Jump to content

MM

RTW Race Team
  • Content Count

    2,190
  • Donations

    $75.00 
  • Joined

  • Last visited

Community Reputation

422 Excellent

About MM

  • Rank
    Member - 2,000+
  • Birthday 08/25/1948

Profile Information

  • Gender
    Male
  • Location
    Chapel Hill, NC, USA

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    Other
  • Virtual Airlines
    No

Recent Profile Visitors

9,351 profile views
  1. Nifty idea Bert. Lots of fun to think back to the grandly optimistic Bruce Artwick Sublogic days. And of course to reflect on the spectacular progress that the MSFS-Aces and MSFS-Asobo teams (and the many independent developers) have made. Thanks! First, here are three modest-but-helpful airport enhancements: Chicago Midway [KMDW]. kingnothing75 (Adnan Arif). I previously used this addon and can report that it is a fine freeware. I haven’t tested it since getting the DD payware, but the current user commentary remains positive. Kankakee [KIKK]. rafaelhgk Central Illinois Regional Bloomington-Normal [KBMI]. pilotguy121a A small package is temporarily available here. Second, a note for those using Drzewiecki Design Chicago Landmarks. The published mission setup will work well – the setup does without the DD Landmarks. However if you want to use the DD Landmarks, then a problem may arise with the Landmarks package clobbering the Microsoft handcrafted Meigs Field. (The runway will be usable, but the airport is mashed potatoes.) On November 11, 2022, Bert suggested a work-around. Currently, Drzewiecki has no automated fix and urges uses who want to use both Meigs and DD Chicago Landmarks to find a way to make Meigs the higher priority scenery entry. Bert’s suggestion should work for many people. With my setup, I had to do something more complicated: (a) Use 7zip to compress a copy of microsoft-airport-kcgx-meigs-field in the Official folder and copy the zipped scenery folder to one side and keep the copy. Then (b) use the MSFS2020 Content Manager to officially delete microsoft-airport-kcgx-meigs-field official entry. (This deletion can be reversed later if desired. The advantage is that once “officially deleted” MSFS won’t try to update the scenery if it discovers the file missing.) Then (c) unzip the microsoft-airport-kcgx-meigs-field that was previously zipped up and saved and place it in an appropriate location. (d) Rename the airport folder something like “ZZZ_microsoft-airport-kcgx-meigs-field” which, by its new alphabetic rank, now has higher priority than the DD Chicago Landmarks folder. And finally (e) activate the renamed folder using the Addons-Linker. (The longer multi-step procedure comes from the simple “move and activate” process not working. It may be just fine for you. My problem was that when I simply moved the microsoft-airport-kcgx-meigs-field folder, then a subsequent reload of the simulator discovered the need for an immediate 6.5 GB update. Happily I could reinsert the original microsoft-airport-kcgx-meigs-field folder into the Official folder and the simulator then found no need for a huge update. You may not have this problem, but might well keep a copy of the zipped scenery folder just in case.)
  2. @John Dowson Thanks for your working on this. I did do a "manual" tweak to 200 seconds. (Old machine. Lots of installed aircraft and scenery.) Will do some experimentation and get back. All your work is much appreciated. (And best wishes to your father!)
  3. See also: Push Any Button Loop Workaround. twotonemurphy. 03-21-24
  4. One workaround is to use Toolbar Pushback by AmbitiousPilots. (You activate the pushback with a tug speed of zero.) This seems to be an imperfect solution. Perhaps others have better ideas.
  5. Note to those with too much time on their hands. For more on the Eagle Show (along with a little local context) see EPIC Bald Eagle feeding frenzy in British Columbia, Canada.
  6. Yup. It's the "in" thing nowadays. The Gaming Services "reset" sequence seems as effective as any. Thanks for working this out.
  7. John, Would it be possible to write a subroutine for FSUIPC that would (when asked) time the response and make a recommendation? Or better yet, (when asked) to generate an entry for the ini file that would set the parameters appropriately. Gosh, my eyes glazed over when thinking through how to do this manually. And then do it again to suit further developments. Thanks, Mike
  8. British Columbia’s Coastal Wilderness The Islands of Johnstone Strait and Discovery Passage For Wednesday, April 3, 2024 Today we shall take a tour of the remote islands along Johnstone Strait and Discovery Passage – the waters dividing northern Vancouver Island from mainland British Columbia. These channels are frequently transited by cruise ships, cargo ships, fishing boats, and the ships of the BC Ferries system. In particular, the BC Ministry of Health has asked us to provide a familiarization tour of the islands’ settlements for newcomers as well as veterans of the Island Health clinics in Port Hardy, Port McNeil, and Campbell River. These clinics are charged with providing health care for residents who are hard to reach and who may face difficulties in reaching the clinics themselves. It is helpful for the professionals to understand the remote environments of their patients and to experience amphibian air travel which is so important in the region. We begin in the north at Port Hardy and proceed across the Johnstone Strait to visit a number of settlements north of the Strait and then north and east of Discovery Passage and Desolation Sound. Our final destination