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Wake me up when "you" have something new to report frm MS

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I think the "Credits" says it all :LMAO:No wonder "Flight" is so "MISSION" orientated.Also, makes a lot of sense, after all, it was the additons of MISSIONS (at the expense of other feature), that made FSX so successfull :unknw:Can't say anymore, NDA !!! :(( Got to love the NDA excuse, as a cop-out to not having to justify or prove your comments ) :(

Edited by FSMP

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My connection with the aces team actually started years ago when I was visiting CAE in Montreal Canada.CAE are one of the main Level-D simulator manufacturers in the world. I got to know one of the software devs and we shared a lot of common interests.His name is Nicolas Gauvin and he ended up on the MS Aces team working on FSX. He is now the Lead Dev on the MS Flight team.He introduced me to the other Aces devs over the years.Adam Szofran, who was the inventor of what we know today as FSUIPC rejoined the ACES in 2008 and is now working on the Flight team as the Lead Terrain Dev.Other well known Aces (FSX) devs are Brian Syme, J. Brian Smith, Ryan Tremblay, Mike Schroeter, Laurentiu Nedelcu, Paul Lange, Brandon Seltzall of whom are now working on MS Flight.I am not breaking any NDA'a with this info as it is not a secret and just my personal knowledge.Fred.

Edited by RYR738

Frederic Steiner.

B7382.jpg

There were never any reasonable expectations that Microsoft would continue to release further versions of its flight simulator, nor that, if it did, they would be compatible developments of the previous version.
You live in your own special universe. Most folks know a trend when they see one. Barring an announcement from MS to the contrary, most folks would, and did, expect MS to continue releasing new versions of FS and, given that FS has always been compatible with add-ons for the previous versions (aircraft with complex systems excepted), continue with that compatibility trend as well.
If I’d chosen to develop for a Microsoft SQL server it would be because it met my needs at the time. I’d have had no idea what might, or might not, be included in any future server so that would be irrelevant to my decision.
That's unrealistic. You would definitely look at the track record of the product, and that of the company. You would definitely not just look at a single version of the product and base your development investment on that.
If the later version wasn’t suitable for my needs, I’d continue to use the one I had, and my business wouldn’t be SOL. Further, if I wanted an ISO/ANSI compatible SQL server I’d have bought one initially and not complained later because I chose not to.You speak of Microsoft’s relationship with the community. What of the community’s relationship with Microsoft? You probably, like me, spent no more than about $50 buying FSX some years ago. Do you really believe that buys you the right to future versions to your requirements indefinitely?
Reviewing your past quotes, you definitely have a thing about us "little people" (as said by BP's Chairman in the wake -pun intended- of the Gulf of Mexico oil spill) talking back to big corporations. You might want to review that, as corporations for the most part do listen to their customer base, and albeit less often, do grant what is being asked. I have had several instances of specific requests I made to a large corporation that were incorporated into their products. (That corporation is Microsoft, BTW! :()
That's silly. So with each add-on you bought you only bought it with the assumption that a non-existant future product would work with what you were buying.
Yes! As I said above, a great extent of backwards compatibility has always been the hallmark of Microsoft products, and specifically of FS. So maybe "not so silly".
Wasn't there some time after 2006, maybe in 2008 or 9 you had an idea that FSXI wasn't coming?
Yes! And that's about the time I started reducing my spending on FSX! :( First casualty was I stopped upgrading my sim PC, because spending inordinate amounts of cash on hardware just to make-up for inefficient, outdated software was not worth it to me. I will though eventually upgrade my PC to an IB PCIe 3 beast in the next year, though for uses other than just FSX.
I suppose you officially stopped buying add-ons in January 2009 when Aces was closed? I mean, Aces closing was, in other words, MS saying that there would be no FSXI. Would I be able to find posts from you shortly after that announcement lamenting about your investment?
No, I took the ACES shutdown in stride. Such is life. But that of course was before MS announced Flight and later the (now famous) Dec. 8, 2010 PR release stating Flight would have stuff to offer the serious simmer got my hopes up (I know I'm not alone). Then came news the Flight beta after all did not have functionality for the serious simmer. So I don't like being drawn along and then dropped. Nobody does.
Six years after it's release. Three years after MS said, through it's actions, "no more Flight Sim". Seven months after Flight was announced and we were informed, with no uncertainty, that Flight would not work with FSX compatible add-ons and you are now upset that your add-ons won't work with the next generation of the franchise? How long ago do you think MS should have told you that the add-ons you were buying weren't going to work on the next version? How many years into the future and how many generations of FS were supposed to support the add-ons you bought five years ago?
Your going off on a limb now. I'm not now, nor have I ever, complained that Flight will not have backward compatibility with FSX (although of course I wish it would.) My complaint is strictly centered on the current absence of serious simmer functionality in Flight in view of the Dec 20, 2010 PR statement..Cheers,- jahman.

RYR,Thanks for the info. Just spent time at LinkedIn.com looking up these guys. It seems like a very capable crew with long histories with MS and Sim design. Looks like at least one moved on from Flight to LM Prepar3D.

