Jump to content
Sign in to follow this  
Devinci

How realistic do you want a scenery to be?

Recommended Posts

I would exchange every detail in a scenery for a sloped runway!

Share this post


Link to post
How realistic do you want a flight simulator scenery to be?
I am all for realism but it should be smart realism. I absolutely hate big difference in scenery resolution - for example sharp buildings or trees set on otherwise fuzzy ground. If things don't blend well - it actually IMHO diminishes realism. Ultimately I would prefer scenery that would gradually change resolution - the closer to the airport, the higher resolution scenery.

Share this post


Link to post
I would exchange every detail in a scenery for a sloped runway!
You cannot have Ai Traffic with sloped runway I think.

Share this post


Link to post
You cannot have Ai Traffic with sloped runway I think.
strange as it AI dont seem to mind sloped taxi ways. One of the German Airports from aerosoft has a slope taxiway that goes over a motorway (freeway) and they dont seem to fussed+ :( But yes sloped runways would be awsome. I dont supposed for a second than MSflight would allow it but who knows.

Share this post


Link to post

realistic enough that I get vertigo by looking out the side window during a steep bank

Share this post


Link to post

Satellite imagery is surprisingly frame-rate friendly. If I could have good high-quality satellite imagery + airport buildings and large city buildings, then I would be quite happy! In other words, if tileproxy just didn't result in a mess of blurries after about 20 minutes, things would be great!There's really only three scenery requirements for realism while flying heavies:satellite imageryairport and city buildingstrafficWell, I guess good clouds, sky, and water are important to. Ok, everything! But really, satellite imagery is the only thing truly missing at this point. Default FSX ground scenery is such an eyesore!


Corey Meeks

Flight Simulator - FS2020 | CPU - AMD Ryzen 5 5600X | Video Card - Sapphire RX 5700 XT Main Board - ASUS ROG Strix X570-I mini-ITX | RAM - G.SKILL Trident Z Neo 2x16Gb DDR4 3600Mhz CL16 | Monitor - DELL 38" U3818DW (3840x1600) | Case - Cooler Master NR200 | CPU Cooling - Noctua NH-U12A | Power Supply - Corsair SF750 | 6x Phanteks T30 120x30mm Fans

Download: FSXMark11 Benchmark and post results here

Share this post


Link to post
Satellite imagery is surprisingly frame-rate friendly. If I could have good high-quality satellite imagery + airport buildings and large city buildings, then I would be quite happy! In other words, if tileproxy just didn't result in a mess of blurries after about 20 minutes, things would be great!There's really only three scenery requirements for realism while flying heavies:satellite imageryairport and city buildingstrafficWell, I guess good clouds, sky, and water are important to. Ok, everything! But really, satellite imagery is the only thing truly missing at this point. Default FSX ground scenery is such an eyesore!
There are some good companies like Orbx that make excellent scenery with satellite imagery for large area.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...