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hjwalter

Sao Paulo Scenery by Marcato

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Hi All,Anyone using Fernando Marcato's Sao Paulo 2008.12 scenery in FS9 ?If so, do you experience any problems with it ? E.g. a system crash in the util.dll module when opening a flight on Congonhas airport (SBSP) and then "Go to Airport" Guarulhos (SBGR) via the drop down menu. Do you experience a system crash when exiting FS9 after landing correctly at Congonhas airport (SBSP).Has anyone been able to find the bug which causes this problem ?The scenery itself of the three main Sao Paulo airports is extremely well made and and it would be a great pity if it had to be deleted because of this bug which seems to be able to bite at unexpected moments.Marcato's site can be found at: http://www.marcato.tk but it's all in the Portugese language and they themselves seem to have problems with English requests for support.Recognize this type of problem, anyone ?Thanks in advance.Hans

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Can you provide a link to the scenery?I did not spot it in a quick check in the library here. :(

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Can you provide a link to the scenery?I did not spot it in a quick check in the library here. :(
Hi there Opa,Thanks for your reaction. Here's the direct link.http://www.pstair.com.br/marcato/homepage.htmlThe download tab is the second from the left, a little difficult to see because of the used colours. Click on the heading "Sao Paulo 2008.12" and the download should start.Looking forward to any further reactions.Hans

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Hi there Opa,Thanks for your reaction. Here's the direct link.http://www.pstair.com.br/marcato/homepage.htmlThe download tab is the second from the left, a little difficult to see because of the used colours. Click on the heading "Sao Paulo 2008.12" and the download should start.Looking forward to any further reactions.Hans
I installed this rather interesting scenery enhancement and did experience the CTD when trying to change airports from the drop down menu - I did not have any problem landing however.As to the cause - I suspect a texture issue, but that is just a guess.Sorry I cannot help - but at least I was able to confirm some of what you are experiencing. :(

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If so, do you experience any problems with it ? E.g. a system crash in the util.dll module when opening a flight on Congonhas airport (SBSP) and then "Go to Airport" Guarulhos (SBGR) via the drop down menu. Do you experience a system crash when exiting FS9 after landing correctly at Congonhas airport (SBSP).Has anyone been able to find the bug which causes this problem ?
Hi HJ!You are the first to report this problem.Actually this is the first time that I seen this problem in the FS ever.Do you have the update 9.1 installed?Did you install the scenery exactly as in the readme.html?If you deactivate the scenery in the scenery library the problem persists?
The scenery itself of the three main Sao Paulo airports is extremely well made and and it would be a great pity if it had to be deleted because of this bug which seems to be able to bite at unexpected moments.Marcato's site can be found at: http://www.marcato.tk but it's all in the Portugese language and they themselves seem to have problems with English requests for support.
Thanks! :-)Next time just send a e-mail!I just found you post because of my website link tracking!

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Dear Fernando,I did send an e-mail to the address found on your web site but I recieved no answer which is the reason for posting my problem in this forum. Anyway, I'm very happy that you've now reacted and I request you to answer my e-mail so that our further technical contacts can take place via that medium. If you wish I can send a new e-mail to that address in case you have somehow lost my first one.I do not have the FS9 update 9.1 installed because this caused all kinds of other problems in the past. Is this absolutely necessary ?After experiencing my problem, the very first thing I tried was to re-install your beautifull scenery and this time step by step as in per your instructions, but it did not solve the problem.Opa Marshall (a well known technical expert in this forum) kindly downloaded and installed your scenery into his test FS9 but he only confirms the problem, as he says in his post above. However, he suspects a corrupt texture but I do not agree with him on that point because this would have caused direct CTDs when flying around the Sao Paulo area.I've been testing extensively and the problem seems to be primarily caused by the contents of your "cgh_xml.bgl" (Congonhas object placement) file which, when de-compiled to an .xml file, shows an extra SBSP airport entry. It's the same in the "gru_xml.bgl" (Guarulhos object placement) file. I've tried to remove these extra airport entries for testing purposes but the re-compilation afterwards to .bgl files were not successfull. What's the function of these extra airport entries ? Are they necessary ? Could they possibly cause conflicts with your Afcad data ?E.g. At Guarulhos (SBGR) I see 3 Airports.1. The XXGR for the ground traffic.2. The original FS9 SBGR airport from the AP935400.bgl file (Strange because this one should normally be covered by the one specified in "gru_afcad.bgl").3. The SBGR from the gru_xml.bgl file (possible problem).At Congonhas (SBSP) I also see 3 airports as above but with different names.When trying to re-compile your original .xml files (without any alterations) back to .bgl files using "BGLCOMP.exe", the .bgl files cannot be created because there seems to be some kind of linkage error with GUID objects specified in your .mdl files. However, I must say that all airport objects like buildings etc. do look O.K. and panning around from any position on each airport does not cause CTDs or show (strange) open spaces.When I de-activate "cgh_xml.bgl" in the scenery, the whole problem (in util.dll) does not occur but then obviously all airport objects have disappeared.Which compilation program do you use to compile .xml --> .bgl files ?Well, these are a lot of questions but I do hope to hear from you soon.Friendly regardsHans

