March 5, 201115 yr I have an issue that is causing AI traffic to time out (Dissappear) while waiting for clearence to taxi across an active runway with landing traffic on approach.Even with an aircraft on 5 mile final, the instruction is to hold short... Even though there is plenty of time to allow the aircraft to cross.Is there a way to adjust settings somehow to improve this?
March 5, 201115 yr I have an issue that is causing AI traffic to time out (Dissappear) while waiting for clearence to taxi across an active runway with landing traffic on approach.Even with an aircraft on 5 mile final, the instruction is to hold short... Even though there is plenty of time to allow the aircraft to cross.Is there a way to adjust settings somehow to improve this?I think you can download this program, AI Timeout Patcher.By default,the AI will dissappear after 5 minutes of no action,by using this ultility,you can change it from 5 to 17 minutes :smile:http://library.avsim.net/esearch.php?CatID=fs2004util&DLID=77729Hope it helps :( Hoang Le i7 13700k - Sapphire Nitro+ AMD RX 7900 XT - Asus TUF Z790 PLUS D4 - Gskill Trident 32GB DDR4-3600 LG 34GP63A-B Ultrawide - ASUS VG259QM MSFS2020
March 5, 201115 yr Author I think you can download this program, AI Timeout Patcher.By default,the AI will dissappear after 5 minutes of no action,by using this ultility,you can change it from 5 to 17 minutes :(http://library.avsim...util&DLID=77729Hope it helps :(Thanks for that, but is there any way to adjust the 5 mile separation and allow the traffic to cross the runway rather than wait, i want to try and avoid a queue forming behind.Thanks
March 5, 201115 yr HiYou can use a diamond or crossover junction, if you are into making changes to the airport (AFD) file with ADE (Airport Design Editor) ?That's a solution I have used at some airports - such as KSEA - where the flow of traffic is too great and AI aircraft sit at the hold short waiting for the chance to cross and almost always time out. There is a downside to this, in that you will see AI aircraft crossing the runway whilst other AI aircraft are landing and/or taking off.Unfortunately, that is the only way to stop the timeouts at hold shorts in that sort of situation - a matter of choosing which is the lesser of two evils for you.MatthewMatthew BrooksAlpha India Groupwww.alpha-india.net/forums/index.php
March 5, 201115 yr If you want to space out AI traffic AI Smooth has several parameters for protection that can allow departing AI and you to squeeze in. Version 1.2 works with FS9 and FSX and is in the FSX Utilities section here. Check out the manual regarding the settings.
March 6, 201115 yr In general, AI won't let any aircraft to cross the runway as long as there's a plane cleared to land or taking off. This is usually troublesome when there's a long number of aircraft landing and taking off from a single runway, so the queue of planes waiting to depart grows and grows and, at the end, the runway becomes impossible to cross in 30 or 40 minutes.I usually solve that problem in multi-runway airports with lots of traffic by editing the AFCAD, so I have a runway for takeoffs and another one for landings, at opposite sides if possible. For example, I edited my KJFK AFCAD to allow landings only 13L-31R and takeoffs at 13R-31L. the flow improves a lot and there are no epic traffic jams. :)
March 7, 201115 yr BTW, the answer is yes, you can change this. It requires that the runway have an ILS approach and then using ADE to move the FAF point of the ILS approach closer to the runway. Once an aircraft passes the FAF point FS shuts down the runway for crossing and for takeoffs.Hope this helps, Tom Gibson CalClassic Propliner Page
July 5, 201114 yr Use perpendicular runways instead of parallel runways. La Guardia for example: use 1 runway for landings and the other runway for takeoffs. Problem solved, no more backed up aircraft waiting for all those approaching aircrafts.
