January 30, 201214 yr I got it and respect you don't care to repeat something that's been discussed. My question is why bother even posting a comment if you have nothing better to say? Instead of making this one point why say what you said above that to me made absolutely no since?I responded to the title of the post... i am not surprised at all. Just look at MSTS released in 2001 for example... You have had MSTS2, RailSimulator, Railworks, RS2012, all of which were/are far superior but there are still a very high number of MSTS downloads as well as payware developments around MSTS to this day...To that extent, FSX "can be" far superior. IMHO there is still a ways to go before it has the big iron fluidity of FS9 at major hubs with high levels of AI but there is no denying the ground textures, moving traffic, round world, surround sound, and what developers like PMDG have done with the NGX (and my knees quiver thinking about their 777) blows away FS9. (and I am an FS9 bigot!)But there will always be those that for one reason or another prefer an earlier sim. Investment made, add-ons, hw etc...So not surprised at all... And then the rest I think is the same FS9 vs FSX garbage hence saying I think your original post started to ramble.Not going to debate Dillon, have a good night, let's all enjoy FS9/FSX/Aerofly/FS2002/FS98 or whatever you prefer without analyzing or justifying why we fly what we do... Have a Wonderful Day -Paul Solk
January 30, 201214 yr Author I had no intention of arguing, just trying to figure out where you were coming from... :( Edited January 30, 201214 yr by Dillon FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
January 30, 201214 yr 3Green throws his popcorn in the air... walks off.. muttering to himself... old dinosaur, old dinosaur... didn't dinosaurs live for 165 millions years before being killed off?Too bad December 21st, 2012 is fast approaching.... RJ
January 30, 201214 yr I had no intention of arguing, just trying to figure out where you were coming from... :(I come from New Jersey, whats that got to do with anything :(3Green throws his popcorn in the air... walks off.. muttering to himself... old dinosaur, old dinosaur... didn't dinosaurs live for 165 millions years before being killed off?Too bad December 21st, 2012 is fast approaching.... RJRJ,i have a question for you my hex editing genius.... I know you can use hex editor to remove the lights and cones from FS9 lighting but can you use it to ADD the vc raindrop effect to a model???I will pm you if you don't see this :)-Paul Have a Wonderful Day -Paul Solk
January 30, 201214 yr RJ,i have a question for you my hex editing genius.... I know you can use hex editor to remove the lights and cones from FS9 lighting but can you use it to ADD the vc raindrop effect to a model???I will pm you if you don't see this :)-PaulNot that I'm awareRJ
January 30, 201214 yr Not that I'm awareRJThanks RJ! Was just wondering if I could get that into the PSS 77 VC somehow :)To quote you: walks off.. muttering to himself Have a Wonderful Day -Paul Solk
January 30, 201214 yr Moderator Like Jim said, I think the majority of the FS9 uploads that seem so plentiful are either repaints for user aircraft or AI, AI flight plans, or complete AI packages, most of which can be used in either sim, there is just no point in uploading it twice.Aside from all that and the occasional Afcad, I dont see a tremendous amount of freeware sceneries and such being uploaded or developed for FS9.As Paul said this is a dead horse topic and we should stop questioning each other or trying to rationalize why we use whatever sim we each prefer. Avsim Board of Directors | Avsim Forums Moderator
January 30, 201214 yr I think GMAX was bundled with FS2002 Pro. Gamepacks are available for 2k2, 9/COF, and X. Thre are avantages and disadvantages to use any of these. I think 3DSMax is more geared to pros, and maybe a higher level of execution is expected in X, and that is why Max might be more commonly used.scott s.. Edited January 30, 201214 yr by scott967
January 30, 201214 yr I was looking at the daily downloads today on Avsim's main page and it's astounding the volume of freeware still being released for FS9 versus FSX. FSX has hit prime time with hardware (nowhere to go but up) yet it seems developing for FS9 is still more attractive. I would imagine many like myself don't have the time nor money for a full upgrade to FSX and thus we stick with FS9 which is a great sim within itself. I wonder after all this time is it still easier to develop freeware for FS9 versus FSX. This is all really telling as Flight is around the corner. With no real incentive for all of us to move forward as Flight is all but crap it seems many will be sticking with what they have (FSX or FS9). You can forget about a Flight download section unless thinking in Redmond takes a drastic turn. FS9 is here to stay and the FSX community is growing. I'm just amazing that in January of 2012 when FS9 was predicted to be dead we still have the volume of