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anthony_d

X Plane Real Weather Turbulence

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Actually, it wasn't and isn't. Real world weather in FSX is not adjustable.
Turbulence is adjustable in FSX even when using real weather as a source and has been since at least SP1 if not earlier.

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Turbulence is adjustable in FSX even when using real weather as a source and has been since at least SP1 if not earlier.
Could you show me where? I just fired it up a few minutes ago. Under real world weather, as far as I can see, nothing is adjustable.Here are the weather settings I have. I cannot see anything adjustable under real world weather download. Customize is greyed out under real world weather.weatherp.png302201290811am.png

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Actually it's in the FSUIPC4.ini, I was forgetting where I adjusted it all those years ago, but it certainly is adjustable with FSUIPC and through various versions of ActiveSky too. You can turn turbulence off entirely from within FSX itself, I can never remember where the option is in FSX though, it's somewhere not so obvious.

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Ok, that makes sense then. I know you can do it through FSUIPC. But we're talking 3rd party payware then. I'm not so sure about ActiveSky, but I only have Activesky X and haven't really done much on that except let it download weather and run.

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So in other words FSX has not got this feature, it's been supplied by 3rd party payware. You know when they compare FSX I just wonder how much of what they compare is actually 3rd party stuff and not an integral part of FSX at all.

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Ok, I just loaded up XP10 and tried to duplicate severe wind and turbulence on the ground to get the aircraft to be pushed around the runway. I have the settings as pictured below and STILL cannot get the aircraft to slide anywhere. It bobs up and down a little, but it looks no different than it does in rw wind. This is 40kt winds (I remember people saying they were getting runway slide with 20kt winds, so I doubled it) with turbulence maxed out. I tried it on the default Cessna 172 and my Duchess. Neither of them moved at all. If I am missing something, please let me know. The winds were set to come from the north while I was facing East. Airfield elevation is just over 1000 ft ASL and I set winds at 1000 ft. If everything here checks out, then my earlier assumption was correct. It's down to a fault in the aircraft and the developer of the aircraft. I don't actually have the F33 so I can't check it, but I'm only guessing that there is a problem with the flight model.302201250412pm.png

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Various good points have been raised throughout this thread. Simulation engines are built on science, and not necessarily "feel" or guessing. I have flown weight shift microlights and with friends in various light aircraft, and know how choppy things can get. Demonstrating to Austin that turbulence is overexaggerated will require more than a few clever words an emotionally charged sweeping statements. As has been pointed out, some aircraft are created more equal than others. Default aircraft may not be the benchmark in realism for any off the shelf simulator, unless it is a study sim. One will have to demonstrate that the X-Plane aircraft is indeed worthy of displaying similar performance traits as would the real one. Unfortunately, small parameters in an acf file could have a big impact (exponentially so) when testing it in turbulence in X-Plane. If someone has the time and inclination, it would help setting up a few tests with different aircraft in different turbulance conditions, then somehow relate and compare the results with real life conditions and submit a paper/report to Austin. If he finds that he is wrong, there is a good chance that it may get fixed. Take three pilots flying in the same conditions; each of them may have a different recollection or opinion of those conditions, and getting them to agree on the feel of turbulence in a sim could prove to be a difficult task. Numbers don't lie, but they need to be held in context.

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GoranM, which version of XPlane are you using? Things have improved with the latest version (1.04 Beta 1), planes with parking brakes applied are much more stable on the ground now. It is said that the exaggerated effects of turbulences will be toned down with 04 Beta 2 as well, so there is light at the end of the tunnel...

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GoranM, in FSX you can first download REAL WEATHER, then you select User Defined Weather and CUSTOMIZE and now you can change the downloaded weather anyway you want.

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GoranM, which version of XPlane are you using? Things have improved with the latest version (1.04 Beta 1), planes with parking brakes applied are much more stable on the ground now. It is said that the exaggerated effects of turbulences will be toned down with 04 Beta 2 as well, so there is light at the end of the tunnel...
I have 10.04. So probably fixed.
GoranM, in FSX you can first download REAL WEATHER, then you select User Defined Weather and CUSTOMIZE and now you can change the downloaded weather anyway you want.
Then XP9 can do it that way as well. I don't think XP10 can do it, but XP9 definitely can.But in saying that, what's the point in downloading real weather and then customizing it? Why not just customize it from the get-go?