I think I'm going to call it a day concerning this forum as well. I have FS9 running great on my system and at some point I'll upgrade to FSX, life is good... :smile:I'll watch with amusement the whole Flight release fiasco. I can't support any FS software that doesn't allow our third party developers to make into something special, it's not even worth my time. Talk%20to%20the%20Hand.gif

Edited by Dillon

FS2020 

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To eSimmerThe only reason I am reading this post is because it caught my eye on the main forum page (you know how they post the topic of the last active post in the main page). I'd given up reading this flight forum about a week ago. I was hoping that with the announcement in early Jan about Flight that some of the nonsensical wild speculation would come to an end but it just seems to have gotten worse. It's just like the whole "Will Flight be Hawaii only?" debate that was happening all last year but this time it seems even crazier. Those that don't learn from history are doomed to repeat it.When Flight is actually capable of replacing what I have with FSX then it might be time to come back, until then so long and thanks for all the fish.

www.antsairplanes.com

My connection with the aces team actually started years ago when I was visiting CAE in Montreal Canada.CAE are one of the main Level-D simulator manufacturers in the world. I got to know one of the software devs and we shared a lot of common interests.His name is Nicolas Gauvin and he ended up on the MS Aces team working on FSX. He is now the Lead Dev on the MS Flight team.He introduced me to the other Aces devs over the years.Adam Szofran, who was the inventor of what we know today as FSUIPC rejoined the ACES in 2008 and is now working on the Flight team as the Lead Terrain Dev.Other well known Aces (FSX) devs are Brian Syme, J. Brian Smith, Ryan Tremblay, Mike Schroeter, Laurentiu Nedelcu, Paul Lange, Brandon Seltzall of whom are now working on MS Flight.
Thanks for posting this good info.
You live in your own special universe. Most folks know a trend when they see one. Barring an announcement from MS to the contrary, most folks would, and did, expect MS to continue releasing new versions of FS and, given that FS has always been compatible with add-ons for the previous versions (aircraft with complex systems excepted), continue with that compatibility trend as well.
I'm afraid you live in your world if you think Microsoft was everyobliged to produce a new version of Flight Simulator every two years.
That's unrealistic. You would definitely look at the track record of the product, and that of the company. You would definitely not just look at a single version of the product and base your development investment on that.
Irrelevant because you simply ignore the point I made about not basing purchasing decisions on what a productactually is, not on what might be in the future.
Reviewing your past quotes, you definitely have a thing about us "little people" (as said by BP's Chairman in the wake -pun intended- of the Gulf of Mexico oil spill) talking back to big corporations. You might want to review that, as corporations for the most part do listen to their customer base, and albeit less often, do grant what is being asked. I have had several instances of specific requests I made to a large corporation that were incorporated into their products. (That corporation is Microsoft, BTW! :()
Again irrelevant and not to my point that $50 does not buy you the right to a new version of flight simulator every two years indefinitely.

Gerry Howard

I'm afraid you live in your world if you think Microsoft was everyobliged to produce a new version of Flight Simulator every two years.
You keep misquoting me: I never said MS, or anyone else, has a legal obligation to deliver anything. Simply polarizing what my positions are makes for an unconstructive exchage.
Irrelevant because you simply ignore the point I made about not basing purchasing decisions on what a productactually is, not on what might be in the future.
You're doing a switcharoo here: Of course product decisions are made based on what the product actually is! (Do you really believe I'm saying the opposite?) But I'm also saying part of the purchasing decision is based on the product in the past (the ttrack record), as well as the track record of the company. But now that you mention it, of course the future of the product plays a role: Suppose you knew the development team was fired, you really mean to say that would not affect your purchasing decision? C'mon!
Again irrelevant and not to my point that $50 does not buy you the right to a new version of flight simulator every two years indefinitely.
Again, you polarize my position and it makes you look disingenuous. Will no longer reply to your posts if they are devoid of content.Cheers,- jahman.

Edited by jahman

and a wider interpretation (mine) where MS has been feeding the sim community ever better versions of MS Flight Simulator for some 20 years now, so we're upset when after FSX we're told "that's all, folks!" because we expected the franchise to continue.
But you did expect a new version of flight simulator.

Gerry Howard

  • Commercial Member
My connection with the aces team actually started years ago when I was visiting CAE in Montreal Canada.CAE are one of the main Level-D simulator manufacturers in the world. I got to know one of the software devs and we shared a lot of common interests.His name is Nicolas Gauvin and he ended up on the MS Aces team working on FSX. He is now the Lead Dev on the MS Flight team.He introduced me to the other Aces devs over the years.Adam Szofran, who was the inventor of what we know today as FSUIPC rejoined the ACES in 2008 and is now working on the Flight team as the Lead Terrain Dev.Other well known Aces (FSX) devs are Brian Syme, J. Brian Smith, Ryan Tremblay, Mike Schroeter, Laurentiu Nedelcu, Paul Lange, Brandon Seltzall of whom are now working on MS Flight.I am not breaking any NDA'a with this info as it is not a secret and just my personal knowledge.Fred.
Thanks for posting this :)
Thanks for posting this :)
+1. Good to know. Glass is half full again :-)

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

But you did expect a new version of flight simulator.
HelloAnd it looks like he may be getting one from what I have seen.Cannot say more at this time though. :(

Well, MS is keeping this newfangled, apparently yet unannounced FSXI under wraps pretty well. Nice going, the XP10 enthusiasts must be loving this. Apparently P3D is drumming up business too...check this out http://www.prepar3d.com/pcpilot/ It's also very smart to alienate top 3PDs and long-time MSFS website admins along with potential customers, who by now will likely hold off on buying anything for months, just in case whatever you are talking about turns out to be less than it seems.

Edited by Attila

HelloAnd it looks like he may be getting one from what I have seen.Cannot say more at this time though. :(
oh what a tease.. rather stop it then :-)

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

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