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Strange flash of FSX logo/blue light Grafiks ....

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Ok when switching to diffrent views, a 2D(F10), 3D(F9), views in generall etc. I get a glims of FSX logo/blue color etc.(2-3sec before normal view) also when view outside on lights in front off plane insted of lights its FSX logo/blue lights(in 2-3sec before normal view)....Any one had this and how to solve it.........

It happened to me when i had a poor video card while loading huge texture... Now i own a Nvidia 560 Ti and since i installed it no more strange blue glitches when changing views in fsx...Maybe fsx need time to load textures in memory meanwhile it shows this strange artefact..

CPU i7 7700 3,6 ghz @ 4,5 stable config.
32 gigs DDR4 3200 MHz ram  Geforce GTX 1080 Ti 11 Gbyte DDR 5 
windows 10 PRO 64 Bits build 2004  - Hotas Wharthog throttle - joystick + Rudder Pedals + Trackir 5 and Oculus Rift S
480 gbyte SSD Corsair .- 240 Gb SSD kingstone  - 10.000 rpm HD 1TB

 

  • Author

thx for reply, I have Nvidia 580 so it should not have to do with the Video Card, its strange tho......but you see the FSX/Logo in the glitch....

Are you using DX10-preview?

Heino Nikolaisen

 

Copenhagen

Denmark

 

Q6600 2,4 ghz stock

8600 GT 512 MB

4 GB RAM

Windows 7 64bit, home edition

CH Yoke, CH Throttle quadrant, CH Pro pedals, Microsoft Sidewinder, Track IR 4, FSX Acceleration

PMDG 747-400, MD11, JS4100 (all with FS2CREW), 737 NGX

A2A Piper cub, B-17, B377, Razorback, Spitfire (all accu-simmed)

  • Author

Ofcourse I did Heino ;) thx mate , did some testing the other week forgott turn that back ;)

Yeah! use DX9 not DX10 and the issue will go away.

Chris Farrell

Glad you got it fixed :)

Heino Nikolaisen

 

Copenhagen

Denmark

 

Q6600 2,4 ghz stock

8600 GT 512 MB

4 GB RAM

Windows 7 64bit, home edition

CH Yoke, CH Throttle quadrant, CH Pro pedals, Microsoft Sidewinder, Track IR 4, FSX Acceleration

PMDG 747-400, MD11, JS4100 (all with FS2CREW), 737 NGX

A2A Piper cub, B-17, B377, Razorback, Spitfire (all accu-simmed)

  • 2 years later...

This fixed it for me also

You can do one of the following:
-a- delete the bkg.bmp file that is located in your FSX root folder
-b- replace it with an entirely black bkg.bmp file that you can create yourself in Paint. You can use dimension of 256x256 pixels.
-c- replace it with the alternative bkg.bmp file that comes with the last freeware DX10 Shader fixer of Steve Parson (shader_release_v3.2.2.zip)

I would recommend option C   ^_^

And you won't see this anymore in DX10!

To my knowledge, the bkg.bmp is not used by the sime for anything else.

Regards,

Vital Vanbeginne

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