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Fernando,I have now installed the FS9.1 update but this does not help the crash problem. In the meantime I have also sent you an e-mail as per your request.Hope to hear from you soon.RegardsHans

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Hi Hjwalter,

I do not have the FS9 update 9.1 installed because this caused all kinds of other problems in the past. Is this absolutely necessary ?
As you saw, no it wasn

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I installed this scenery and flew the pattern at SBSP with the Tinmouse II yesterday. I am using this scenery with the 10-part Sao Paulo package (from AVSIM library), and it all looks and works great! I am using FS9.1.I did encounter 2 unusual things - 1. During the takeoff roll, the Tinmouse (in Varig's livery) was bouncing up and down slowly and gently...more of a rolling bounce than a sharp one.2. I did experience an FS9 crash upon closing the program, after a successful ILS approach and landing at SBSP.Has anyone else also experienced the "rolling bounce" on the takeoff roll? I will do some more testing with other planes later to see if it's a constant problem or not.

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2. Do you know of any way that I can find out which MDLs are missing in my FS9 ? Were they included in your "Sao Paulo 2008.12" package ? Would it be a good suggestion to send you any specific screenshot(s) so that you have an idea of which MDLs I could be missing ? I now also assume that because some MDLs are missing, not all objects are being displayed (correctly) at all three airports.
All MDL are made by myself using Gmax, they ar not in the package.If the bglcomp have any problem to compile a MDL, the bglcomp show a error message.
3. Yes, the crash problem seems to be initiated from somewhere within the "cgh_xml.bgl" file only.
Thanks.I'll make some research.
In the meantime I have noticed that there seems to be a strange elevation problem ONLY at SBSP because:When in external view and I slew an aircraft to any exact position, e.g. with it's nose wheel parked directly on any small apron marking, and then pan around, the nose wheel seems to move off that position AS THOUGH it was a number of feet up in the air. However, all AI and user aircraft taxi around correctly and are parked with their wheels on the ground. Could this possibly be the cause of the crash problem ?
No! That was a bug.Download the package again.
Obrigado for any trouble taken and hope to hear from you soon.Hans
You welcome!

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I installed this scenery and flew the pattern at SBSP with the Tinmouse II yesterday. I am using this scenery with the 10-part Sao Paulo package (from AVSIM library), and it all looks and works great! I am using FS9.1.
That's great. We work a lot to make this two sceneries work together.
I did encounter 2 unusual things - 1. During the takeoff roll, the Tinmouse (in Varig's livery) was bouncing up and down slowly and gently...more of a rolling bounce than a sharp one.Has anyone else also experienced the "rolling bounce" on the takeoff roll? I will do some more testing with other planes later to see if it's a constant problem or not.
Yes, I receive some e-mails reporting this problem.There is no solution yet.
2. I did experience an FS9 crash upon closing the program, after a successful ILS approach and landing at SBSP.
That's happening not only in this package, but in orders versions off this scenery.It's a FS bug from helipads platforms.Fortunately the crash is no during the flight.

