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Dillon

The new FSDS2 & Landing lights...

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Does anyone know if FSDS2 offers a feature that will add visible landing lights (from the cockpit) to the current FSDS1 aircraft???As everyone knows FSDS1 aircraft lack this feature and I hope the update solves it.


FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4060 Ti 16GB DLSS 3 - HP Reverb G2

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It does (see my Cessna 140) but it requires a total rebuild of the model in fsds 2 to get it to work, you just can't add in the lights.Brian

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Too bad...


FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4060 Ti 16GB DLSS 3 - HP Reverb G2

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I'm not sure I would describe it as a "total rebuild" just to add landing lights, but it will involve some significant work. You would need to redo all of the animation (which also means renaming all those parts, moving/rotating the axis of parts with stock animations, and creating new animations for parts with keyframe animation), which is a pretty big process. You will probably also have to redo things like props, which are handled differently. So, big job but not a "total rebuild" (IMHO). However, it you've already gone this far you will also probably want to add other FS2002 features like gear compression, reflections, etc., and then it is a bigger job, I admit.Hope this helps,-- Tom GibsonCalifornia Classic Propliners: http://www.calclassic.com/Cal Classic Alco Page: http://www.calclassic.com/alco/Freeflight Design Shop: http://www.freeflightdesign.com/ San Diego Model RR Museum: http://www.sdmodelrailroadm.com/Drop by! ___x_x_(")_x_x___

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Sounds like a rebuild to me. I guess it's all in how you look at it...


FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4060 Ti 16GB DLSS 3 - HP Reverb G2

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