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Guest sgerfen

Aliasing problem

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Guest sgerfen

Well, I tried to update to the latest ATI drivers and noticed that FS9 wouldn't stay in AA mode when I would minimize the program and return to it. I would have to go back into Catalyst Control Center and reset it.So I went back to old drivers 7.3 when I didn't have the problem. But I have same problem now with those drivers.I've tried deleting FS9 config file to start from scratch and that doesn't even help.Anyone else having this problem?

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Guest CDAhmedEH

I've had the same problem too, and that's with the 6.2 drivers ! I switched to the Omega Drivers and now AA and AF stay no matter what.

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Look for a file on AVSIM called: D3D9.zipI uploaded it a few moments ago.This zip holds the d3d9.dll file along with the configure/ini file.You place this .dll file in your FS9 ROOT folder along with the control/ini file.What will you get?Crisp and clear scenery. No more blurriness.This one zip was the Magic Bullet for my Pent 4 3.4 Ghz/ATI XT800XL setup.It might even work for FSX. (I have not tried it out with FSX, just a guess.)It is ONLY for users that have any ATI product.Try it out, you'll love it. Tip: Set the first feature to a value of: 3. Leave the second one at its default of: 0 This ATI user perk file is a real SLEEPER. Man, does it work!!!Cheers,Mitch

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It doesn't show yet, Mitch. Did you create this? What does it do that the ATI or the Omega drivers don't do?



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Hello Paul,Here is a copy of the note file that was in the zip. I am not the author. Here are the goods...BTW, this thing REALLY works. You will be amazed! I have Birds Eye View, and with this .dll cranking away the scenery is razor sharp!!!!Enjoy,Mitch-----------------------------------This file overrides various Direct3D calls. Currently it supports forcing a multisample mode,as well as overriding alpha test calls with Alpha-To-Coverage (only expected to work on ATI),which helps get proper antialiasing on alpha-masked textures with multisampling.Issues: - Since this hooks into the Direct3D rendering stream PunkBuster or other anti-cheating software may not like it. Be very cautious about using it in online games relying on such software. I take no responsibility if you get kicked or banned from a server or the entire game. - Only works with DirectX9 games. - Only tested with Splinter Cell CT, HL2, BF2, NFSU (some issues), NFSU2, and a few of my demos.How to use: - Put the d3d9.dll and d3d9.ini files into the game's directory. That is, the same directory as the game's .exe file. DO NOT PUT INTO YOUR SYSTEM DIRECTORY!!! - Edit d3d9.ini to your preference.Please send me feedback on existing options and any additional options you would like to see included. - humus@rogers.com

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Guest sgerfen

I'll give it a try and also try the Omegas. Thanks Guys

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Guest Mike_Luchia

Sounds very interesting. Anyplace we can get this being it hasn't shown up in the library yet?

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Guest Ken_Verga

Could you maybe make a NVIDIA version anybody?

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:) Thanks a bunch Mitch,I had all but surrendered to the supposedly inevitable blurries in FSX. Nothing seemed to be able to get my 3G/P4, Radeon XL1650/512 rig to give me 15 FPS + scenery without blurries. Well, this little program you suggested has made a world of difference for me.All have run all of my own saved benchmark flights and I am certain that the blurries have been almost completely eliminated. I don't know why or how, but I don't really care; now I can back to some flying again.I run Active Sky X, Graphics X, Ultimate Traffic X (set at 10%), Ultimate Terrain USA (mostly disabled, though), LVLD-767 or CLS DC-10, and all of the FS Genesis Mesh and landclass products.Just completed flight from IAD to MCO (Cloud 9 scenery) with multi-layer clouds, rain, lightning and the textures were loading and appearing crisp; frame rate was 7-12 fps, but smooth without stutters.I am going to try it out on FS9 later today.Thanks again,Todd

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You're most welcome Todd!It sure worked for me!!!I'm glad it helped your setup.I'm also very glad that a link was posted by another user. Cool! I noticed that my upload was not accepted.Cheers,Mitch

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