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Jim,No "rolling bounces" with me. Taxiing, take off rolls and landing roll outs, go smoothly at all three of Marcato's Sao Paulo airports. However, I'm using his scenery without any other addon scenery in the area and I've installed it exactly as per his instructions. I would suggest that you de-activate your other scenery and then see if the "bouncing" persists but I assume you have already tried that.Good luck Hans

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Hi Fernando,

That's great. We work a lot to make this two sceneries work together.
Over the weekend I did some more testing with various aircraft, and some problems occurred - 1. Flight from Rio Santos Dumont to SBSP w/PMDG -700 (GOL Livery) - flight went perfectly, all the way through to shutdown at the gate, but FS9 crashed on exit and did a restart.2. Flight from SBSP to Rio (Jobim) w/FeelThere -733 (Varig Livery) - flight went perfectly until after I had turned off RW10 @ Jobim. While taxiing to the terminal and switching views to external and back to cockpit, the sound stopped, then FS9 crashed, and did a restart. (I encountered this problem once before on the same flight/same plane, but during climb out from SBSP - switching from cockpit to external view - sound stopped, FS9 crashed and restarted).3. Flight from SBSP to Jobim w/PMDG -700 (Varig Livery) - System ran out of memory during climb out of SBSP (I had been delayed on departure for about 20 mins, so that may have caused the problem, having everything loaded with such dense scenery for a long time). My system has 4GB RAM, and 200GB free space on my 2nd HDD, which is dedicated to FS9.FS9 also crashed on loading the PMDG @ SBSP one time, and did a restart.As I mentioned, I'm also using the Sao Paulo area scenery, as well as customized scenery for the Rio area, including Santos Dumont and Jobim airports. I also have customized sounds for both PMDG and FeelThere 737s.
Yes, I receive some e-mails reporting this problem.There is no solution yet.
Ok, the rolling bounce really doesn't bother me that much...some runways are like that in the real world....but I hope a fix is in the works, anyway. I have only noticed this on the takeoff roll, and not the landing rollout, which is weird.
That's happening not only in this package, but in orders versions off this scenery.It's a FS bug from helipads platforms.Fortunately the crash is no during the flight.
Would it be possible to delete the helipads from the scenery to eliminate the crash on exit? I will do some more testing later, but I'm not sure if I'll be able to keep using this scenery, which would be a shame because it looks great. (I have the Varig and GOL Just Planes dvds, and you did a great job representing SBSP, for sure...it's the best I've seen yet!)Safe Flying in the real world (for both of us), Fernando!Jim
Jim,No "rolling bounces" with me. Taxiing, take off rolls and landing roll outs, go smoothly at all three of Marcato's Sao Paulo airports. However, I'm using his scenery without any other addon scenery in the area and I've installed it exactly as per his instructions. I would suggest that you de-activate your other scenery and then see if the "bouncing" persists but I assume you have already tried that.Good luck Hans
Hi Hans,I have not done a scenery deactivation for the Sao Paulo area yet, as Fernando indicated the "rolling bounce" problem has been reported to him before my report of it, but I may try deactivating it to see if it has an affect on the crashes/freezes I experienced over the weekend....will keep everyone here posted....Thanks,Jim

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Jim,I did the same IFR ATC controlled flight from Fernando's SBSP (Congonhas) to SBGL (Jobim) as you did but in a Cessna Citation X and all went well. However, now for the first time I did notice some "rolling bounces" on parts of SBSP runway 17R during take off but as you already have said, It looked more like a normal bumpy runway and wasn't a real problem.The other problems which you seem to have had, especially the dreaded OOMs (out of Memory) errors are not in any way related to Fernando's scenery but are due to so called memory leaks originating somewhere in certain user aircraft. The forum has many threads relating to OOMs.Crashes (blue screens or CTDs) as a result of changing views are something else altogether. They possibly have something to do with your graphics card momentarily requiring extra power from your power supply which can momentarily cause a voltage drop, with unpredictable results. I changed my power supply to one of 750 watts some time ago and that fixed my CTDs and I havn't seen a blue screen since.Do you use a separate sound card or do you use the sound system on your mother board. If so, I would suggest you switch off the mother board sound system in your BIOS and use any simple separate sound card. Improves frame rates too.Good luckHans