is Campbell River. A Classic at Mount Collingwood Port We start in at Port Hardy Airport [CYZT] , which serves a town of 4,000 whose traditional economy was natural-resource-based (fishing, logging, and mining). Nowadays, there is an increasing reliance on summer tourism, including hotels, restaurants, and the BC Ferries terminal. We fly down to the Port McNeil Seaplane Base [CAM8]. This is a logging town and the sand and gravel quarry is the largest in the northern hemisphere. Then we cross over the entrance to Johnstone Strait to the north side, circle to look at a playful pod of Orcas, and then land at Gilford Island-Health Bay [CAD7] near the Kwakwaka’wakw village of Gwayasdums. For each of our landings on this introductory flight, we shall taxi over to the community’s docks and give our passengers a sense of settlement’s size and location. At another time, some staff members may return to visit with and provide care for the local residents. After a little time we depart for the Port Harvey [PHBC] area, first flying by the lighthouse and then landing and taking a look at the lumber facilities and fishing docks scattered around the inlet. Then a quick low pass over Hadley Bay [10BC] and a landing at Burial Cove [09BC] near Round Island. We can mosey around the small inlet to see the dock infrastructure and small fishing fleet based here. After takeoff and a steep climb, we pass over the Snow Mountain Lookout Tower and then land in the elevated lake on the summit of Snow Mountain [08BC]. A quick jaunt northward and a descent to the coast takes us to the sandy beach of Port Squire [07BC] where we can see the construction site for a future forestry port operation. (A small bush airstrip has been carved out of the forest in the hills above.) We head northeast to the Knight Inlet Lodge [CKN2], a popular wildlife destination in the heart of the Great Bear Rainforest. While also offering whale-watching, the lodge is best-known for the multi-day excursions for viewing Grizzly Bears in their natural habitat. Then back to the south over Fulmore River [05BC] before stopping at Mount Collingwood Port [04BC]. The sizeable dock facilities host an historic cruise ship as well as a café and general store that serve the wider area. Then a low flight to look at the new construction at Robbers Nob [03BC]. We stop to take a break at Port Neville [PNBC]. Pilots may want use their drone camera to take a closer look at the little settlement. Port Neville’s post office has been fictionally re-opened after actually being closed in 2013. Happily, the location has maintained a steady flow of tourists. Be wary of the fast currents near the government dock. Soon after departure we stay low to enjoy a good view of McLeod Bay [01BC] whose lovely sheltered inlet provides protection against the turbulent waters of Johnstone Strait. (This is worth a landing and a close examination if we have time. If not, then a low flyover.) Then a quick look at Yorke Island past which Inland Passage shipping traffic must flow. In WWII Canada’s War Department set up a battery of 6” guns (as well as huge searchlights and antiaircraft defenses) to protect the back entrance to Vancouver from Japanese incursions. The isolated location and lack of action led to discipline issues, nicknamed “going Yorkie”. The site has been protected, but not restored, and visitors might well worry about the presence of unexploded ordnance. We continue over Hardwick Island and West Thurlow Island to land at the Blind Channel Resort [CAG6] which offers moorage, cabins, and the Cedar Post Restaurant and Gallery. Two miles to the northeast, on the Cordero Channel behind Lorte Island, is Camp Cordero [CAK6X]. Founded by a German couple 40 years ago, this is a classic fishing lodge whose fare features a touch of the old country with bratwurst, schnitzel and a crisp cold Riesling. And further on to a low-pass over Dent Island Lodge [CAT6], another high-end fishing lodge which touts its remote location, hot tub, and cuisine. We land at Big Bay Seaplane Base [CAF6] on Stuart Island. This is a private island which is home to exclusive fishing lodges and large private estates. (Visitors arrive by floatplane or helicopter.) Among the property owners is a Montana businessman who built a 9-hole golf course out of the granite on his estate. The island is known for Nanook Lodge which hosts photographers for the summertime “Eagle Show.” The waters near Stuart Island, produce strong currents, whirlpools and upwellings. From May through July, the strong upwellings push juvenile hake fish to the surface where they are easy prey for the 300 or so Bald Eagles who gather in the nearby trees. The aerial display can be a dramatic sight. (For more see here.) Next is Surge Narrows [CAG9] which hosts a multi-island post office and a regional community store. (The islands’ seaplane-serviced post offices allow local residents to receive many different sorts of goods including department store commerce and groceries. Surge Narrows recently accepted a mail-order port-a-potty.) We turn east to the Desolation Sound area. At its heart lies Refuge Cove [CAY3]. This long-time favorite of boaters hosts a moorage, a general store, and a restaurant. In Summer, this place is hopping. Then we cross Cortes Island with a flyover for Squirrel Cove (a busy summer season dock and trading post) on the way to Mansons Landing [CAV7], the site of an early steamboat landing and the Cortes Island Post Office as well as a popular provincial park. Our final destination is Campbell River Water Aerodrome [CAE3] which hosts an extensive