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Chris Willis

Fs2004 Tips and Trick on performance

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Hi, I have just tried this.-When I disable the T&L, I lost near 4 fps-When I Enable the T&L, I have fps gain near 4 fps-In your Bios, looks your Agp Aperature size, My default was at 64MB.-When you disable the AGP Texture Acceleration in the DirectX, your have fps increase depend on your system.-NEVER use the AA inside fs2004Only use 2x for AA from your driver display driver, or a tweaker, or disabledGood Clouds looking and reduce the 2d clouds impostor shape.Use Ms ultra high default setup +-Set your clouds draw distant to 40 mil, clouds % percentage to 90/100%, or with the lower slider at the bottom clouds density to MAX.-Higher system, clouds draw distant more than to 40 mil, clouds percentage to 90/100%, clouds density to MAX.My system, ASUS Gforce4 TI 4200 128 meg 8X, latest official Nvidia driver installed, ASUS P4P800 8X board, Intel P4 2.53GHZ 533, 512 Ram KingstonThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs


Kind Regards
Chris Willis

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Guest SlimDady

i think i can explain the t&l.. disabling it is for cards that cant do it hardware based tso its done by software. this is slower so thats why u take a fps hit..enable hardware t&l and your video card takes over the task, which is much faster at it

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Hi Chris,Thanks for everything you are doing."When you disable the AGP Texture Acceleration in the DirectX, your have fps increase depend on your system." This worked for me, also.Also I eliminated the flashing with the ATI 9700 pro card. I had the agp aperature size set at 128. By lowering it to 64, this eliminated all the flashing for me.Ed

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Guest

Why run at only 2x FSAA ? You've got a pretty good setup there, why not make it look good ? Sure it's a bit of a hit to the frames, but thats the price of having it look like your airplane isnt a sawtoothed fuselage.. Just my 2 cents.. I run 4xS at 1600x1200x32bit and wouldnt want to go any lower..

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