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Jim,I did the same IFR ATC controlled flight from Fernando's SBSP (Congonhas) to SBGL (Jobim) as you did but in a Cessna Citation X and all went well. However, now for the first time I did notice some "rolling bounces" on parts of SBSP runway 17R during take off but as you already have said, It looked more like a normal bumpy runway and wasn't a real problem.The other problems which you seem to have had, especially the dreaded OOMs (out of Memory) errors are not in any way related to Fernando's scenery but are due to so called memory leaks originating somewhere in certain user aircraft. The forum has many threads relating to OOMs.Crashes (blue screens or CTDs) as a result of changing views are something else altogether. They possibly have something to do with your graphics card momentarily requiring extra power from your power supply which can momentarily cause a voltage drop, with unpredictable results. I changed my power supply to one of 750 watts some time ago and that fixed my CTDs and I havn't seen a blue screen since.Do you use a separate sound card or do you use the sound system on your mother board. If so, I would suggest you switch off the mother board sound system in your BIOS and use any simple separate sound card. Improves frame rates too.Good luckHans
Hi Hans,1. Of the top of your head, do you know if the FeelThere/Wilco B737 series (-300/400/500) and the PMDG 737NG series (-600 thru 900) are subject to those memory leaks? If so, that would suck, as those are my two favorite aircraft series, along with the Tinmouse II for the -200 series.2. My system only has a 350w power supply, so that could be a factor. It was custom built, and is totally open, so a new power supply shouldn't be a problem, outside of the cost.3. I use a soundblaster card, and I have disabled the on-board audio.Did you use Feelthere/Wilco's Citation X? If so, what do you think of it?Thanks for your help/suggestions,Jim

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Using all my scenery previously mentioned, I just did the flight from SBSP to SBGL again, using the FeelThere B733, and after turning off RW10, and contacting ground, the sound died, then a CTD w/restart. The module at fault was FE.dll. I have flown this plane all over the USA without this happening....not sure what's going on...anyone know what FE.dll does?Thanks,Jim

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1. Of the top of your head, do you know if the FeelThere/Wilco B737 series (-300/400/500) and the PMDG 737NG series (-600 thru 900) are subject to those memory leaks? If so, that would suck, as those are my two favorite aircraft series, along with the Tinmouse II for the -200 series.2. My system only has a 350w power supply, so that could be a factor. It was custom built, and is totally open, so a new power supply shouldn't be a problem, outside of the cost.3. I use a soundblaster card, and I have disabled the on-board audio.Did you use Feelthere/Wilco's Citation X? If so, what do you think of it?Jim,1. No, I don't use those aircraft myself neither do I have any specific knowledge about possible OOMs being caused by them. Sorry. May I suggest that you open a new thread on that subject because this thread is in fact about something completely different and your question might not be seen here.2. Before you start tinkering with your system, could you not borrow a higher wattage power supply somewhere first because I was only speculating.I use the Eaglesoft Citation X and it's very good. Hans

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Using all my scenery previously mentioned, I just did the flight from SBSP to SBGL again, using the FeelThere B733, and after turning off RW10, and contacting ground, the sound died, then a CTD w/restart. The module at fault was FE.dll. I have flown this plane all over the USA without this happening....not sure what's going on...anyone know what FE.dll does?Thanks,Jim,Try an ATC controlled flight from e.g. SBGR (Guarulhos) or any other airport in the vicinity to SBGL and see if that causes the same problem, preferably using any of FS9's standard aircraft. If it does then there is something wrong in your SBGL (Jobim) scenery, most probably double Afcad data, both of which have runways and start locations. Do a check as this can cause all kinds of unpredictable problems, especially in modules.I'm not sure what the module FE.dll itself does but all modules should be seen as program sub routines which are called by the main FS9 program to perform a specific task afterwhich control is passed back to the main FS9 program, which then proceeds further. However, performing their task correctly is totally dependent on the supplied data being in the correct syntax and not being corrupt in any way. This means that the module itself is almost never at fault but how the FS9 program got there and in which situation, remains the big question but sadly, impossible to trace afterwards.No, I would place my money on double Afcad data.Good luckHans

