August 10, 201015 yr I just reinstalled FS9 and I find that many of the beaches are not where they should. Any help would be gratefully recieved..........JohnPS: I have some screenshots but do not know how to put them in my post.
August 10, 201015 yr The answer to this fellows problem is the answer to yours:[/url]http://forum.avsim.net/topic/292564-coastlines/Ultimate Terrain will cure all . . . I should get a commission today. :D Smooth Skies! -- Chuck B. MACHINE 1:FS2004/WinXP Pro 64, Intel Core 2 Duo E8600 Clocked to 4.35 GHz, Corsair H50, Asus Maximus Formula, 4GB PNY XLR8 DDR2 @1067, ATI 4870 and 4650, WD Raptor 10K RPM 160 GB HD, Seagate 500 mgb 32mgb cache, 2 Analog 2HTGs w/ 3 19" I-INC flat panel monitors 1280x1024x32, and 1 17" at 1280 x 1024, PC Silencer 750 Quad, FSPassengers, FSUPIC, (Payware), WideFS MACHINE 2: Dell Dimension, P4, WideClient, FDC Live Cockpit, Pro Flight Emulator, Active Sky v6.5 MACHINE 3: ASUS u81A Laptop, Windows 7 (what a joke!), WideClient, FlightSim Commander
August 10, 201015 yr Author The answer to this fellows problem is the answer to yours:[/url]http://forum.avsim.net/topic/292564-coastlines/Ultimate Terrain will cure all . . . I should get a commission today. :D Not so mate. I have all 3 UT's installed with the addon or fix, plus GE PRO with that updated too. Even the roads in some places are in the water. I have seen this before but never as bad as it is this time...........John
August 10, 201015 yr I'm sure I have read before that this relates to the order in the scenery.cfg file. As you have done a reinstall, compare with your old file. Or hopefully somebody can step in with the full answer.John My co-pilot's name is Sid and he's a star! http://www.adventure-unlimited.org
August 10, 201015 yr Author I'm sure I have read before that this relates to the order in the scenery.cfg file. As you have done a reinstall, compare with your old file. Or hopefully somebody can step in with the full answer.JohnThank for your reply, I will look into that................John
August 10, 201015 yr John, please be sure to come back and share your findings, if you would. I have this problem in some places and have just left it untreated as I used to suffer from the dreaded UT crash to desktop affliction when I moved UT to anywhere else than at the bottom, but below the default photoreal layers.Thanks. Smooth Skies! -- Chuck B. MACHINE 1:FS2004/WinXP Pro 64, Intel Core 2 Duo E8600 Clocked to 4.35 GHz, Corsair H50, Asus Maximus Formula, 4GB PNY XLR8 DDR2 @1067, ATI 4870 and 4650, WD Raptor 10K RPM 160 GB HD, Seagate 500 mgb 32mgb cache, 2 Analog 2HTGs w/ 3 19" I-INC flat panel monitors 1280x1024x32, and 1 17" at 1280 x 1024, PC Silencer 750 Quad, FSPassengers, FSUPIC, (Payware), WideFS MACHINE 2: Dell Dimension, P4, WideClient, FDC Live Cockpit, Pro Flight Emulator, Active Sky v6.5 MACHINE 3: ASUS u81A Laptop, Windows 7 (what a joke!), WideClient, FlightSim Commander
August 10, 201015 yr Hi.You reinstalled recently. Hmmm... They don't look like roads to me. They're more like vector coastlines (Microsoft's pebble beaches). Do a Ctrl+S to get a top down view. Pan back until you can see a large swathe of coastline and post a couple more screenies. Islands in the relevant area are good for it.I have UT Europe and ended up removing all of the stock vector coastline files from the EURW folder as the were showing through the UT stuff just like your 'roads'. The problem is that UT's land-water mask doesn't match the stock vector coastline.I'm not at home at the mo so can't tell you which specific files I removed (only that they start with a certain two-letter combination) but I'll have a look when I get back to my own PC and I'll let you know tomorrow if no-one else has filled in the gaps before then. I've a vague memory that the UT manual lists some files you ought to disable and you should be able to infer the full set from there.Regards,Dave
