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DX10 Runway/Taxiway flickering FIX !
101 replies to this topic
Posted 30 November 2009 - 06:47 PM
Hi guys, Im using DX10 mode because of the quadruple framerate it gives me. but the texture flicker was highly annoying, i noticed when i was doing up my local airport (dundee - on the library now) that the flicker stopped and after a few modifications, came back. i didnt know why this was.then i found out if i added a taxiway with a concrete texture, the flickering wouldnt happen.tested at egpt. stock airport - flicker. added a concrete taxiway (by itself) in ADE. no flicker. removed that taxiway. flicker!same result with glasgow. with that small concrete taxiway there was no flickering.Tested also at KPLDso could someone test this on an airport they know flickers with dx10 on?load it up in fsx, check for flickers.if it has them then load it up in Airport Design Editor, check what taxiways are used (the examples above use asphalt) then add a concrete one just a small one with 2 nodes, doesnt need to connect to anything.then boot up fsx and check for the flickering.if its fixed then you can try removing that taxiway and they should come back.---Also please try this in the ones that worked for me: EGPN - EGPT - EGPF - KPLD.---If you dont have ADE:it wont let me attach a zip to this post but my uploaded EGPN doesnt flicker. so you can test if you like if you dont have ADE installed. so load up egpn, see if its flickering, then put this file in /addon scenery/scenery. and let me know if it worked :)sorry if this is old news :Saddons:Gex, Rex, UTXAddenum:lookie here for info on how to improve your rain/snow effects in DX10. just found it myself and its insanely awesome
Posted 01 December 2009 - 05:39 AM
i didnt use his file i just made the changes to the shader file in the fsx folder. but if you pm me your email address ill send the .fx file to you. 100% credit to cbuchner1 of courseit goes inF:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ShadersHLSL\miscyou replace the existing file there (backing up of course)Then you have to delete the file: Rain40.fx_0-...in the :F:\Users\James\AppData\Local\Microsoft\FSX\Shaders10\ShadersHLSL\miscreplacing james with your username of course :) assuming withdows 7 or vista as you cant do it on xp anyway. once you load fsx it recompiles the file and sticks a fresh copy into that appdata folder.And thanks for looking into it, it certainly has fixed my flickering (just need to edit any flickery airports i come across though)
Posted 01 December 2009 - 09:16 AM
had a couple of PMs about the rain/snow fix so rather than have to email everyone ill upload the .txt file.with this, open it in notepad, select ALL the text, then cut/copyopen the 'rain40.fx' file (in X:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ShadersHLSL\misc) (not the .fxh one) with notepad and delete its contents, then paste in the text you just cut/copied from the text file and save. (remember to backup before you do this of course).now as i said above, go to X:\Users\James\AppData\Local\Microsoft\FSX\Shaders10\ShadersHLSL\misc replacing my name with your username.and delete the file beginning with rain40 (theres only one)then load up fsx. done.then come and tell us how much better it is, because it really is :)DX10 only.if you get no rain, the text wasnt all copied, just run through the steps again.[attachment=11134:Rain40.txt]
Posted 01 December 2009 - 11:25 AM
James, I suggest that you open another thread with the rain fix.This one was about the DX10 Runway/Taxiway flickering...BTW the solution to avoid flickering is to replace the asphalt apron surface with a concrete one.The flickering appears where the asphalt apron meets the asphalt (or concrete) taxiway or runway.This trick works in any place.
AOPA Member#: 06953886
Posted 01 December 2009 - 11:41 AM
all the airports i listed above have asphalt runways linking to asphalt taxiways in asphalt aprons. with no flickering (unless i remove the small concrete taxiway). so i dont think thats correct, not directly anyway.feel free to split the topic into two if you like. was just supposed to be a 'ps'
Posted 01 December 2009 - 11:49 AM
You're maybe right.I'm gonna give a try and report.
all the airports i listed above have asphalt runways linking to asphalt taxiways in asphalt aprons. with no flickering (unless i remove the small concrete taxiway). so i dont think thats correct, not directly anyway.
AOPA Member#: 06953886
Posted 01 December 2009 - 12:13 PM
James, it works as well!So both the solutions are OK:Yours, adding a small concrete taxiway anywhere.Mine, replacing one of the asphalt aprons with a concrete one.:--))
thanks! the airports above at stock are confirmed flickerers :) -strange that one little concrete taxiway anywhere on the airport would fix it.
AOPA Member#: 06953886
Posted 01 December 2009 - 01:05 PM
Isn't adding a ADE afcad enough to solve the flickering (without changing any of the surfaces)? Just a thought. I remember i had flickering surfaces in DX9 with Afcad tool #1, while with Afcad tool #2 the surface was solid (just as an example).Gerrit