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Guys, I can see and understand both sides of this discussion. I do have the F33, and have to admit, that is where the "sliding" on the ground was noticed the most.I have a excellent solution though.Put a slider somewhere so the PAYING CUSTOMER / END USER can decide whether they want to have turbulence or not. Just like we used to have with clouds (3 sliders / totally adjustable).Why does my Xplane experience always have to be used / adjusted / manipulated by what Austen wants, and not by what I / we want. This "concept" that "HE" will give us what we need, is really getting tiring, and quite honestly, I'm getting sick of it.I for one, do not drink his coolaid. Rant over.Glen

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Why does my Xplane experience always have to be used / adjusted / manipulated by what Austen wants, and not by what I / we want. This "concept" that "HE" will give us what we need, is really getting tiring, and quite honestly, I'm getting sick of it.
Because agree or not, it is his program, his company and as head cook , dishwasher, and waiter, he can pretty much do what he wants. :(

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Because agree or not, it is his program, his company and as head cook , dishwasher, and waiter, he can pretty much do what he wants.
I hear ya Don, and he does, unfortunately. Well, he won't be seeing anymore of my money (I know, no great loss), I don't like what he has on the menu. My steak arrived too cold, and it's taking too long to heat it up. When I pay for a meal, I expect it to be worthy of payment.....enough said.Glen

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The only way to change an attitude like this is to not participate. If enough people agree with that, then the company must change or perish. Of course at the present time people are voting with their wallet.I guess we will muddle through somehow.

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GoranM, in FSX you can first download REAL WEATHER, then you select User Defined Weather and CUSTOMIZE and now you can change the downloaded weather anyway you want.
That would only work if you downloaded static RW , if you use the interval option, it will overwrite it the next time it loads. What you can do within FSX for turbulence is disable it within the weather settings, Goren is right though, you can't control the level or turbulence with real weather within FSX itself without the help of 3rd party apps/modules. Does anyone know if REX/X-Plane works on XP10 yet?

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I agree 100% with Muskoka.Just like Austin is the only one who loves the UI in XPlane."his company and as head cook , dishwasher, and waiter, he can pretty much do what he wants"so can the users: head beta testers, purchasers, forum posters.we can post & complain & recommend not to buy pretty much as we want.public pressure may eventually force even the most stubborn to rethink his strategy.I prefer companies where the customer, not the boss comes first.the few flaws could & should have been solved long ago. I feel sorry for Supnik and Serio who work hard and still get bombarded with negative feedback. after all the energy they have put into this otherwise great product. didn't they too deserve to fly in their very own Cirrus or Columbia one day?

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Laminar Research is a strangely interesting company when it comes to customer service.After all, how many global consumer software companies can you name where you can contact the man in charge, and expect to get a reply? Considering the size of the team, I think the fact that they can spend time on both the product and replying to the customer is hugely advantageous to them.I've submitted several bug reports, and have received a personal reply from Austin himself on some of them. That said, the reply can sometimes be an abrupt "no", and that can really grate sometimes when it comes to a software fix request that seems sensible to you.But nonetheless he's contactable, and that fact alone will lend him to (eventually) listen to what the (growing) crowd wants.

