Getting airborne
Once I had had the aircraft lined up with the runway
and in take-off configuration I applied take-off power as per the
checklist and kept on the brakes on until the engines had spooled up to
80% torque and then released them. The aircraft smoothly started to roll
and accelerate down the runway. Lift-off happened spot on at 78 KIAS
within 7 seconds from releasing the brakesnow that’s what I call a short
run with a 50-seated aircraft!!
As soon as the aircraft was in
the air I immediately felt the torque effect of the four engines pulling
the aircraft to the left and had to trim the rudder accordingly to counter
this effect. Once trimmed the aircraft climbed out steadily; with the gear
up it picked up some speed and I was able to retract flaps by 20 degrees.
I climbed out in a straight line from runway 27, which means clearing a
mountain of nearly 11000 feet altitude in the proximity, which the Dash-7
handled without a problem.
Coming back in
In order to come back to the airfield I had to climb to
12000 feet and fly a left pattern with the downwind leg over a neighboring
valley. Since this meant doing it a lot higher than the usual 1500 feet
AGL naturally I was very high when I turned on base so yet again another
excellent opportunity to see how the aircraft handles. I took her in on a
visual approach and had to drop rapidly down to the runway altitude and
reduce speed at the same time. In this aircraft this is not a problem. The
stall speed at maximum flaps is roughly at 80 kts, which means you can
make those precarious approaches on short runways from high up with
maximum flaps and speed brakes extended.
You have to be aware though
that as with all turboprops the engines need some more time to react to
your control inputs, so you had better watch your airspeed closely because
if you are low and you stall the aircraft, you won’t recover and a crash
is inevitable.
To land I reduced power to
idle, extended flaps to 25 degrees at level flight and waited until my
airspeed had dropped below 140 kts to be able to extend the gear safely.
With speed bleeding off rapidly I then further extended the flaps to full
45 degrees and dropped the nose to point straight at the beginning of the
runway. This resulted in 25 degrees down pitch of the aircraft. In any
other non-STOL aircraft you just cannot do that without picking up speed.
The Dash-7 is different; airspeed dropped to just above 90 kts and stayed
there all the way down.
Just before landing I pulled
her out of the descent profile and flared, dropping another 15 kts and the
Dash-7 settled down like a swan on a pondspoilers deploying
automatically and reverse thrust set as well as full braking power applied
meant that I got the aircraft to a complete standstill in less than 6
seconds! That’s what I call a short runway landing. I still had two thirds
of the runway left for take-off. Needles to say I tried just that and got
airborne without a problem again.
The Panel
This must be said first: to really enjoy this aircraft’s
flight dynamics you need to fly it under VFR conditions. The pure fun of
flying this lady VFR, low down and into difficult terrain is what makes
handling this aircraft special. There is an excellent 2D panel included
with this package, that features a GPWS (Ground Proximity Warning System)
as well as the special "Runway Info" gauge by Ernie Alston. This gauge
allows you to select airports and the appropriate navigational aids such
as the ILS frequency by runway through a window-based dialogue to set all
navigation instruments with one click of a mouse.
Unfortunately this gauge does not work properly in full-screen mode under
DirectX 8.xx so if you plan to use the gauge then you should fly in
windowed mode.
I thought the inclusion of this
gauge to be a rather nifty thing since it saves a single person a lot of
work, particularly if you are flying low and in a mountainous region. The
work usually handled by the second pilot in the cockpit is now delegated
to this gauge.
The main 2D-view of the panel
is very close to the original flight deck of the Dash-7. All gauges that
are included with the panel are working and are very nicely rendered. In
resolutions below 1024x768 some of the gauges become very hard to read
however. To solve this problem the panel designers have created a unique
solution. With a click on a hotspot in the panel the primary instruments
are magnified in size so that they can be read without a problem.
The flight deck is fully
functional and despite the fact that there are many gauges crammed into a
2D panel it does not appear to be cluttered and you will never lose your
orientation and sight of the important settings. All functions or gauges
can be opened in separate window to display a full-scale version (for
example the engine quadrant) either through a hotspot click or a keyboard
shortcut.