August 10, 201015 yr Hi again,Quicker than expected...First, I owe you a huge apology for sending you off on a wild goose chase. The list I saw was in Horizon's VFR England and Wales manual, not UT Europe. Still, that was the guide I used when tidying up the clash between UTEurope and MSFS9.The grey lines in the water are definitely the stock vector coastlines are all HLxxxxxx.bgl files.The boundary between green land and blue sea is the land-water mask; those files are all HPxxxxxx.bgl files and are a straightforward 'don't draw any land here' (it seems that water is the default surface for the planet when nothing else is specified).What you have is a combination of stock and UT files. Neither excludes the other as to an extent UT allows you to pick and choose.I took out all of the HLxxxxxx.bgl files from the EURW and EURE folders. That did away with Microsoft's pebble beaches in Europe, leaving just a straight transition from green land to blue sea with no grey-line border drawn between the two.I then enabled the UT Enhanced Coastline to put the UT vector coastlinesin place and found another problem... the stock land-water mask lies over UT's mask so while in places the new detailed coastline fit the new detailed land, there were still places where the land was 'bitten' back beyond the detailed vector coastline by the stock LWM.As I recall the quick solution for this was to disable 'Enhanced Coastlines (Oceanic)' in the UT configuration panel again. That took out UT's pebble beaches. I didn't particularly like the effect as the land just changes into sea, the coast was inaccurate (though better than before), and UT's yellow-sand beaches don't look very good like that, so I opted for the slow solution. That was a matter of comparing the EURW and EURE folders with the UTEur1 - UTEur6 folders to check which land-water mask files (HPxxxxxx.bgl) UT had put in, and removing the duplicates from the EURE and EURW folders.It took a while and a good few re-starts of FS9 as I started by taking all the stock LWM out of EURE and EURW. A time consuming mistake... I'd saved a flight in top-down view as far out as I could while still retaining a detailed view of the European coasts. I slewed around, refreshing the scenery to examine each part of the European coast. There's an option for this in the keyboard assignments. I altered mine to Ctrl+R, I can't remember what the default was. The command is called 'Refresh Scenery' and you'll need to do it when you move a long way very quickly.It is obvious when you've taken out a file you shouldn't have- the coastline in that area becomes very rectangular.Like I say, it took a while but the result is definitely worth it as the coasts all look correct now, and there's a bonus in that the coastlines in Europe all match the FS Global mesh with no flat bits on one side of a piece of land and no unexpected cliffs on the other.If anyone has found a quicker method, I'd like to try it as the messing around is all that's keeping me from getting other Ultimate Terrain titles.Regards,Dave
August 10, 201015 yr I've had the same issue and will be checking back here to see what else you all have to say about it. It was one of those things I thought I just had to put up with. Thanks so far for the very informed and helpful information
August 11, 201015 yr Author Hello Guys.Thankyou all for your input. I think the problem might have been caused while I was installing something but I was not able to pin it down. I started uninstalling one addon at a time hoping that would help me and some of you guys but the problem was still there when I got back to the bare FS9. I wish I had some pearl of wisdom I could share with you but I don't I am sorry to say. I am now re installing again And so far I have all the FSGenesis mesh installed plus all three UT's and GE PRO and checking as I go along and so far so good. I will add this the UT addons in my experience do not cause problems and the scenery list I never make changes too because I have never had any reason to make changes. If anyone has any doubts about them as far as I am concerned there is no reason that I am aware of to not add them. In fact I and many others will tell you that they are a must must addon including GEPro. I make it a rule not to install anything that does not come with it's own uninstall utility. If I find something I really want in my Sim That does not include it's own uninstall then I use ADDIT Pro it will uninstall anything it has installed without fail I recommend it. I will follow this thread and see what I can learn too. And if I discover anything of value I will pass it along for sure. Thanks again Gents............John PS: I also try at all times not to expect absolute perfection, There are just so many software writers out there doing great stuff for us it would be unrealistic to expect that. Just my two centsworth.
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