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A little Heads-Up on the NGX...

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One of my favorite visual queue's is the 3 degree glide-path marker.
How is it generated? Not all ILSs are exactly at 3 degree so I wonder if this reference is always set at 3 or somehow it conforms to how steep the GS is.

Michael J.

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Michael-You establish the parameters for the specific ILS approach by input to the HUGS controller located on the center pedestal.The parameters that you enter are then displayed on the combiner...Pretty nifty stuff....I've been having a ton of fun shooting approaches with it...(I mean... testing it thoroughly for quality and completeness of operation. :( )

Robert S. Randazzo coolcap.gif

PLEASE NOTE THAT PMDG HAS DEPARTED AVSIM

You can find us at:  http://forum.pmdg.com

I've been having a ton of fun shooting approaches with it...(I mean... testing it thoroughly for quality and completeness of operation. :( )
The way you flew that 737-800 into Reno tells me you've been having a lot of practice. :(

Take-offs are optional, landings are mandatory.
The only time you have too much fuel is when you're on fire.
To make a small fortune in aviation you must start with a large fortune.

There's nothing less important than the runway behind you and the altitude above you.
It's better to be on the ground wishing you were in the air, than in the air wishing you were on the ground.

Waiting Big%20Grin.gif

Absolutely Fantastic!! Very much looking forward to this...!

Best Regards,
Tristan Marchent - UK fATPL(A) - EMB 195 First Officer

System: Intel i7-6700k Skylake CPU, 4 Cores (4.0-4.2GHz, Overlocked 20%), Asus Z170 PRO GAMING MBO, Nvidia GeForce GTX 1080 8GB, Corsair Hydro H80i V2 CPU Cooler, Corsair Vengeance RGB PRO DDR4 3200 C16 2x8GB, Windows 10 Home 64-bit (512GB M.2 PCIe SSD), Prepar3D V4.5 (1TB Samsung 850 EVO SSD), 4TB SSHD Hybrid Drive, EVGA GQ 80 PLUS Gold 850W Modular PSU

Wauw, great job! Can't wait for the release... :(

Steven Albi

This is really amazing! Big%20Grin.gif

  • Commercial Member
My understanding of that limitation in the VRS F/A-18 is that it was a compromise - limiting the HUD to the combiner frame would also remove the visible trail when a missile is fired, something which is not an issue in the 737.Nice to see the NGX making progress.
I checked it out on their forum and you're right (should have done that before I started talking lol) - I've removed the posts about it as a result.

Ryan Maziarz
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For fastest support, please submit a ticket at http://support.precisionmanuals.com

Thanks for the Update, never thought of what a HUGS could do. Now I do, thanks - looking forward to another update :(

best regards,
Alexander Barger

What I really love is the color of the tapes, The default tape color in the 747X honestly doesn't feel right in the VC, I've always tried to make it more realistic, but i can never get the right color. I wish the color in the 2D panel of the 747X would be same as in VC, the default VC tapes color are too light imo.

xxwAU.pngUzJYY.png

TrackIR does take a bit of getting 'used to' Ryan but it is excellent - just needs a bit of time for you to adjust lol.Absoutely smashing - amazing that there is information to be gleaned to make this possible really - it'll sure be fun to use that's for sure especially hand flying. Yet another reason why PMDG is simply the best and Boeing are probably over the moon that their aircraft will be done so well.John Ellison

Absolutely astonishing, knowing that has been built within the limitations of FSX ! This has not only raised, but completely obliterated, the benchmark for complex simulations in FSX. Once this comes out (don't worry I am not going to raise the thorny issue of release dates ....take your time and get it right) other developers are going to have re-think their game.

wingsoffire

super ! very good jobRyan president !

Amazing! Might have to dust off my track IR 4 vector expansion and really try to figure it out again, never could get it to work smoothly.Thanks for the (pun intendid) heads up!

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