Unfortunately the present
version of the aircraft does not feature a virtual cockpit, but the
authors of the aircraft told us that in future releases this
“shortfall” may be correctedhowever a VC will mean that frame-rates will
drop. The included 2D Panel however is so good that flying without a VC is
still most enjoyable. The cargo version adds the overhead panel to the
aircraft which brings some extra functionality to the panel. One very nice
effect is that in the annunciator panel a light displays the actual runway
conditions as well as the surface type of the runway your are starting from or
landing on.
Sounds
The aircraft package also comes with a custom sound-pack. The authors have
adapted the C-130 package of Aaron Swindle and have adapted it for the
Dash-7. This adaptation gives a unique feeling to the aircraft and the low
rumble of the aircraft’s engines, the sounds when the hydraulic system
works to deploy or retract the flaps and the sound when your gear makes
contact with the runway add up to a wonderful experience that will immerse
the pilot fully when flying this aircraft.
The GPWS sounds can be enabled
or disabled optionally; this requires some tinkering with configuration
files and also renaming of some sound files, but this is explained nicely
in the provided readme file.
Extras of the Cargo Version
The cargo version adds a whole host of new features to this outstanding aircraft. These
additions are in detail:
Conclusion
This is one of the best freeware
add-ons currently available for Microsoft Flightsimulator 2002. The dash-7
is a pilot’s aircraft, no fancy flight management systems or glass panels
to fly this aircraft with, pure fun loaded hands-on flying coupled with a
an outstanding visual model, exceptional flight dynamics, an outstanding
panel and exceptional custom sounds make this aircraft without a doubt the
best freeware turbo-prop rendition available, and it can stand up easily
to commercial aircraft. Due to the fact that the authors are
providing a separately available paint-kit for the aircraft that can be
downloaded from their website, there are already scores of additional
liveries available for the Dash-7.
You can download the DeHavilland DHC-7 passenger version here
and the cargo version here
from the AVSIM library and you can go to the Dash-7 project website for
updates and support here. For more detailed information about the Dash-7 you
can also visit to the excellent Dash-7 homepage here.
This homepage is maintained by Siegfried Lenz, a real Dash-7 Pilot and
beta tester of the Dash-7 for MSFS 2002.
About the Dash-7 Team
Milton Shupe, Scott Thomas and Joao Paz created the
Dash-7. All three of them are exceptionally talented individuals that have
brought this aircraft to us. Here is what they have to say about
themselves and the work on the Dash-7:
The idea for the Dash-7 was born when Milton Shupe and Scott Thomas were flying a lot online together
but found the available turboprops at the time to be lacking. This was
around Christmas 2001. Since Milton had never done any design work prior
to this Dash-7 much time was spent learning the various design tools
available and since GMAX was included with FS2002 this was the tool the
team settled upon. In total 2400 man hours were spent on the current
Dash-7 project, with half of the time being vested in learning the tools
available and actually doing the design of the aircraft and the other half
working on the panel, sounds and textures as well as testing the
aircraft.
It wasn’t only Milton, Scott
and Joao that have worked hard on this aircraft over the last 10 months,
but a host of testers, real world pilots and researchers have also
contributed to the development of the aircraft, for which the designers
are very grateful. In fact Milton mentioned to me that his greatest
satisfaction was seeing the great teamwork and how the project came
together and he would like to express his gratitude to all members on his
team and all the other designers and members of various forums that have
helped him mastering GMAX and the other tools he was using.
The teams favorite features of
the aircraft’s design features are the suspension, the various texture
sets provided and the unique way in which some of the panel functions have
been incorporated.
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The review above is a subjective assessment of the work of the authors. There is no connection between the product author and the reviewer, and we feel this review is unbiased and truly reflects the performance of the product in the simming environment. This disclaimer is posted here in order provide you with background information on the reviewer and connections that may exist between him/her and the contributing party. |
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