That's awesome. It's what I actually prefer. I find the constant shift from bright to dark very annoying.
I switch back and forth between DX9 and DX10 depending on what planes I want to fly. I will give your sky/enb a shot for my next DX9 flight.
Thanks for sharing your hard work.
Ah! That's cool.
I like how that effect simulates the HDR effect you see in some games. But that's my personal taste.
Hey Gabriel. I was wondering. If it isn't any trouble... Is it possible to make the predawn and post sunset have these colors? It's a screenshot of a space engine program that uses light scattering for the earth's atmosphere. Just thought I could share.
Hmm... maybe. Actually, here's the problem: FSX renders the sky in a poor way, in my opinion. The sky textures that FSX uses have no sufficient resolution to reproduce some subtle color changes that we see in reality.
That's why I used ENB, actually -- ENB add some color gradations that we wouldn't have in a pure FSX.
Anyway -- Space Engine can do these things much better than FSX, it seems. So I'm not sure if it's possible to do in FSX something that Space Engine does.
Awesome shot, by the way. I've been curious about Space Engine for a long time now. Might try it one of these days!
Wow, those look good even without ENB. Are theses the same from the other topic, the really long one?
I am going to try this out with FXAA, what do I do with my REX sky textures, I shouldn't have to do anything hey?
Thanks! These are new shots from the most recent version -- the one in the library.
When you paste my textures in your "Texture" folder, they will overwrite the REX ones. That's all!
Currently using this set and enjoying its realism compared to the massively over-saturated ones you get to choose from in REX. However everything seems to have a *very slight* blue tint in the day, which I'm going to try to get rid of - not entirely sure whether it's the daytime textures from this or perhaps something from the Shade preset I am running.
Edit: Gabriel you really should rename the topic to something like 'Natural Sky Textures' or similar - you do yourself and injustice by implying that they're just for use with ENB when they're one of the best sets to come along in a long time and they're just as good without ENB (as I use them).
I'm bad with naming... but I'm afraid it's too late: this is the name of the addon in AVSIM's Library...