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Dillon

Maybe DreamFleet's 727 should wait for FS9...

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Guest DreamFleet

Last time I checked, the same gauges with click spots that appear in the 2D panel are the same ones that are used in the VC in FS2002.Yes, there are times DF will do certain, separate gauges for the VC, but this usually has nothing to do with click spots but, to deal with other issues. Ultimately the same gauges with click spots that are used in the 2D panel are the same ones used in the VC.Now, if FS makes those click spots work in the VC in FS2004...Time will tell. ;)Regards,http://www.dreamfleet2000.com/gfx/images/F...RUM_LOUF_A2.jpg

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I understand what your saying Lou but many VC's currently don't even have the autopilot nor the overhead panel modeled in the VC. This hold true for the default FS2k2 VC's which have nothing for both either. Switches would have to be positioned and placed and the developer would also have to program the autopilot buttons/readouts, start engine switches, deicing, etc.. This would be more of a problem in the case of CaptainSim's 727 as they have a Second Officer Panel that would have to be made fully interactive. My point is it still sounds like allot of work to enable a FS2k2 VC to be fully interactive. That's why I couldn't understand why someone would still develop for FS2002 knowing FS09 is on the horizon for this summer. You guys still haven't upgraded your wonderful 737 to FS2002 standards, let alone FS09 (I know it's due to FSDS/GMAX issues).This is off topic for DreamFleet but,I'd be really surprise if teams like CaptainSim and PSS would even bother, especially CaptainSim with all the fallout they've been recieveing since the release of their 727....


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