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Guest alexhn

DXT3 and 32bit textures

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Guest alexhn

can the PMDG team make some indication as to what type of system will run 32 bit textures? i get about 20fps in the PMDG 737 normally.

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Guest Robin.B

If you are getting a comfortable 20fps in the PMDG 737, you should have no problem with the 32-bit textures of the Queen, as the PMDG 737's textures are already all 32-bit :)

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Guest Robin.B

I think he's asking whether 32-bit textures would provide smooth framerates on his system Vin :)

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Guest Dash user

32-bit textures have more cuality, but they use more resources of the pc.16-bit are just the opposite, less cuality but they run much better on slower pc

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Hardcore simmers fly from the inside..;)


THOMAS LORENTZEN | OSLO, NORWAY | i7 3770k@4.2Ghz | ASUS P8Z77 Mobo | 8GB DDR3@1600 | nVidia 580GTX | 1x Intel X25 160GB SSD for FSX | 2x 1TB WD | Samsung 204T 24" LCD HD | Coolermaster V8 CPU Cooler | Win7 64-bit|

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Guest Robin.B

> 32-bit textures have more cuality, but they use more resources of the > pc.> 16-bit are just the opposite, less cuality but they run much better on > slower pc

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Guest alexhn

well i was just want to know basically how much of a difference the two will show in framerates... e.g. 10 fps more for 32bit... :S

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That of course depends on your system, Alex. DXT3 textures have 25% the overhead of 32 bit textures. Typically, the more texture memory your video card has, the more textures (higher quality textures) it can handle. Best,Vin ScimonePMDGwww.precisionmanuals.comhttp://www.precisionmanuals.com/images/forum/devteam.jpg


Vin Scimone

Precision Manuals Development Group

www.precisionmanuals.com

PMDG_NGX_Dev_Team_FB.jpg

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