June 20, 201114 yr I would exchange every detail in a scenery for a sloped runway! Fernando Leite Asus P6T, Intel Core i7 930 @ 4.00GHz, Noctua NH-D14, 6GB Corsair Dominator @ 1527 MHz, XFX ATI 5850, 1.5 TB HD, Corsair TX650w <img src="http://virtual-aviation.org/main/images/jonp/sigs/PMDG_737ngx2_378x68.jpg" alt="Posted Image" class="bbc_img">
June 20, 201114 yr How realistic do you want a flight simulator scenery to be?I am all for realism but it should be smart realism. I absolutely hate big difference in scenery resolution - for example sharp buildings or trees set on otherwise fuzzy ground. If things don't blend well - it actually IMHO diminishes realism. Ultimately I would prefer scenery that would gradually change resolution - the closer to the airport, the higher resolution scenery. Michael J.
June 20, 201114 yr Author I would exchange every detail in a scenery for a sloped runway!You cannot have Ai Traffic with sloped runway I think. Sagga Toure
June 20, 201114 yr You cannot have Ai Traffic with sloped runway I think.strange as it AI dont seem to mind sloped taxi ways. One of the German Airports from aerosoft has a slope taxiway that goes over a motorway (freeway) and they dont seem to fussed+ :( But yes sloped runways would be awsome. I dont supposed for a second than MSflight would allow it but who knows. Andrew Simmons Intel i7 950+Corsair H70. 6 Gig ram Kingston Hyperx 1600Mhz ASUS GTX560 Ti (900mhz core/1800Shader/2100Memory) 1T Cavier Black HD + 1T Cavier Green for backup jobs. Win7 64 Bit Asus X58A-UD3R (Rev2) OCZ 600w PSU DA-20 Katana Diamond (Aerosoft) A2A B377 (Captain of the Ship) Flightsim Labs ConcordeX. TM Warthog/TIR5/REX2/ASE/Topcat/RadarContact4/FSX PMDG MD-11/J41/Old737NG/747-400x /IFly737FSX/A2A Spitfire/A2A B-17 Accusim
June 20, 201114 yr realistic enough that I get vertigo by looking out the side window during a steep bank Kenneth Weir My Saitek yoke mod i7 2600k @ 4.7 8GB Gskill CAS7 2x GTX580 SLI Surround + GT520 Accessory Win7x64
June 21, 201114 yr Satellite imagery is surprisingly frame-rate friendly. If I could have good high-quality satellite imagery + airport buildings and large city buildings, then I would be quite happy! In other words, if tileproxy just didn't result in a mess of blurries after about 20 minutes, things would be great!There's really only three scenery requirements for realism while flying heavies:satellite imageryairport and city buildingstrafficWell, I guess good clouds, sky, and water are important to. Ok, everything! But really, satellite imagery is the only thing truly missing at this point. Default FSX ground scenery is such an eyesore! Corey Meeks FS2020 | AMD 7800X3D | ASUS ProArt 4080 Super | ASUS B650E-I Mini ITX | 2x32Gb DDR5-6000 CL32 | DELL 38" U3818DW (3840x1600) | FormD T1 | Thermalright AXP90-47 | Thermaltake Toughpower SFX 1000W
June 21, 201114 yr Author Satellite imagery is surprisingly frame-rate friendly. If I could have good high-quality satellite imagery + airport buildings and large city buildings, then I would be quite happy! In other words, if tileproxy just didn't result in a mess of blurries after about 20 minutes, things would be great!There's really only three scenery requirements for realism while flying heavies:satellite imageryairport and city buildingstrafficWell, I guess good clouds, sky, and water are important to. Ok, everything! But really, satellite imagery is the only thing truly missing at this point. Default FSX ground scenery is such an eyesore!There are some good companies like Orbx that make excellent scenery with satellite imagery for large area. Sagga Toure
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