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Jim,Try an ATC controlled flight from e.g. SBGR (Guarulhos) or any other airport in the vicinity to SBGL and see if that causes the same problem, preferably using any of FS9's standard aircraft. If it does then there is something wrong in your SBGL (Jobim) scenery, most probably double Afcad data, both of which have runways and start locations. Do a check as this can cause all kinds of unpredictable problems, especially in modules.I'm not sure what the module FE.dll itself does but all modules should be seen as program sub routines which are called by the main FS9 program to perform a specific task afterwhich control is passed back to the main FS9 program, which then proceeds further. However, performing their task correctly is totally dependent on the supplied data being in the correct syntax and not being corrupt in any way. This means that the module itself is almost never at fault but how the FS9 program got there and in which situation, remains the big question but sadly, impossible to trace afterwards.No, I would place my money on double Afcad data.Good luckHans
Hi Hans,I deactivated the SBSP scenery, reactivated the other SBSP scenery I've been using prior to Fernando's scenery, did another flight from SBSP to SBGL using FT's B733, and no crashes occurred. I did some research on the FE.dll crashing problem, and it seems to be related to either scenery or aircraft, but more so with scenery, which in my case would make sense because I never had a problem with the other scenery and using either the FT or PMDG 737s when flying between those two airports. I will do another test flight using the PMDG to see what happens. (Those are my two primary aircraft I fly...I "Luv" the B737 series!)I do not use the default FS aircraft because they are woefully inadequate.I don't know if I'll need a higher wattage power supply, as my experiment last night seems to point to a scenery issue. If my next flight in the PMDG goes smoothly, I will deactivate my current SBSP and reactivate Fernando's to see if my hunch is right about it being a scenery generated error....which would suck because as I mentioned, his rendition of SBSP is the best I've seen yet, but if it causes the crashing problem on my particular system, then I cannot use it.I'll report my findings,Jim

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Hi Hans,I deactivated the SBSP scenery, reactivated the other SBSP scenery I've been using prior to Fernando's scenery, did another flight from SBSP to SBGL using FT's B733, and no crashes occurred. I did some research on the FE.dll crashing problem, and it seems to be related to either scenery or aircraft, but more so with scenery, which in my case would make sense because I never had a problem with the other scenery and using either the FT or PMDG 737s when flying between those two airports. I will do another test flight using the PMDG to see what happens. (Those are my two primary aircraft I fly...I "Luv" the B737 series!)I do not use the default FS aircraft because they are woefully inadequate.I don't know if I'll need a higher wattage power supply, as my experiment last night seems to point to a scenery issue. If my next flight in the PMDG goes smoothly, I will deactivate my current SBSP and reactivate Fernando's to see if my hunch is right about it being a scenery generated error....which would suck because as I mentioned, his rendition of SBSP is the best I've seen yet, but if it causes the crashing problem on my particular system, then I cannot use it.I'll report my findings,Jim
Well, I cannot fly from SBSP to SBGL without FS9 giving me the out of memory message either on final, after landing before turning off the runway, or during taxiing to the gate. I can fly from SBGL or SBRJ to SBSP fine, but when I exit FS after a successful flight, it crashes on exit, most often with util.dll, as previously discussed at the beginning of this thread. I never used to have the out of memory problem, which is happening both with my older SBSP scenery and Marcato's. As mentioned, I also have custom Rio area sceneries and the two airports, and there were never any problems before. Any ideas?Jim

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I'm afraid I've also run out of ideas, even after extensive juggeling around with Marcato's files. The problem is definitely hidden somewhere in his "cgh_xml.bgl" file and I can confirm this because I've replaced all his scenery files beginning with "cgh...", with SBSP scenery files from another author and added the related texture files to Marcato's texture folder. This, in any case technically solved all the crash problems, also those after exiting FS9. The only other option seems to be to stop flying to or from Marcato's SBSP, which would be a great pity. I certainly hope he can resolve the problem though. Which Rio area scenery are you using ? I'm using Fern Marques's latest version and that's very well made but alas, it doesn't include SBGL and I cannot find a separate one anywhere.Hans

