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N330DG

Backup of cached data?

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Hi there,What do I need to copy to make a backup of all the data that TP has already cached on my HD? I guess the "world" directory. Anything else?And is this data compatible with further releases of TP (currently using v3). Anything to consider when upgrading, if I don't want to loose any data?Thanks,Gottfried


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Blue Skies,

 

Gottfried

www.blueskyscenery.com

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Hi Gottfried,"What do I need to copy to make a backup of all the data that TP has already cached on my HD?"My experience suggests all you need to backup are the 'Texture' folders for all the areas you have flown so far. In my case, just 2 area folders are involved - 0202 and 0501. During my experiments I have often renamed the selected 'TEXTURE' folder to allow the rebuild of bitmaps in a freshly created 'TEXTURE' folder. Seems to work fine.To avoid the tedium of identifying the cached area folders, try this nifty utility: TreeSizehttp://www.jam-software.com/freeware/index.shtmlI took the plunge and purchased the Pro version but I believe the Free version will do all you need it to do. Works a treat!As to compatibility with future versions of TP, again my experience suggests you should be okay for the moment. I preserved all my cached bitmaps for the above 2 folders and had no problems when upgrading from Beta 4 ---> 5.Mike


My rig: ASUS ROG Rampage V Extreme, i7-5960X (Dynamic OC 4.6 GHz - all cores, HT=ON, AM=21845), Corsair Hydro Series H110i GT Cooler with 2xNoctua NF-A14 PWM 140mm fans, G.SKILL Ripjaws 4 series 16GB (4 x 4GB) DDR4 3000, ASUS GTX 1080Ti ROG STRIX 11GB, GDDR5X (Driver versions: 441.66 (Win7), 460.79 (Win10)), Samsung 850 EVO 1TB SSD x4, Samsung 970 EVO 2TB V-NAND M.2, LG BH16NS40 16x SATA Internal BDRW, EVGA 1200 P2 Watt PSU, Cooler Master HAF X, ASUS ROG Swift PG278Q (G-Sync) monitor at 120Hz. Oculus Rift. Dual Boot: Windows 10 Pro 64bit (2004) / Prepar3D v5.1.12.26829, Windows 7 Pro 64bit / Prepar3D v4.5.12.30293.

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Guest The Wizard of Oz

TreeSize still takes a long time to find the size. I just hover the mouse pointer over the folder and it will come up with the size almost immediately. Not sure whether you have to set some options to do this.

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I just right-click on the 'TileProxy Photoreal World' folder and select 'TreeSize Personal 4'. Within a few seconds all the info is there and displayed very nicely.As I said, I am using the 'Pro' version; actually the lower priced Personal Edition of TreeSize, which has the same features as the Professional Edition.Mike


My rig: ASUS ROG Rampage V Extreme, i7-5960X (Dynamic OC 4.6 GHz - all cores, HT=ON, AM=21845), Corsair Hydro Series H110i GT Cooler with 2xNoctua NF-A14 PWM 140mm fans, G.SKILL Ripjaws 4 series 16GB (4 x 4GB) DDR4 3000, ASUS GTX 1080Ti ROG STRIX 11GB, GDDR5X (Driver versions: 441.66 (Win7), 460.79 (Win10)), Samsung 850 EVO 1TB SSD x4, Samsung 970 EVO 2TB V-NAND M.2, LG BH16NS40 16x SATA Internal BDRW, EVGA 1200 P2 Watt PSU, Cooler Master HAF X, ASUS ROG Swift PG278Q (G-Sync) monitor at 120Hz. Oculus Rift. Dual Boot: Windows 10 Pro 64bit (2004) / Prepar3D v5.1.12.26829, Windows 7 Pro 64bit / Prepar3D v4.5.12.30293.

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