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Guest sgreenwood

Seattle, WA terrain mesh

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Guest sgreenwood

Hello folks,I am glad you are all enjoying the mesh, and thanks for the compliments!As several have noted, the new elevations can cause problems at some airfields. I have followed the example generously provided by Page Cline and posted my first bgl patch - for KBFI (Boeing Field) at:http://www.fs-traveler.com/patches.htmlLet me know if you still have problems there after installing the patch.I will look at KSEA next. Enjoy, Stevewww.fs-traveler.com

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Thanks Steve. I had not noticed this problem. I had asked in a previous message the following question so please excuse if you have already addressed it.I have not noticed any difference between setting the Terrain Mesh slider to 20 percent versus 70 percent. I have heard others months ago stating the same. There just does not seem to be to me any visible difference. Can you comment on this?Tks SteveBobG

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Guest Lobaeux4

That would be interesting to know.Lobaeux

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KSEA looks fine to me...Although Angle Lake which is about 2 miles SE of KSEA could be a little flatter it looks as though it is a lake in a crater.But as stated in a earlier post once Page Cline does a ramp texture fix for KSEA, KSEA will be a sweet stop for many MSFS adventures.http://www.flightsimnetwork.com/dcforum/Us...9d503cc53ab.jpg

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Hello,Terrain Mesh Complexity sets the radius at which the simulator displays the prevailing LOD. 100 sets it at about 40KM or so.I've found that moving the slider back to about 96 will improve performance significantly with very little visual degradation.Justinhttp://www.fsgenesis.com


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Justin - Toposim

http://www.toposim.net

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