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I'm afraid I've also run out of ideas, even after extensive juggeling around with Marcato's files. The problem is definitely hidden somewhere in his "cgh_xml.bgl" file and I can confirm this because I've replaced all his scenery files beginning with "cgh...", with SBSP scenery files from another author and added the related texture files to Marcato's texture folder. This, in any case technically solved all the crash problems, also those after exiting FS9. The only other option seems to be to stop flying to or from Marcato's SBSP, which would be a great pity. I certainly hope he can resolve the problem though. Which Rio area scenery are you using ? I'm using Fern Marques's latest version and that's very well made but alas, it doesn't include SBGL and I cannot find a separate one anywhere.Hans
Hi Hans,1. Which SBSP scenery are you using? The other one I have is by Jose Manuel Santos, and is used in combination with SAO2005 - download at http://paginas.terra.com.br/informatica/marcato/sao/1.html If you're using the same one, please let me know so I can try your fix/work-around. (or whichever SBSP you're using besides Marcato's).2. I'm also using Fern's Rio version 8...I've got a couple of other af2.bgl's for SBGL other than the default (they're based on the default)...nothing really outstanding. My SBRJ is excellent...I think I got it off Avsim.Yeah, it would be a pity not to be able to use Marcato's...as I said, it's the best representation I've seen, and going back to the other one really doesn't cut it, visually!Jim

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1. Which SBSP scenery are you using? The other one I have is by Jose Manuel Santos, and is used in combination with SAO2005 - download at http://paginas.terra.com.br/informatica/marcato/sao/1.html If you're using the same one, please let me know so I can try your fix/work-around. (or whichever SBSP you're using besides Marcato's).2. I'm also using Fern's Rio version 8...I've got a couple of other af2.bgl's for SBGL other than the default (they're based on the default)...nothing really outstanding. My SBRJ is excellent...I think I got it off Avsim.Yeah, it would be a pity not to be able to use Marcato's...as I said, it's the best representation I've seen, and going back to the other one really doesn't cut it, visually!Hi Jim,1. I've compared Jose Manuel Santos's SBSP files to what I was experimenting with and it was found to be quite different, so I searched through stacks of DVD backups and in the end found that I was using a rather basic payware version by Tropicalsim, which I had purchased quite some years ago. However, while searching the AVSIM library, I found two freeware updates for it which I downloaded and installed. That did it ..... I immediately uninstalled Marcato's Sao Paulo scenery because trying to merge the two was causing all kinds elevation problems at SBSP although it did solve the crash problem. I also found my old payware SBGR and re-installed that also.So Jim, I'm sorry to say that my merging experiments, also with Jose Manuel Santos's version, didn't work to well and in the end I cannot really recomend it unless you can somehow solve those elevation problems. Having separate Sao Paulo airports is for the moment the best remaining option but as far as I know they are not freeware.2. SBRJ (Santos Dumont) is included in Fern's Rio v.8 scenery and is really quite good although I did add some coconut trees and other objects via the Rwy12 object placement program but only to give it a more tropical look.Let's just hope that Marcato will be able to solve his crash problem soon.Hans

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Hi Jim,1. I've compared Jose Manuel Santos's SBSP files to what I was experimenting with and it was found to be quite different, so I searched through stacks of DVD backups and in the end found that I was using a rather basic payware version by Tropicalsim, which I had purchased quite some years ago. However, while searching the AVSIM library, I found two freeware updates for it which I downloaded and installed. That did it ..... I immediately uninstalled Marcato's Sao Paulo scenery because trying to merge the two was causing all kinds elevation problems at SBSP although it did solve the crash problem. I also found my old payware SBGR and re-installed that also.So Jim, I'm sorry to say that my merging experiments, also with Jose Manuel Santos's version, didn't work to well and in the end I cannot really recomend it unless you can somehow solve those elevation problems. Having separate Sao Paulo airports is for the moment the best remaining option but as far as I know they are not freeware.2. SBRJ (Santos Dumont) is included in Fern's Rio v.8 scenery and is really quite good although I did add some coconut trees and other objects via the Rwy12 object placement program but only to give it a more tropical look.Let's just hope that Marcato will be able to solve his crash problem soon.Hans
Hi Hans,Well, that news quite frankly sucks....I hope he can work out the crash problems soon as well. I still have the OOM problem around SBGL, with or without his scenery, that I never used to have, so something else is going on with my system that I'll have to attack one of these days....Jim

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