July 8, 201114 yr BTW, the answer is yes, you can change this. It requires that the runway have an ILS approach and then using ADE to move the FAF point of the ILS approach closer to the runway. Once an aircraft passes the FAF point FS shuts down the runway for crossing and for takeoffs.Hope this helps,Darn it Tom! You just took away another excuse for me to avoid learning how to use ADE and just stick with AFX! Shame on you! LOL :( I have seen so many good reasons on here to use it but just don't want to have to learn "new tricks," being an "old dog" as the saying goes. But this problem is a pet peeve and changing the FAF point makes a lot of sense as it would make traffic flows much more realistic, not only for AI but for getting take off clearances for the player aircraft as wellThanks mateIan
July 8, 201114 yr Darn it Tom! You just took away another excuse for me to avoid learning how to use ADE and just stick with AFX! Shame on you! LOL :( I have seen so many good reasons on here to use it but just don't want to have to learn "new tricks," being an "old dog" as the saying goes. But this problem is a pet peeve and changing the FAF point makes a lot of sense as it would make traffic flows much more realistic, not only for AI but for getting take off clearances for the player aircraft as wellThanks mateIanLet me give you a further push Ian. :( Like you I tried to avoid it but ADE is a true gift to us flightsimmers and is right up there amongst the top must haves. :( My FS Videos
July 8, 201114 yr Let me give you a further push Ian. :( Like you I tried to avoid it but ADE is a true gift to us flightsimmers and is right up there amongst the top must haves. :(Thanks Ed. I guess I will have to put off learning to fly the VR FA-18 Superbug for next summer and get going on ADE. :( There are several problems that I have had which I'm told it will fix...Ian
July 8, 201114 yr Let me explain a couple of things briefly about ADE:It has two interface tabs. One is similar to AFCAD and AFX. It also lets you add scenery objects. The other GUI tab is the approach editor view. Pick an ILS or LOC from the list and it will show you the defined waypoints involved plus FAF and IF fixes plus all defined intersections in the area. I don't know about AFX but if you add an ILS in ADE, it will create a default path that you can modify. In AFCAD if you add an ILS it will not show in the FS GPS in FS9. In ADE it will. In addition ILSs added in AFCAD will not get the attention of AI in IMC conditions. Those added in ADE will.It also seems compatible with afd files created in AFX. I have looked at some AFX files at their specific excludes and other items when trouble shooting.Here is an FAA approach plate extract for ILS 30L KMSP. Note NARCO as the FAF:Now here is the ADE Approach Editor View:Note (it's a bit confused) that in the table to the right FIX TYPE Terminal Waypoint and it identified as NARCO (colocated on the diagram with the NDB. Dragging the mouse over the blue waypoints gives more information.So from the chart the FAF is NARCO a terminal waypoint. Now you can drag it around in the diagram moving it close if you wish. When you are done you can save the airport in a project intermediate type which allows further editing later or also directly compile this new layer or compile from the project. You just add the .bgl to a priority position in your scenery library.If your add-on airport does not have these approach pull them in from stock or add them yourself. You can pull in all of the .bgls in an add-on airport into a new project, make your changes, save the project, and compile the new .bgl with all layers in it (haven't tried this yet but I placed a query on the ADE forum and they responded) replacing the current add-on scenery bgls. All of the elements from the add-on get saved this way. Your choice.
August 31, 201114 yr It's for both. It works well in FS9 but some functions only work in FSX ( or with a purchased key.) Latest version is ADE9X 1.50.01 from http://www.airportdesigneditor.co.uk/ Big improvement on Afcad but quite a steep re-learning curve. But I still think Lee Swordy did a lot for us all over the past few years with his Afcad programs. Colin B
August 31, 201114 yr ADE9X is now at 150.07. The installer I believe contains both versions now for FS. It will look to your registry to see which version of FS is installed and give you the option to install for either or both. If you wish to lock to the location of an aircraft in FS, you will need to download for your FS version FSUIPC if you do not have it getting the main install from here http://www.schiratti.com/dowson.html and the latest interim update from http://forum.simflig...dated-modules/. Since both ADE and FSUIPC look to the registry for FS information for install it is worth checking these entries with this free registry checker utility from this page: http://www.flight1.c...sp?page=library For VISTA and Win 7 to install ADE you may have to right click on it and set it to run as admin. You can create a shortcut to it with the same properties. This is different then logging in as admin. ADE will accredit itself with FSUIPC. ADE is freeware with the only fee required is for a couple of extended features that most people will not require. If needed it is very minimal. These enhancements can be dangerous to use so read the manuals thoroughly. This is the download page for ADE, its tutorials, and other information.http://www.scruffyduck.org.uk/filemanager/navega.php?id=2&PHPSESSID=ba115775cd0314dd3c4c2672f666b04b There is a support forum here but please search it first before asking redundant questions.http://www.fsdeveloper.com/forum/forumdisplay.php?f=95 Make a safe copy of any ADE, FX, or AFCAD files you wish to modify. For those choose the open from airport direct bgl. For modifying approaches they may not be in those files so you may have to pull them in from the stock layer. See the manual. For making your own airport design it is much easier starting from default stock.
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