August 14, 201213 yr No I'm saying dx9 users can't use bloom because it kills performance The ENB Series mod works just fine with DX9 with little to no performance hit. It's very similar to HDR/Bloom. Ark -------------------------- I9 9900K @ 5ghz / 32GB G.Skill (Samsung B) / Aorus Master Mobo / EVGA GTX 2080Ti FTW 3
August 15, 201213 yr The ENB Series mod works just fine with DX9 with little to no performance hit. It's very similar to HDR/Bloom. I know but I was talking about native fsx bloom. AJ Pongress
August 15, 201213 yr Hi, Purchased, installed and ended up with just about nothing as far as night lights. I even tried the config file shown in one of the above posts. Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck
August 15, 201213 yr The ENB Series mod works just fine with DX9 with little to no performance hit. It's very similar to HDR/Bloom. Hi Ark, What setting do you use In ENB? I hardly see any difference when I use ENB. Thanks Eric Eric van Dorp
August 15, 201213 yr I dont know about you guys, but now that i have tested these lights for a week or so, i have noticed that they are one of the most fps eating addon i've ever tried. Even with just the highway lights with 350m apart eats fps in cities like a horse. It might get better if we could disable the actual 3d pylons, and have just the lights. (computer i7 2600k @ 4,7Ghz, gtx590, 8g 1600mhz)
September 4, 201213 yr I also bought this product. I have gex and utx...sent email to developer and asked if he could make the lights work with utx roads. He tweaked my terrain.cfg, and the lights work, but now it seems my car traffic is gone? Anyone else experience this? Also when i use FTX central it deletes the last 5 entries in the terrain.cfg. Oh and one more thing, it seems this product replaced my road textures, I now have cars painted on the roads even though auto imprint is turned off in utx....
September 4, 201213 yr Just read an email from bracket who said his product shouldn't affect car traffic and it didnt include road textures with cars painted on them...Guess I need to check out my other addons and see where i screwed up.
September 30, 201213 yr I was wondering if you can get rid of the light poles, they seem to be the biggest hit on Frames... They're all over the roads during the day as well.. It works great in photoreal arease but not in default.. I know FTX did that and it helped with performance.. Tony Fontaine
September 30, 201213 yr Moderator I was wondering if you can get rid of the light poles, they seem to be the biggest hit on Frames... They're all over the roads during the day as well.. It works great in photoreal arease but not in default.. I know FTX did that and it helped with performance.. That wouldn't be a bad idea. Poles aren't really needed in my opinion since you cant really see them once at altitude, probably the reason UTX and UT USA (FS9) didn't have poles, just lights. Have you emailed the author to suggest it in case he doesn't read your suggestion? BTW, has anyone seen the Sept 20th patch that was mentioned by the author a few posts up? I am still wanting to get this but prefer to wait until all the UTX and GEX stuff is ironed out so I dont have to fiddle around tweaking and reinstalling backed up GEX textures. Avsim Board of Directors | Avsim Forums Moderator
September 30, 201213 yr I was wondering if you can get rid of the light poles, they seem to be the biggest hit on Frames... They're all over the roads during the day as well.. It works great in photoreal arease but not in default.. I know FTX did that and it helped with performance.. I think this is a good idea as well. I have emailed the developer asking if there is a way to get rid of them.
October 6, 201213 yr Haven't emailed him.. Philn, let me know if you hear anything.. Thanx .. Tony Fontaine
October 16, 201213 yr Well I think I might have just thrown away a few euro but before I put it down to experience (pardon the pun) has anyone got these lights to work with either Simsavvy photo scenery or the Generation X UK photo scenery please? I have got the new lights to appear but only by turning off both utx and the photo scenery in the library, as soon as either is enabled they disappear. If you have cracked it then please set out the instructions in words of one syllable! Cheers AMD 9800x3d, 64 GB 6000 RAM, RTX5090, 2 x NVME, 2 x ssd Win11 Monitor 1 Samsung G9 5120x1440 Monitor 2 Samsung 3440x1440
October 17, 201213 yr Commercial Member Well I think I might have just thrown away a few euro but before I put it down to experience (pardon the pun) has anyone got these lights to work with either Simsavvy photo scenery or the Generation X UK photo scenery please? I have got the new lights to appear but only by turning off both utx and the photo scenery in the library, as soon as either is enabled they disappear. If you have cracked it then please set out the instructions in words of one syllable! Cheers Hello, our product actually could work with all kinds of scenery, but unfortunately we can not modify scenery from other producers. This implies approval by producers and providing information. It gets tricky for us. I hope you understand. Any questions please contact Bracket. He is always ready to serve you. thank you Gibaba
Create an account or sign in to comment