LAST EDITED BY
AUTHOR ON Jan-28-01 AT 04:23 PM (EDT)I
have found that in each of the sims that I use
(FU3, FLY2K, X-Plane, and FS2000), there are
specific cloud groups or types (a specific group
or type each individual sim does better than all
the others) they each do very well. No one sim
is superior (overall with all cloud types) to
another when it comes to clouds though, because
nature herself has a way of offering infinite
possibilities and it would probably require a
harddrive of equal size to contain all the
possible combinations. The one cloud set that MS
(FS2000) got right on the dot are those puffy
cumulus with high cirrus! These particular
clouds are most common in the tropical areas of
the world and frankly, more often than not,
right here in Reno too!
I've had several
requests as to how I set these clouds up, as I
mostly use them when making the screenshots I
often post here, so this is how I do it. You
need to follow this because Microsoft has a
glitch in setting clouds (programming glitch) in
FS2000 and I'm assuming most have run into it
without having realized it!
Bear!

Setting
Clouds in FS2000:
1.
We'll start with the default Mooney Bravo parked
at Nassau in the Bahamas for our starting blank
sky..!

2. Next,
click on your "Weather" menu from the
dropdown menu under "World" on the top
bar. Then look for the "Advanced
Weather" button circled here.

3. Once you
have the "Advanced Weather" screen,
click on the little cloud + icon
to add a cloud layer!

4.
Once my new cloud layer box appears, I drag it
up to high altitude and set it with Cirrus. The
default sky coverage is always 3/8, so I
generally change this to a setting between 4/8
and 7/8.

5. After
having set my high altitude cirrus, I move the
slider (right hand side of the altitude box) to
a lower altitude and add another cloud layer
box. Note that the default always starts with
"Stratus" with "3/8" sky
coverage! More about this later!

6. Switch
the "Stratus" to "Cumulus"
and the sky coverage from "3/8" to
maybe "4/8".

7. Once my low
altitude layer has been set, I want to modify
the "Visibility" ranges.

8. The default
on my sim is set at "10,000 feet" for
the top of the limited visibility and "20
miles" for the horizonal limit.

9. Now I set
the altitude limit on visibility at
"18,500" an increase the horizontal
range to "40 miles". The easist way to
do this is my grabbing the top edge of the layer
box in the altitude window and dragging it up to
18,500 feet with your mouse.

10.
I click on the clouds tab and double check that
my low cloud layer is set with
"Cumulus" at "4/8" sky
coverage, then I click the green check mark in
the lower right of the cloud window.

11.
Wala..we've got clouds...but wait, what's this?
Where's my high altitude "cirrus"?
These circled clouds look like stratus to me!
Oops...this is that glitch I mentioned
early!

12. Go back to
your "Advanced Weather" clouds screen
and you will note that the high altitude
"cirrus" setting we made earlier has,
for some reason, defaulted back to "Stratus"
with a "3/8" sky coverage..! It will
almost always does this for some unknown reason
too.

13. So, just
switch it back to your "cirrus"
setting and reset the coverage to something
"4/8" or higher (I've choosen 5/8 sky
coverage in the example below)!

14. You should
also move the slider down so that you can double
check your lower layer, to make sure it too
hasn't defaulted back to that "Stratus"
setting with "3/8" coverage, but in
this case it's still at my original settings!
Now click on the green checkmark and....

..bingo! We've got a very nice and realistic
appearing tropical cloud set of high cirrus with
scattered puffy low altitude cumulus..you can
almost feel the warm tropical tradewinds too..!
