Jump to content
Sign in to follow this  
ghiom

FS9 and 16:9

Recommended Posts

Does FS9 support 16:9 resolution w/o distortion in the image ratio?ThanksGhiom

Share this post


Link to post
Share on other sites

FS9 supports any ratio.....It's not FS9 that has to support a certain ratio/panel size, but the developer has to create a (2D) panel in the proper ratio(s).VC is always rendered correctly by FS.


Location: Vleuten, The Netherlands, 15.7dme EHAM
System: AMD 7800X3D - X670 Mobo - RTX 4090 - 32GB 6000MHz DDR5 - Corsair RM1000x PSU - 2 x 2TB SSD - 32" 1440p Display - Windows 11

Share this post


Link to post
Share on other sites

I am now flying at 1200x1024 with nHancer and 8x anti-aliasing and 16x anisotropic filtering.With the 24" monitor, I will be able to run at much higher resolution. Will I still need the same nHancer settings or will I be able to relax them for the same visual quality.Can I expect a drop in FPS?(I have a 8800 GTS that I am not replacing at this time)ThanksGhiom

Share this post


Link to post
Share on other sites
I am now flying at 1200x1024 with nHancer and 8x anti-aliasing and 16x anisotropic filtering.With the 24" monitor, I will be able to run at much higher resolution. --------- . Can I expect a drop in FPS?(I have a 8800 GTS that I am not replacing at this time)ThanksGhiom
Ghiom- every pixel has to be computed by your CPU. The higher the resolution, the more pixels & the harder the CPU has to work. At some point the CPU may say- "Wait a moment- I'm too busy". That's a stutter. Lower FPS isn't necessarily bad- but any reduction in FPS brings you closer to the magic 15 FPS where the smoothness is no longer satisfactory. Since the computational demands vary as you fly, twist and turn and enter highly detailed scenery areas, it's wise to have some FPS cushion- well above that 15 "no go" point. How big a safety margin depends on how & where you fly and the specific airplane. There is no simple answer as to what is acceptable.Alex Reid

Share this post


Link to post
Share on other sites

Thanks for your reply.The next question would be. Will a higher resolution allow me to reduce the anti aliasing and anisotropic settings?Or this was possible only when moving (back) from LCD to CRT?Thanks again.Ghiom

Share this post


Link to post
Share on other sites
Thanks for your reply.The next question would be. Will a higher resolution allow me to reduce the anti aliasing and anisotropic settings?Or this was possible only when moving (back) from LCD to CRT?Thanks again.Ghiom
Sorry- can't help. I have no idea what these do. Looking at my FS9 Display/Hardware settings, I see that the Anti Aliasing box is not ticked.My video cards are 6 years old- GeForce FX 5200 AGP & PCI. I'm using 1024x768 res. With 3 monitors, that's equivalent of 3072x768. AMD XP 2200 /1.8 GHz CPU produces 16-24 FPS triple mon or 30-50 single mon. FS settings vary- mostly mid to max, AI low.I use both a KDS CRT & 2 LCDs (Acer & IBM) in a single triple wide desktop. With an initial bit of colour balancing, you can't tell them apart when running FS9.Alex Reid

Share this post


Link to post
Share on other sites
Thanks for your reply.The next question would be. Will a higher resolution allow me to reduce the anti aliasing and anisotropic settings?Or this was possible only when moving (back) from LCD to CRT?Thanks again.Ghiom
No, not really. I've moved from a 19" to a 24" and had to keep all my settings the same.Also, I had to upgrade my 8800gts 512mb to a 275gtx to keep the fps where it was. (a 260 would have done well too)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...