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virtualstuff

repaint KLM fun tonight lol :-)

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Hmmm... didn't no that Bob was doing one *:-* anyway as promised a fineshed 700 with winglets :-hahhttp://forums.avsim.net/user_files/30324.jpg http://forums.avsim.net/user_files/30325.jpghttp://forums.avsim.net/user_files/30326.jpghttp://forums.avsim.net/user_files/30327.jpghttp://forums.avsim.net/user_files/30328.jpgHope you like 'm will zip the files and upload tomorrow :-)Andr


 

André
 

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Guest OneTinSoldier

Really nice one, and yours looks different. I'll be grabbing yours man. ;)Jim Richards

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Looks great! :D.. Is the swan a extra feature from you? I can't remember seeing that on any KLM planes before.Kristoffer

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Guest

Might want to change the registration to PH-BSE.KLM registration sequences typically follow aircraft types closely.BDE is 737-300 (Boeing Drie (three) E).Logically it should be BZE (Boeing Zeven (Seven) E) but that's a 767 (Boeing Zes E). BSE (Boeing Seven E) would be a logical choice of maybe BYE (seeing they used BX series for the 800 and 900 and that's nearly full now).Other than that it does look very nice.

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Thanks Kristoffer the swan is seen with www.klm.com on actual KLM 737 / 747 :-) only I'll made a reflective water with ligthning Swan since this is a fictional livery ;-)Andr


 

André
 

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Thanks Jeroen for the tip really appreciated, going to adjust that today into BSE :-)Andr


 

André
 

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Guest Bob_Jones

Hi Andr

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Thanks Bob :-)Looking great maybe we could do the whole fleet lol...Planned an Air Holland (OC)600 and a Martinair 700 Winglet version...Thanks for the great paintkit :-)Andr


 

André
 

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Guest REDBEARD

Hi,all:I am not ask you how to repaint as i did quite a few repaint for pai project(which are very easy to use).But as i am a slow learner i would like to get this clearer for me.Off course i have read the different threads about repainting so,i just want to make this clear .Here is what i do ,please correct me as something went wrong..once the paintkit is downloaded ,i have created a new file,call repaints..Then i create two subfolder,one for the psd.file the other for the tga.files..open the psd file with PSP(i am using version 6,it is working good with layers even it is quite old now).then do the repaintand save it..Then go to edit make a copy,open the same file as tga this time and paste it over this tga file.right?I then should repeat the same thing for every single texture.Now here is the part i must do something wrong:i open these tga.file with image tool then save them in dxt3 or 32 bit.I did it but the file still tga and not bmp.So what am i doing wrong?Also ,once you have paint all the paintkit,i guess you have to add all the extra file that you can find in the original texture?Hope this not too hard to understand as English is not my mother tongue.Thanks for all the help you can provide,i really want to start creating new repaint for this awesome aircraft.Olivier Sinnaeve,Belgium.

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