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GoneMissed

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  1. Thanks Simon. I've gone in and set 4x SGSS - will wait to see performance hit in the clouds but at least it looks a lot better. I'm still puzzled I suppose. Such is life! Thomas, sounds great but unfortunately for me I'm a sucker for HDR in P3D! Appreciate the input fellas.
  2. Thanks gents. I guess I'm frustrated because before (a few days ago) I didn't even need SGSS, so somewhere lies a solution without needing it and the unfortunate FPS hit it comes with.
  3. G'day all, A few days ago I tried tweaking some AA settings which didn't improve anything. I had screenshots of my old settings so reverted back, however my AA is still pretty ordinary. Turning FXAA on in P3D (I never had it on previously) helped, but it still isn't as good as what I had. I wasn't using Nvidia Inspector so didn't have SGSS on. As far as I know, my only settings were done through Nvidia Control Panel and P3D itself. Here are my settings. I would be very grateful if anyone has any ideas on how to restore a good level of AA, that'd be brilliant. Cheers.
  4. Hi Matthias, Had the same issue as you and was tearing my hair out. I see you use EZDOK, are you running V2? If so, suggest you read the below - a kind member advised some of the effects EZDOK V2 impart on the sim/aeroplane cause this issue: Hope this helps. Let us know how you get on. I know how frustrating this issue can be. Joe.
  5. Sorry Keven, just wanted to see if you had any more ideas on this? This is a frustrating one!
  6. Hi Keven, Sorry for the late response! Please find attached below: ------------------------------------------------------------------------------------------------------ --------------- ChasePlane Report by email address removed on 3/10/2017 11:08:45 AM UTC --------------- ------------------------------------------------------------------------------------------------------ Version: 0.1.660 PLV: 0.1.660 OS: Microsoft Windows 10 Home .NET: 4.6 RC or later Running Sim: P3D 3.4.22.19868 Supported Current aircraft: PMDG 777-300ER Current aircraft cfg: C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\SimObjects\Airplanes\PMDG 777-300ER\aircraft.cfg ---------------------------------------------------- --------------- Installed Simulators --------------- ---------------------------------------------------- P3Dv3 "C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\" ------------------------------------------- --------------- Preferences --------------- ------------------------------------------- experimental_version = True ui_refresh_ms = 500 ui_anim_duration = 0.4 view_sel_anim_in_ms = 0.2 view_sel_anim_out_ms = 0.1 view_sel_delay = 300 minimize_taskbar = True x_to_minimize = False mouse_middle_view_switcher = True turb_pause_ms = 1 always_on_top = False debug_show = False vas_show = True vas_warning = True vas_remaining = True vas_warning_treshold = 400 turb_wind_amplitude = 1 startup_glob_enable = True app_auto_launch = True mouse_middle_cam_look = True mouse_middle_cam_zoom = False pause_turbs_on_mousemove = False pause_turbs_in_slew = True doors_enabled = False mode_cinematic_ctrl_speed = 0.99999994949301 mode_cinematic_ctrl_inertia = 2.99999979797204 mode_cinematic_duration = 30 mode_cinematic_distance = 1 mode_cinematic_delay = 0 mode_cinematic_vas_protection = True boostFactor = 5 joystick_default_dead_zone = 100 user_statistics = True auto_cpu_afinity = True cpu_afinity = 1 show_whats_new = True disable_advanced = False enable_trackir = False trackir_reset = True translucent_window = False user_defaults = droppable_object_1 = Flour_bomb droppable_object_2 = Propane_Tank_sm droppable_object_3 = Discovery Spaceshuttle ------------------------------------------------------------- --------------- Aircraft's Camera Definitions --------------- ------------------------------------------------------------- CFG created on 3/8/2017 9:52:53 PM UTC CFG modified on 3/8/2017 9:59:56 PM UTC [CameraDefinition.000] Title = "Right Overwing" [CameraDefinition.001] Title = "Left Overwing" [CameraDefinition.002] Title = "Right Engine" [CameraDefinition.003] Title = "Left Engine" [CameraDefinition.004] Title = "Right Wing Forward" [CameraDefinition.005] Title = "Left Wing Forward" [CameraDefinition.006] Title = "Right Wing Aft" [CameraDefinition.007] Title = "Left Wing Aft" [CameraDefinition.009] Title = "Right Horizontal Stab Camera" [CameraDefinition.010] Title = "Left Horizontal Stab Camera" [CameraDefinition.011] Title = "Tail Camera" [CameraDefinition.012] Title = "Nose Camera" [CameraDefinition.013] Title = "Right Wing" [CameraDefinition.014] Title = "Left Wing" [CameraDefinition.015] Title = "GMCNose" [CameraDefinition.016] Title = "GMCLeft" [CameraDefinition.017] Title = "GMCRight" [CameraDefinition.1] Title = "F/O Seat" [CameraDefinition.2] Title = "Overhead Upper Panel" [CameraDefinition.3] Title = "Overhead Lower Panel" [CameraDefinition.4] Title = "Pedestal" [CameraDefinition.5] Title = "CDUs and ECL" ---------------------------------------------------------- --------------- Cameras.cfg file for P3Dv3 --------------- ---------------------------------------------------------- CFG created on 3/8/2017 9:56:39 AM UTC CFG modified on 3/9/2017 11:18:55 