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Guest jas

Can't stay on rwy during T/O or Landing :(

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Been flying the RFP for a while and loving it !!! :)Found the patches and liverys the other day and ran both june and oct patch and installed the liverys.When trying to fly the Quantas 742 this morning wit a slight sidewind there was no way I could keep the acft on the runway during takoff and landing, it blew sideways of the runway....It was like it was ice in the runway and the wheels didn't have any friction against the rwy...What has happened ? Anybody had the same experience ?Please help !Thx,A.J.

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Strange, I would try a reinstall of the RFP and see if it helps. And did you change your sim1.dll? If so, I would restore the original file.

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Actually, this has been reported before by users who use the Cargo Loader. Here's the explanation from the FAQ:We have had a few users tell us that the aircraft slides off the runway after touchdown. When I say a few, I really do mean a few. That is a handful of users out of nearly 18,000 simmers using RFP. This problem first came to light about 18 months ago when we started our Globe Cargo Virtual Airline and not long afterwards, the problem was isolated to using the Cargo Loader to load weight on the aircraft. It was one size of pallet that was loading the aircraft off center and created the problem. The users soon learned to change the type of pallet and the problem disappeared. Typical quote from one of our VA pilots several months ago - - Using ONLY large pallets (15,000lbs) I seem to have eliminated this trend to go sideways on landing. Since the Cargo Loader was not written by the RFP team and was supplied by one of our users, we can not modify it to correct it's manners. We strongly suggest that the Cargo Loader not be used if you are experiencing the sliding problem. RFP supplied only one loader and that was the PAX loader which can be used to add passengers or cargo to any of the liveries and does load the plane evenly. As often as we explain this to users they still insist that they have the problem and there is nothing more that we can suggest. This is not a rudder problem or a contact problem. We all use the same aircraft (unless a user has made modifications) and if it works for 99.99% of users it will work for all providing they listen and follow instructions. It is also important that you set up your rudder control to work with RFP and to your personal preferences. Flight Simulator gives you the options to adjust sensitivity and null zones and these are important settings.Point: either only use the large pallet option in the Cargo Loader or don't use the loader at all if this is an issue. As an additional comment, don't use the FS9's option to modify the payload either, that tends to generate a CTD. If you have to "load" the aircraft, then you can edit the aircraft.cfg file manually and that should work. Always back up the .cfg files before modifying so that you can "go home" again if your changes create a problem. Ed GreenKCLT


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Ok, thanks for your answers !If I wanted to adjust this to get "more friction" and be able to steer better att speeds over 100-120kt during T/D or T/O where would I start ?Would that be with the contactpoints in .cfg or in airfile somewhere ???Or is it more complicated than that ?Cheers,A.J.

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I had this problem for a long time and it drove me bananas. I eventually came across a post on the old support forum that cured it completely and I've never had the problem since.Back up your aircraft.cfg, then find the contact point lines. Change the two (emboldened below) 23.0 values to 0.0That should fix it. She should roll out as straight as a die, even in a nasty crosswind. Much more stable on take-off roll too.Remember there is a separate .cfg for each model, so fix all the ones you want to fly.[contact_points]point.0=1, 66.8, 0.0, -17.4, 1574.8, 0.000000, 5.826899, 70.0 ,0.800000, 2.500000, 0.900000, 14.000000, 14.000000, 0.000000, 0.000000, 0.000000point.1=1, -20.5, -17.3, -18.2, 1574.8, 1.000000, 5.826899, 23.0 ,1.000000, 2.500000, 0.900000, 18.000000, 18.000000, 2.000000, 0.000000, 0.000000point.2=1, -20.5, 17.3, -18.2, 1574.8, 2.000000, 5.826899, 23.0 ,1.000000, 2.500000, 0.900000, 18.000000, 18.000000, 3.000000, 0.000000, 0.000000point.3=2, -70.7, -102.0, 6.0, 1574.8, 0.000000, 0.000000, 0.000000 ,0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 5.000000, 0.000000, 0.000000point.4=2, -70.7, 102.0, 6.0, 1574.8, 0.000000, 0.000000, 0.000000 ,0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 6.000000, 0.000000, 0.000000point.5=2,-126.6, 0.0, 5.8, 1574.8, 0.000000, 0.000000, 0.000000 ,0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 9.000000, 0.000000, 0.000000point.6=2, 66.8, 0.0, 5.8, 1574.8, 0.000000, 0.000000, 0.000000 ,0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 4.000000, 0.000000, 0.000000Rob

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Thanks for all your replies !The last one from Rob made my and my passengers day for sure :-yellow1 Gotta go and align my INS for the next flight !Thx again,A.J.

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Hi Greeneg,I'm Gianfranco nice to meet you again in this forum.If you watch the following post of ALT2024 you can see that the real fix of this bug resides in the conctact points and my fix that Ralphrefused in the old forum is the only final solution.The RFP contact points allow the Main gear always(not existing a working Body Gear Steering to lock the Gear)to turn of 23

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