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Why does my Xplane experience always have to be used / adjusted / manipulated by what Austen wants, and not by what I / we want. This "concept" that "HE" will give us what we need, is really getting tiring, and quite honestly, I'm getting sick of it.
Glen,I've noticed many times in software development, the more the programmers are identifiable, name first, and personality, the more people demand with insistence such and such feature/interface choice they personally deem absolutely essential. I see that very often in open source development, where people have the impression they can participate in design choices even if they are not programmer or interface designer. X-plane is not open source, but it's programmers are easily identifiable.Also, you express something much stronger here : you feel literally manipulated by Austin Meyer ! I've read that from time to time (nearly the same wording), and I can see why Austin's personality induces this kind of reactions.On the other side, when big corporations impose much more drastic choices, people will be unhappy for a while and eventually get happy again with what they are provided. Or, rarely, buy something else, which seems to be the sacred moto we read every day in these forums ("vote with my wallet"). Except that software's industry doesn't work like that, just in case you didn't notice.On the big corporations fact, we have have a big enough example right now in flight simulation, no need to insist on it. Sad.The funny thing is, the problem that has been brought up in this thread, i.e. the exaggerated turbulences, is taken into account right now, which seems to indicate your fears are not founded for this particular case. We have yet to see if Austin will really solve that and make everybody happy, but at last, it's in the work, for no later than the next set of fixes. As for the clouds, it seems our voices have been heard as well, as their visual quality has improved again in the latest patch. Right, we didn't regain the lost sliders. But are we really interface specialists ? ;)Ok, so this problem is dealt with right now, but you still feel abused. I take it that it's a more general feeling you and other people have on X-plane's development.
by what Austin wants, and not by what I / we want
You make the assumption that what you want is what we want. Are you sure ? Most of the people active in this forum want more realism, so in this case it's nearly true if we put it very generally. But for many cases it's not. And there are all the people that don't voice their opinion because they don't feel frustrated.You also make the assumption that what you want is what will make us all satisfied. Both terms are not equivalent. Sorry.The "this is my toy" mood has been created by Austin himself. But, he showed several times that he also really cares about what he thinks will bring him more satisfied customers. Sure, he's not always right in some directions he chooses. But he's not alone in Laminar, he has some damn good programmers and advisers.I tell you, I like much much more a piece of software which is developed with some strong concepts, even if some of these concepts prove wrong in the end, than a bloated software where one tries to put every single user's request without a long term view.A software with personality, if you want.X-plane is nowhere nearly perfect. But it sure has some personality. ;)

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"You make the assumption that what you want is what we want. Are you sure ?"exactly, since no 2 people will ever want exactly the same in a sim, "configurability" and "scalability" were invented, and that's what sliders etc. are for. why not let the customer decide and adjust what and how much he wants from the simulation/reality buffet instead of one-size-fits-all and I-know-best-what-the-customer-wants.Just like Henry Ford: "you can have it any color you like, as long as it is black"

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Then XP9 can do it that way as well. I don't think XP10 can do it, but XP9 definitely can.But in saying that, what's the point in downloading real weather and then customizing it? Why not just customize it from the get-go?
People are looking for that functionality in XP10 so they can load in the real-world weather, then adjust the turbulence either down or off entirely, given the seemingly exaggerated effect it has on airplanes.While you very well could set up near-real world conditions using fully customized weather, it's much easier to have the system pull in clouds, winds, conditions, temperatures, and pressures, and then back off on the turbulence manually, rather than setting each of those items manually.Hopefully the adjustments coming into the next beta cycle make a positive difference, rendering such functionality less essential.-Greg

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It seems to me that X-Plane 10 does a lot better job than ver 9 did in the turbulence department, not that its perfect, it still sometimes gets too much. I've been running real world weather for the last couple of days at KPWA, and the turbulence was handled very well. I had winds around 14 to 16 knots but no gusting. Of course if it is gusting too much X-Plane does get with it, no question. The point is, the sim seems to be headed in the right direction.IFR only, at KPWA today, ceiling about 500 ft. most of the day. We don't have to wear foggles today. :(

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I agree 100% with Muskoka.Just like Austin is the only one who loves the UI in XPlane.
He's not. He said that kinda tongue in cheek. You'll find the majority of x plane users don't have a problem with the UI. Is it "likeable"? That's subjective. It's useful. It doesn't have the pretty pictures and animations that most FSX users want, but it gets the job done.
I prefer companies where the customer, not the boss comes first.the few flaws could & should have been solved long ago. I feel sorry for Supnik and Serio who work hard and still get bombarded with negative feedback. after all the energy they have put into this otherwise great product. didn't they too deserve to fly in their very own Cirrus or Columbia one day?
You're WAY out of line saying this! I suggest you re-think your posts and your attitude towards the Laminar staff. It's no ones business what Ben Supnik (He has a first name) or the rest of the Laminar staff are paid from Austin. Least of all yours.

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