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4,656 ExcellentAbout GSalden
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I agree with you on this. Preset means : everywhere around you the same weather When going from one preset to the other you will see transitions - - Only in Passive mode you will see different weather conditions around you or passing by in the distance
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The P3D SDK will always be more enhanced than the MSFS SDK. However, what we as entertainment customers are using is almost the same in both SDK’s…
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Anyone that can answer this question : Are AS clouds also coordinate/cloud type/cloud structure based as in MSFS Live Weather ? Because of the above clouds at the same time and same coordinates look completely the same on each pc. In my case with 2 view pc’s I therefore have sync’d clouds on all screens. Probably Passive mode is able to do so but if I am correct it then is like MSFS Live Weather with some extra effects like turbulence. I am interested in AS Live Weather and before buying 2 licenses it would be nice to know..
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Aerosoft EDDF Development Preview Video
GSalden replied to Tuskin38's topic in Microsoft Flight Simulator (2020)
Looking great ! I have been waiting for this for a long time -
Zinertek Airport Textures
GSalden replied to Sky_Pilot071's topic in Microsoft Flight Simulator (2020)
Of coarse. Still using them. -
Refresh rate with triple monitors
GSalden replied to Booms's topic in Microsoft Flight Simulator (2020)
The low FPS are at Amsterdam Schiphol with 50+ AI traffic planes and PSXT/RT running. ✈️ -
Refresh rate with triple monitors
GSalden replied to Booms's topic in Microsoft Flight Simulator (2020)
No, I have no stuttering on the right view TV ( just 2 displays ).. Without FG disabled I get 37-70 fps and with FG enabled 74-140 on the main front view and 37-70 on the side view. If I cap the framerate I see small stutters in heavy situations and when banking, If I use Unlimited they are gone… -
Refresh rate with triple monitors
GSalden replied to Booms's topic in Microsoft Flight Simulator (2020)
Here I use FG and indeed it only works on the main monitor I do not care about that, because that is my front view monitor were I look the most at .. -
Refresh rate with triple monitors
GSalden replied to Booms's topic in Microsoft Flight Simulator (2020)
NV surround is based on 3:4 monitors and will always has a fisheye effect on 16:9 or wider monitors. The only thing you can do to make it less apparent is zooming in. -
Active Sky coming to MSFS
GSalden replied to carlanthony24's topic in Microsoft Flight Simulator (2020)
@Maxis, Thanks for posting this -
Active Sky coming to MSFS
GSalden replied to carlanthony24's topic in Microsoft Flight Simulator (2020)
Looking forward to others experiences. The Preset method like REX has is not my kind of thing, But perhaps they have a superior version of it that will blow my mind away. We’ll see. -
Refresh rate with triple monitors
GSalden replied to Booms's topic in Microsoft Flight Simulator (2020)
Wondering the same thing here as FG only works on the main monitor. So with FF on the main monitor will have twice the fps than the side monitors. -
Active Sky coming to MSFS
GSalden replied to carlanthony24's topic in Microsoft Flight Simulator (2020)
Is MSFS capable of showing all cloudtypes needed to get improved cloudlayers / weather ? Si not everything based on cumulus clouds …. -
That looks more like a GPU driver not working correctly… Try un-reinstalling the driver ( if NV driver use DDU ) and if it still exist try a lower version GPU driver.