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cmpbellsjc

Looking for some light balls

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The above code flashes a light... first white, then off, then green, then off, then white...Dick
Hi Dick,You certainly let the cat out of the bag :( I too have been searching for a light, but what I would really like would be ... first white, then off, then white, then off ....George

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Hi George.This would work:

    db  'R','I','F','F'                ; RIFF file identifier    dd  bgl_data_end - $ - 4            ; size of RIFF data    db  'M','D','L','9'                ; file identifier (FS9 model)    db  'M','D','L','H'    dd  visual_model_header_end - $ - 4    dd  visual_model_header_end - $ - 4    dd  0    dd  0    dd  1    dd  0    dd  0    dd  156    db  'F','S','8','0'    dd  2304visual_model_header_end  label dword    db  'I','S','F','T'       dd  ver_end - $ - 4      db  "rhumbaflappy",0ver_end label word       bounding_box_riff_start    label    word    db  'B','B','O','X'       dd  bounding_box_riff_end - $ - 4    real4  -0.005, -0.005, -0.005      real4  0.005, 0.005, 0.005 bounding_box_riff_end label word       exterior_riff_start_0 label BGLCODE    db  'E','X','T','E'       dd  exterior_riff_end_0 - $ - 4    db    'B','G','L',' '    dd    bgl_riff_end_Light - $ - 4;--------------------------------------------------------    IFIN1 nolight, tod, 2, 4      IFMSK beacon_white,beacnt,3      JUMP  beacon_on       beacon_white  label word        IFMSK nolight,beacnt,0300h            beacon_on  label word      BGL_LIGHT 0, 0.0, 0.0, 0.0, 0, 0.0, 0.0, 000FFFFFFh, 0.0, 0.0, 0.0              nolight  label word        BGL_RETURN                BGL_END        BGL_RETURN;--------------------------------------------------------        bgl_riff_end_Light    label    BGLCODEexterior_riff_end_0    label    BGLCODEbgl_data_end label     BGLCODE  

White_White.zipDick

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im trying to get this to work

ive downloaded Dick's library
un fortunetly Luis's pics are no longer available
can someone pls walk me through getting the library working in SbuilderX

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Hello:

 

I just discovered this un-answered thread today (July 3rd).

 

 

1.) Download Rhumbaflappy's LightPoint FS Scenery object library pre-packaged in a BGL:

 

https://skydrive.live.com/?cid=f3950c5bbd2bcfa1&id=F3950C5BBD2BCFA1!565#cid=F3950C5BBD2BCFA1&id=F3950C5BBD2BCFA1!393

 

 

 

2.) This object library can be used by SBuilder for FS9 or SBuilder for FSX (aka "SBuilderX"), ADE9X, Instant Scenery version 2, Whisplacer etc.

 

 

In SbuilderX, for example info on adding FS scenery library object BGLs to enable placing the objects within them:

 

SBuilder Menu > Help > Search Tab > Search String: "object" > click 'List Topics' > Select "Object Library Manager" > click 'Display'

 

 

Hope this helps ! :smile:

 

GaryGB

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