floatplane facility. This is a small city (35,000) on the south end of Discovery Passage. The town’s historic roots lay in the popularity of sports fishing during the early 20th century. Local lodges attracted Hollywood patrons, including Bob Hope and Bing Crosby. And industrial logging took off in the 1920s. By mid century, mining (lead, zinc, copper and coal) had increased. In recent years the city has maintained the baseline industries and has also become the main commercial and service center of northern Vancouver Island. (You might enjoy this brief film of Campbell River’s Historic Mail Flight visiting some of our stops.) Documentation The flightplan can be found here. A note on the flightplan map depiction of the seaplane bases. Often the “official” MSFS-designated location is inaccurate. The flightplan incudes that official spot (with the name and ICAO). But it also includes a neighboring waypoint that marks a water-based location near the appropriate docks/piers/beaches. (A look at the map will explain all.) You want to land near the extra waypoint rather than the official spot. Aircraft This is a perfect place for the DHC-2 Beaver, a true Canadian legend. Other favorites in the area might include the Grumman G21 Goose, the Cessna 172 Skyhawk and Aviat Husky. We shall want an amphibian for our purposes. I shall take the Blackbird Beaver in the Seair C-FZZJ livery (by our own Bill Kunzler). You should, of course, fly what you like. Additional Scenery This excursion requires some special scenery addons to create the environment’s seaplane bases. Many are in the simulator. Others, especially around Port Neville, are real locations with fictional embellishments. (Without the addons, you can fly to the designated locations but find nothing to see.) Port Hardy [CYZT]. MazerMart Port Harvey Package. maty743 Port Neville and Beyond Package. maty743 Knight Inlet Lodge [CKN2]. Fury Refuge Cove and Discovery Islands Package. 30West Campbell River Seaplane Base [CAE3]. 30West Temporarily, you can obtain the airport package here (277MB). As usual, these addons require some libraries many of which pilots will have acquired over time. Three libraries attuned to seaplanes (and thus not in our usual collection) are below. You might check to see if you need to download these. (You additionally want to be sure that Mamu’s marinas are activated.) Seaplane Asset Library. 30West Static Boats 3D Model Library. superspud Vessels The Channel Islands. Seafront Simulations. (Freeware at Orbx) Time and Weather For takeoff on Wednesday, set the simulator at 12:00 noon local for April 3, 2024. We typically prefer real weather and will follow form if the weather is good. If not, I recommend the ”High Clouds” preset. Multiplayer Particulars Date and time: Wednesday, April 3, 2024. 1800 UTC RTWR Multiplayer Discord Channel Microsoft Flight Simulator Multiplayer: United States East server. If you want to help others enjoy the multiplayer experience, don't forget to enter your aircraft details on the multiplayer spreadsheet (linked here). Please be kind enough to enter the title exactly as it stands in the title=”xxx” line of the aircraft.cfg file. Your courtesy will save others a lot of time and effort. Thanks!
  9. Note that Beowulf99x just this morning issued a small update for North Caicos [MBNC]. Looks like fixes for the Caribbean World Update.
  10. For your entertainment, here are some scenery addons for the Turks and Caicos. (Surprisingly good official tourism video.) Thanks to these fine authors. Providenciales [MBPV]. Chak991 Pine Cay [MBPI]. Gaiiden North Caicos [MBNC]. Beowulf99x Middle Caicos Conch Bar [MBMC]. Beowulf99x JAGS McCartney (Grand Turk) [MBGT]. Chak991 Ambergris Cay [MBAC]. caribbeansky Temporarily, you can get a package here. By far the largest size addon is for Providenciales [MBPV] which is the major airport for the islands. The scenery is pretty good for freeware. I’ve added Ambergris Cay, a small private resort that might be a quiet and beautiful spot to relax after the day.
  11. Bahamas Cheap Eye Candy. Here are a couple of options for this week’s trip. Bahamas Airports Pack. Art Poole Nassau Lyden Pinding [MYNN]. LKPDesigns Nassau Checkered Box Removal [MYNN]. Maxest Temporarily, you can get a package here. (If you are installing these separately, then disable or drop MYNN and MYEF files from the Art Poole “Bahamas Airports Pack” so that they do not conflict with the Nassau [MYNN] addon and the Asobo Hand-crafted North Eleuthera [MYEH]. The all-in-one package drops the two files.)
  12. Daylight Savings reminder: Today 1900UTC is 3pm EDT, 2pm CDT & Noon PDT.
  13. Here is a tweak to the flightplan that we may use if we are running ahead of time. (It will add about three minutes or so.) When we leave Vieques [TJVQ], instead of flying direct to San Juan, we divert to see the Fajardo area (with its huge marinas) and cruise along the gorgeous north coast of Puerto Rico before we get to the sights of San Juan. Follow the prescribed flightplan out of Vieques until we hit the mainland of Puerto Rico. Then turn north along the coast and, just north of Fajardo harbor, turn to the west to follow the north coast beaches and resorts. When we get to San Juan, we join up with the tour of San Juan before landing at Isla Grande [TJIG]. If we choose this extra sight-seeing diversion, there is no need for an extra flightplan. We can fly VFR along the coast and all will be well. (If you want a quick look in Little NavMap, you can download the ALTERNATE flightplan here. But no need as we can do this visually.)
×
×
  • Create New...