freeware and sim usage I'm seeing today. Who would have thought with a new version of the sim on the horizon (o.k. I know that's below the belt) and FSX the current standard that underground development of FS9 is still alive and well more so than it is with FSX. This and iFly's 737 flies in the face of everything you hear outright. I would think after six years on the market and in some arenas being call a legacy sim you'd see more FSX development in all sectors of the community than what really being produced (and I'm not just saying this, I'm serious). It's almost like unless you have a development house with resources making things for FSX is out of the question. FS9 is far more accessible to the enthusiast/small time/just starting out contributer than FSX. To add to that there seems to be more of us that use FS9 than I guess we all would be lead to believe (just like this community is more relevant to Microsoft in the Flying Sim/Game arena than some would lead you to believe). Go figure... :(I agree, FS9 is the best still. The textures of the USA in FSX are way too bland, and although I have FTX for Australia (and photoreal performs much better in FSX), the brilliance of the airports in FS9 is still awesome.I can fly a PSS 777-300ER in FS9 and their 757 too, but until Level D and PMDG bring out the respective aircrafts....... (Aerosim has a FSX 777 version---any good?)For me the feel of FS9 is still better. FSX has potential. I suppose I need to insert some traffic into FSX to make this post less biased...Daniel
January 30, 201214 yr I agree, FS9 is the best still.If I were you i'd start preparing for an arrow to the knee right about now... :( *Yes, i'm aware this is a useless post. Making light of the situation* :( Sam Nicholson - UK Only just got back in to flight simming and Avsim after a year or so - pardon me whilst I find my feet again!
January 30, 201214 yr It's not that developing for fs9 is easier than FSXEven if I am a bit off topic, I want to say I disagree with this. I developed many aircraft add-ons and I can say developing for fs9 is much easier, for several reasons. The most important is that it starts very quickly. On my machine (a good old E8500 with only 2GB of RAM), fs9 restarts in approximately 15 seconds after it has crashed. This is very important when you develop and test as your code can easily crash the sim. Selecting an aircraft is also much faster. In addition, you don't have to click twice for the security warning each time you recompile a gauge or a module (what a pain with FSX). In other words, everything is faster, which helps when developing. My Web Site
January 30, 201214 yr Even if I am a bit off topic, I want to say I disagree with this. I developed many aircraft add-ons and I can say developing for fs9 is much easier, for several reasons. The most important is that it starts very quickly. On my machine (a good old E8500 with only 2GB of RAM), fs9 restarts in approximately 15 seconds after it has crashed. This is very important when you develop and test as your code can easily crash the sim. Selecting an aircraft is also much faster. In addition, you don't have to click twice for the security warning each time you recompile a gauge or a module (what a pain with FSX). In other words, everything is faster, which helps when developing.And there in lies the problem. People are still touting FS9 as superior in performance because they're running on 4 year old hardware. Saying it's easier to develop for because your system is substandard is fine, and I'm glad you made that distinction! FS9 ran crappy on my hardware until nearly 5 years after it's release when I finally had a Core2Quad system. Seeing a pattern?I've noticed; has the FS9 forum turned into an FSX vs. FS9 forum? That's all I see in here... Edited January 30, 201214 yr by ZachLW ___________________________________________________________________________________ Zachary Waddell -- Caravan Driver -- Facebook: http://www.facebook.com/zwaddell Avsim ToS Avsim Screenshot Rules
January 30, 201214 yr I've noticed; has the FS9 forum turned into an FSX vs. FS9 forum? That's all I see in here........ then why keep coming back? :( My FS Videos
January 30, 201214 yr ..... then why keep coming back? :(............................It was an observation. And because I can. :( ___________________________________________________________________________________ Zachary Waddell -- Caravan Driver -- Facebook: http://www.facebook.com/zwaddell Avsim ToS Avsim Screenshot Rules
January 30, 201214 yr Commercial Member ...In addition, you don't have to click twice for the security warning each time you recompile a gauge or a module (what a pain with FSX). In other words, everything is faster, which helps when developing.Not being a C++ programmer I'd never thought about it, but that must absolutely drive a gauge programmer batty. I'll bet your "trusted" list in the FSX.cfg is a mile long :)Jim Edited January 30, 201214 yr by Jim Robinson
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