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Nvidia configuration guide (Inspector + 2xx.xx drivers) version 2.0 + explanations of all settings

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Remove 8x sparse grid and see what happens.

 

It does improve a little, but I'm talking about (shimmering), those are the only settings I found to reduce it to minimum on my computer, (tried through TH2GO and directly from graphic card output).


Ali A.

PC: I7 4770K @ 4.6 GHz | ASUS Z87-Pro MB | Dell 30" Monitor | ASUS GTX1080 Ti OC | Intel 256GB x 2  SSD | WD x 2 HD for data and backups | Corsair H110 CPU Cooler | 16GB DDR3 RAM | TrackIR V5 | Logitech sound system 7.1 | Saitek Pro Flight X-55 Rhion | Windows 10 Pro 64bit.

Simulator: P3D Pro V4.5. HF2, (Orbx FTX Global + Victor + OLC EU + NA+HD Trees, TE GBS, LOWI, Barcelona CityScene), FSGX2010, (REX SF 3D, EF, WA HD), (FSDT JFK+LAX+ORD+GSX2), (FB DEN+SFO+IAD), (T2G SEA+OTHH), UK2000 EGLL, FlyTampa DXB, BDOaviation JED, Project 79 Abha. FSUIPC5, HiFi AS, UT Live, EZCA3, FSFX Packages 737+777+787, PMDG 737+777+747, QW 787, FSL A320X, Majestic -8, A2A C172.

Additional simulators: X-Plane 11, FSX, FSX-SE, FSW, (all not in use).

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8x SGSSAA is insane - I wouldn't use that under any circumstances. You're rendering internally at 8 times the displayed resolution - no card in existence can do that and maintain performance.

 

You guys have to realize that it's literally impossible to fully eliminate aliasing/shimmering - it's the result of the physics of how monitors display 3D images. You can minimize it with the kinds of settings I've shown, but you will never ever eliminate it completely - there's serious diminishing returns with it past a certain point where you're getting very little improvement in the image in exchange for losing a ton more performance.

 

Btw, that Multiple/Single Display Performance Mode setting does nothing in FSX or in any Direct3D app - it's an OpenGL only setting. (as are a couple others like Triple Buffering)

 

I thought this didn't work on multicore processors.

 

"FIBER FRAME TIME FRACTION - With ANY multicore processor AFTER SP1 TOTALLY USELESS"

May 13, 2009 NickN

 

Thanks,

Mark

 

He's referring to this I'm sure:

http://blogs.msdn.co...f-the-week.aspx

 

Read Word Not Allowed's thread though, he showed that it does have an effect even on multicore machines when you use RejectThreshold or BP=0 in conjunction with the internal limiter. Those tweaks were not around when Phil wrote his article and the interaction changes as a result. I tried a variety of values and did notice a difference in how long it took to load terrain textures in, just as Word Not Allowed pointed out.


Ryan Maziarz
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For fastest support, please submit a ticket at http://support.precisionmanuals.com

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Thanks for the clarification Ryan. I'll give this a try sometime today.

 

Cheers,

Mark

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Guys,

 

I may have made a breakthrough on windowed mode Vsync stuff - I'm having a few others check it first (Word Not Allowed and *******) but if they verify what I've seen here I'll include it in the new setup post I'm gonna do. This technique allows for the use of the full Windows 7 Aero desktop with FSX running (normally not possible since it disables it automatically) and that ends up enabling the same kind of Vsync FSX uses in fullscreen mode. Both look equally smooth to me now with no tearing in either mode.


Ryan Maziarz
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For fastest support, please submit a ticket at http://support.precisionmanuals.com

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Guys,

 

I may have made a breakthrough on windowed mode Vsync stuff - I'm having a few others check it first (Word Not Allowed and *******) but if they verify what I've seen here I'll include it in the new setup post I'm gonna do. This technique allows for the use of the full Windows 7 Aero desktop with FSX running (normally not possible since it disables it automatically) and that ends up enabling the same kind of Vsync FSX uses in fullscreen mode. Both look equally smooth to me now with no tearing in either mode.

 

Oeh that is great!!! Keep us posted!!


Lukas "TIN TIN -=9th Shrek=-" Mathijsen

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This technique allows for the use of the full Windows 7 Aero desktop with FSX running (normally not possible since it disables it automatically) and that ends up enabling the same kind of Vsync FSX uses in fullscreen mode. Both look equally smooth to me now with no tearing in either mode.

 

 

Oh man, if this would be come true ...

 

:Hug: :yahoo: :lol:

 

 

Remind me if you ever come to Berlin: you'll get an evening with free drinks!


Guenter Steiner
--------------------------------------------------------------------------------------
LINDA Lua Integrated Non-complex Device Assigning

Betatester for: A2A, Hifi, Simstarter, AivlaSoft 
--------------------------------------------------------------------------------------

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Inspector settings:

Antialiasing - Setting: 4xS

Antialiasing - Transparency Supersampling : 2x Sparse Grid Supersampling

Vertical Sync - 1/2 Refresh Rate

(rest of the Inspector settings are as they were in the last update to my guide with the exception of the framerate limiter, which is disabled now)

 

I have an "old card": GTX 470 and my settings are 8xSQ and 2xSGSS. The image is amazing locked at 30fps

I setup my clouds to 512x512 in my favorite weather program, above that it seems to start stutter a lot.

AF to app controled and anisio at FSX marked on. Max pre-render frames to 1 because I have one graphic card.

 

Bellow is a screen of my settings:

 

Untitled.png


Alexandre Blumberg

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Bad news unfortunately - the workaround didn't work for Word Not Allowed, so I'm probably not going to publish it (or if I do it's going to be with a disclaimer that it probably won't work)


Ryan Maziarz
devteam.jpg

For fastest support, please submit a ticket at http://support.precisionmanuals.com

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Bad news unfortunately - the workaround didn't work for Word Not Allowed, so I'm probably not going to publish it (or if I do it's going to be with a disclaimer that it probably won't work)

 

I'd love to try it Ryan, if it doesn't work, then no big deal. I think I speak on behalf of everyone here the effort is very much appreciated regardless

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I'd love to try it Ryan, if it doesn't work, then no big deal. I think I speak on behalf of everyone here the effort is very much appreciated regardless

 

+1 on both sentences!


Guenter Steiner
--------------------------------------------------------------------------------------
LINDA Lua Integrated Non-complex Device Assigning

Betatester for: A2A, Hifi, Simstarter, AivlaSoft 
--------------------------------------------------------------------------------------

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Yep, tried allready Ryans ideas and it seems to work for me.

Go on....


Peter Frey

LSZH

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Bad news unfortunately - the workaround didn't work for Word Not Allowed, so I'm probably not going to publish it (or if I do it's going to be with a disclaimer that it probably won't work)

 

It works great Ryan!!! you don't know what you've done... triple buffered Vsync in windowed mode FTW

 

For anyone willing to try it:

 

http://forum.avsim.net/topic/375526-addendum-to-vsync-fix-windowed-mode/

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I only ever use AA_MODE_METHOD_SUPERVCAA_64X_4v12 with 2x Sparse Grid Supersampling

 

No shimmering, no jaggies, perfectly smooth. Try it!


-Iain Watson-

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I only ever use AA_MODE_METHOD_SUPERVCAA_64X_4v12 with 2x Sparse Grid Supersampling

 

No shimmering, no jaggies, perfectly smooth. Try it!

Hi Iain,

 

Please, can you post your settings, please? I would try it.

 

Thanks a lot :)


Gerard Cabezón
Check my Youtube's Channel: http://www.youtube.com/user/Gerardius

 

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