April 29, 200719 yr Moderator Hmmm - the linked windows and TrackIr4 work fine in ALL axis - left, right, up, down, tilt for me. The forward/back doesn't work though - haven't been able to get it to respond. Don't know what to tell you on that.I always disable TrackIR first using F9, set up my windows using the hat switch and THEN F9 again to enable TrackIR. Have had no problem other than the FR hit mentioned. Hoping the SP1 will help with that.I doubt that many know about the linked view trick, as I said, it was just a quick blurb from Taildragger early on right after the release of the demo. Doubt many people saw it but I printed it out and saved it.Just as a test, set up the linked views without TrackIR, just using the hat switch. Then when you pan left, right, up, down - see if the windows follow those. Maybe that will tell you something.VicVisit the Virtual Pilot's Centerwww.flightadventures.comhttp://www.hifisim.com/Active Sky V6 Proud SupporterRadar Contact Supporter: http://www.jdtllc.com/ RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
April 30, 200719 yr Vic,Do you have the TrackIR 4 / TrackIR 3 with vector expansion? Or an earlier version? The issue only occurs with the extra degrees of freedom provided by the vector expansions. The hat switch works just fine since it doesn't use those axes either.Hans,Yes, the TH2go should work just fine for you, as that's almost the exact configuration I used under XP Pro. 3840x768 resolution across all three wide screens. You may want to wait until the digital version of the TH2go is available (sometime this summer, I'm told), since that will allow you to compensate for the bevels, or frames, of your monitors (go to the matrox.com website to see what I'm talking about). Looks pretty amazing, if it works as advertised.Jesse
April 30, 200719 yr Moderator TrackIR4 - 6 degreesVisit the Virtual Pilot's Centerwww.flightadventures.comhttp://www.hifisim.com/Active Sky V6 Proud SupporterRadar Contact Supporter: http://www.jdtllc.com/ RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
May 3, 200719 yr Hi guys,Well, I had a chance to try out the two-monitor setup I was talking about before: Two 22" wide-format monitors configured for one horizontal desktop via the nVidia Control Panel. This works fine enough as far as windows goes, but what I find in FSX is that everything is pretty much twice the size it was before. Which means I am not getting more peripheral vision (or, maybe more corrctly put, field of view) and that I have to zoom out to 30% to get everything out of my face. I've tried several resolutions (from 3360x1050 on down), and nothing gives me the same size of things that I had before.What I was hoping for was something like what you get with the linked-window trick Vic told us about: Same size everything, but now you get to see further to the sides.Can you tell me, Jesse, if the three-monitor setup I'll be going for will give me the additional peripheral vision (wider field of view), or will I just have an image that shows everything three times as big as on one monitor?!!Incidentally Jesse, the digital TH2G does look sweet, so if you still think this will deliver what I'm looking for, I'll wait 'till that comes out./Hans.
May 4, 200719 yr These pictures from Matrox' website are (supposedly) of what FSX looks like on three normal-aspect monitors (although it very much looks like the monitors on each side are wide-format??): http://www.matrox.com/graphics/en/gxm/prod.../flight_sim.phpThat's exactly what I'm looking for (i.e. to see more, not bigger). I don't understand why everythihng in FSX gets so big on my 2-monitor nVidia-driver setup, but there your have it...What remains of what I don't understand is: If everything looks great on the TH2G with three 19" normal-aspect-ratio monitors, how is it that it will also look great (aspect wise) on three wide-format monitors?Thanks again!/Hans
May 5, 200719 yr Hans,Have you changed your fsx.cfg file to read WideViewAspect=True under the [display] area (those should be brackets around display). If not, this should really help with the need to zoom way out. It's what you use when you use the TH2go, as well, or for a single widescreen aspect ratio monitor, for that matter.With three normal aspect ratio monitors, the TH2go offers you 3840x1024 resolution (3x1280x1024). With three widescreen aspect ratio monitors, under windows xp, you get 3840x768 (3x1280x768). It's not perfect, aspect ratio wise (768 / 1280 = 0.6 ; 1200 / 1920 or 1680 / 1050 = 0.625), but it's pretty close, so close most eyes don't notice the difference. The net effect is that with normal monitors you see more up and down, and with three widescreen monitors you see less up and down. You see the same amount left and right (3840 pixels) with both set ups. But because those 3840 pixels occupy more phyical space with widescreen monitors, more of your right/left peripheral vision is filled. Hope that helps.Jesse
May 5, 200719 yr Jesse,That (WideViewAspect=True) looks like it will help a lot (I can see a difference on my single 22", but I'll have to beat the wife again to try it on two 22" side-by side). Thanks. Where is this stuff documented?The triple-head aspect ratio calculations you show are very comforting! I thought it would have been worse. Thanks for this also.I'll report on the double-22" wide format after the battle (if alive)./Hans.
May 7, 200719 yr Well, I'm still allive, and I'm VERY HAPPY! That's the exact thing I was looking for (the WideViewAspect setting in combination with two 22" wide formats side by side), and no syncing problems between the monitors either. Simply beautiful! Now I just need to wait for the digital TH2GO. I also think I might be better off with three monitors of the same size (three 22") instead of putting a 24" in the middle - I'm a little worried that it wouldn't look as good when one of the monitors is different than the others. Could this be the case?Thanks again Jesse,Br,Hans.
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