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John_Cillis

TextureMaxLoad in FS9 -- Does work for me!

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I stumbled on a reference to this entry in a thread in the screenshot forum, having missed earlier tips and pointers to it I found in a subsequent search of the forum.I have always left my fps in FS9 unlocked because, unlike FS2002, locking them down didn't seem to make a bit of difference. I also found (and tolerated for a long time) that on jet flights, my textures would gradually start struggling to stay clear and would take forever to clear. Only once I started to slow for final did the textures clear a bit.After seeing references to TextureMaxLoad (not to be confused with Texture_Max_Load also used in the FS9.cfg), I decided to try the tweak and lock my fps. I noticed an immediate difference--the textures seem to stay "caught up" much better now. Also a fringe benefit, cloud textures that periodically refresh don't seem to bog the sim down for as long.Here's a link to Steve Lacey's blog and it also explains why the fps lock has to be used in conjunction with the tweak.http://www.steve-lacey.com/blogarchives/20..._stutters.shtmlSorry to say I read that blog once, and the significance of the tweak went right over me. But it makes a difference on my humble system, and combined with my use of Filemon last week to nail down the memory leak I was having, FS9 is a sim transformed on my very humble equipment. Back to flying now! -John[DISPLAY]UPPER_FRAMERATE_LIMIT=25TEXTURE_BANDWIDTH_MULT=100TextureMaxLoad=10

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Hi John,I discovered this tweak myself about a month ago and like you it transformed my FS9 experience. Blurries are a thing of the past and I keep the framerate locked at 30.Only an overcast day at LHR plus 100% AI makes me drop a single FPS!!Fantastic......

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It worked very well for me too, so much so that I'm surprised we haven't heard more. It's probably only because there has been so much FSX attention of late.

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I've tried this too and also seen an improvement in frame rates (about 10%) and more focussed scenery. My PC is getting on - only a 2MHz Celeron and on-board graphics. I use UK VFR Scenery and Terrain and generally fly GA.

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Thankyou for the heads up John!It made a significant difference to me. :-jumpy

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Yes, I saw a thread on this a while back. I'm not one of those people who spends a ton of time tweaking, but I gave this change a spin and it has really had dramatic improvements in fs9. Not more FPS really, but overall things are smoother and much less blurries. I only see blurries when I accelerate time up to 16x or so, which is a great improvement. You'd think after all this time, we'd have this thing tweaked to perfection by now... :)

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wasnt my post you seen it in by any chance was it :(Ian

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I actually just reduced my TextureMaxLoad setting to 8 from 10 and it's even better now. Don't ask me why though.....Just seems to play nicer with my FPS locked at 30.Glenn

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I have a feeling we'll play with the numbers and see such differences depending on our systems. Since 3 is the default, I will probably try a range between 3 and 15 over time and see if I notice any improvement at higher speeds. Seems I have things pretty sharp at speeds < 150 kts or so, but at higher speeds there's still some room for experimenting.-John

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Hi,IN fact that seemed to work at first but the second time I loaded FS9 up it didn't seem to be doing anything!!Perhaps the cfg has to be redone each time?Andy.

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Mine is working pretty consistently, although I lowered my TextureMaxLoad to 7 just to see if it would help--jury's still out on that one. The biggest indicator it's doing something in my case is the "texture redraw" is nearly instantaneous now. Before that, it didn't matter what I made the bandwidth mult.Check your FS9.cfg to also make sure nothing's changed the settings you made--and remember, with this tweak, you need to lock your fps.-John

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