AM UTC [CameraDefinition.022] Title=On-Board(ChasePlane) HotKeySelect=1 [CameraDefinition.023] Title=Outside(ChasePlane) HotKeySelect=6 [CameraDefinition.024] Title=Static(ChasePlane) HotKeySelect=5 [CameraDefinition.025] Title=Gimbal(ChasePlane) HotKeySelect=8 [CameraDefinition.001] Title=Cockpit HotKeySelect=2 //[CameraDefinition.002] //Title=VirtualCockpit //HotKeySelect=1 [CameraDefinition.003] Title=Spot [CameraDefinition.004] Title=LockedSpot HotKeySelect=3 [CameraDefinition.005] Title=FlyBy [CameraDefinition.006] Title=Top-Down HotKeySelect=4 [CameraDefinition.007] Title=NearestTower NoSortTitle=True [CameraDefinition.008] Title=FacilitiesTower [CameraDefinition.009] Title=FacilitiesRunway [CameraDefinition.010] Title=AIPlanes [CameraDefinition.011] Title=MultiplayerPlanes [CameraDefinition.012] Title=IR(WhiteHot) [CameraDefinition.013] Title=IR(BlackHot) [CameraDefinition.014] Title=NVG(WhiteHot) [CameraDefinition.015] Title=NVG(BlackHot) [CameraDefinition.016] Title=Weapons [CameraDefinition.017] Title=Static [CameraDefinition.018] Title=RadarCamera [CameraDefinition.019] Title=VRCockpit [CameraDefinition.020] Title=VRVirtualCockpit [CameraDefinition.021] Title=DISEntities --------------------------------------------- --------------- END OF REPORT --------------- ---------------------------------------------
  7. Hi Keven, I have tried all of the above except for the key assignments in sim - I just went through and removed them all. Unfortunately the issue persists. Cheers.
  8. G'day all, I've just moved over to Chase Plane from EzDok V1 and V2, getting my head around it slowly. An issue I had in EzDok is still present with Chase Plane, where I press the key to go into the cockpit and I either get a wide-angle view with no VC, or a wide-angle view with the 2D panel. I then have to spam the key until finally the correct preset is loaded. Tried all of the suggestions here however the issue persists. I even tried uninstalling Chase Plane, deleting my cameras.cfg file and letting P3D build another, and reinstalling Chase Plane. No help. From what I can see this may be an ongoing issue however would appreciate if any light could be shed on this, as it is an incredibly frustrating problem to have. Cheers, Joe.
  9. Paul I owe you a beer mate. I must admit I was sceptical when reading your post, but was amazed that this was is the issue. I will need to do more testing but at this stage I'm confident this is the culprit. I did the normal test flight in the NGX from the default airport, before leaving I disabled the Effect Processors. None of the normal issues experienced during climb. I waited a few minutes after the aircraft had settled in the cruise, it was steady as a rock. Opened EzDok and played around with the settings, and sure enough turning these effects back on instantly made the aircraft bank off course and gain height. Turning it back off, it happily settled again back on course and level. The specific setting causing the issue is Main Channel Fuselage effects. I cannot now recall what my value was but I have turned it off (no value). Thank you Paul for pointing this out, this was causing me much angst as I was effectively grounded until this was resolved. Kyle, I am very thankful of your time in working through this - I appreciate your patience. Image below showing the specific setting in EzDok V2 causing my issue (heartache). print screen windows
  10. Hi Wilhelm, I did yes, if you take a look at those screenshots there is nil wind. Cheers.
  11. Just adding two shots of the B738 and B77L showing winds. It remained nil wind for both of my quick test flights, out of the default airport. In both cases the AP is on HDG SEL and both are struggling big time. This was with my yoke calibrated via P3D. You can view images in higher res by clicking the image again after clicking the thumbnail. Noticed Photo Bucket was resizing my images too small so trying this out.
  12. Thanks Kyle. Hope you had a good weekend mate. After my last post I did delete the fsuipc.ini file and unfortunately that didn't help. I also tried physically disconnecting the yoke after engaging AP. Yesterday I uninstalled my PMDG fleet in hope a fresh installation of the aircraft would help. Confirming I did physically replace the CMOS battery from my motherboard. I actually did it twice, the second thinking perhaps I needed to leave a battery out for longer - I took it out and left the computer alone for 10 hours with no battery and only replaced it when I got back from work. Cheers.
  13. G'day Kyle and team at PMDG, Just wanted to check if there were any updates on this? Unfortunately this is not yet resolved.
  14. Echoing Chock's comments on the Conquest, I worked with this aeroplane for five years and excitedly bought it upon release. Visuals were superb, system modelling was poor. What really killed it for me were the sounds. They didn't sound anything remotely like the Garretts on the real aeroplane, and it really killed the immersion for me. I explained this to Alabeo, who understood and kindly agreed to a refund. I then spent the money on the Fly Sim Ware model and though the visuals are not the same standard, it is made by a company with experience on the Conquest and it really shows.
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