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Fatback

OpusFSX

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Hi

 

You must enable Live Camera and tick the TrackIR box. Please make sure you have read an followed all the instructions listed in our first post for the TrackIR Interface topic in our Flight1 forum. You must follow them to the letter. The instructions come from TrackIR and are essential.

 

After updating the Game List in TrackIR, make sure you restart TrackIR, then check OpusFSX is listed in the TIR game list when you restart TrackIR.

 

The renaming of the manifest files before you run TIR are also essential to ensure TIR does not connect directly to FSX.

 

Make sure you are not running EZCA.

 

When our FSXTRACKIR program automatically starts you can open it and it will report whether it has connected to TrackIR and FSX. If you manually stop the FSXTRACKIR program then you must restart it to interface to TIR. When connected to TrackIR then OpusFSX will be displayed on the TrackIR screen.

 

Also make sure you tune your TIR Smoothness setting to optimise the DHM effects. Later today I will collect all this info and post it hear on AVSIM for you.

 

Regards

Stephen

 

Hi

 

I should have mentioned, the screen flicker is because TrackIR is connecting directly to FSX and not to our interface program. This is the normal TIR operation until you perform the steps listed in our TrackIR5 Interface topic on our Flight1 forum. The flicker results because two program's are trying to control the view.

 

The instructions tell you how to set your system up and prep TIR ready to interface to OpusFSX.

 

We will post them here soon, but read through our Flight1 forum as well as there might be some useful information there.

 

If you you just want to use TIR normally without interfacing to OpusFSX then you must obviously disable both Live Camera and TrackIR within the OpusFSX configuration.

 

Regards

Stephen

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Renaming the manifest files ...

 

Obviously you must stop TIR before doing all the changes, make sure TIR is not running at all, check the hidden icons, if it's there then stop it.

 

If you set up the system correctly you will see very smooth TIR movement fully interfaced with OpusFSX.

 

Stephen

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Make sure you have TrackIR started before OPUS; otherwise it won't be able to connect. You'll also know if its not connected correctly because OPUS will give an anonying sound alarm and you'll see errors in the dosbox it opens.

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Hi Stephen,

Thanks for your help, I dont have time to fiddle with it now so I will try again after the weekend.

 

I did already think the flicker was because both programs were tring to contorl my viewpoint. But it seems to me that if I turn off "enable live camera control" then TIR should work to control my FSX view point the same as before with no interference from OPUS. Im sure this is how it was working before.

 

Cheers BP76

 

(...but if I turn off enable live camera control it seems to kill TIR within FSX completely, which I dont want)

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Hi Stephen,

Thanks for your help, I dont have time to fiddle with it now so I will try again after the weekend.

 

I did already think the flicker was because both programs were tring to contorl my viewpoint. But it seems to me that if I turn off "enable live camera control" then TIR should work to control my FSX view point the same as before with no interference from OPUS. Im sure this is how it was working before.

 

Cheers BP76

 

(...but if I turn off enable live camera control it seems to kill TIR within FSX completely, which I dont want)

 

I agree, I will investigate and correct this, the DHM threads were probably still active but they should automatically shut down.

 

Regards

Stephen

 

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Hi there

I am intrigued by the functionality offered by opus fsx but have a major concern.

I have fsx on a solid state 64 GB disk with win 7 64 bit installed .

I have about 1.5 GB free but the .NET framework needs more than this amount of space!

That means unfortunately I will not be using this product :-( sigh!

If there are any workarounds I would appreciate assistance

Cheers

Jay

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The simple work round would be to install a second hard disk drive and see about installing (moving) some items onto the HDD. I have a large HDD as drive C and use two large SSDs, one for all the FSX files on drive D, and the other for P3D on drive E.

 

I think, for the best solution, you should consider doing something similar but with just drives C (a large HDD) and D (your fast access SSD). Or see if you can install .NET on drive D.

 

I must say though, 64GB is a very small drive to be using for your main drive C. It's going to keep giving you nothing but problems in the future.

 

Regards

Stephen

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Hi Jay

 

There are many programs that rely on Microsoft.NET including SimConnect. Are you sure you don't already have Microsoft.NET v2 installed?

 

You can check what versions of .NET you have installed by checking your c:\Windows\Microsoft.NET\Framework or Framework64 folders. You should see a v2.0.xxxxx folder in addition to the v4.0.xxxxx folder.

 

Regards

Stephen

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how do we impose an immediate weather update once Opus is loaded.

 

It seems to wait forever

 

So I set it to update every minute and I got it after a minute.

 

Any more direct way? than this roundabout?

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The simple work round would be to install a second hard disk drive and see about installing (moving) some items onto the HDD. I have a large HDD as drive C and use two large SSDs, one for all the FSX files on drive D, and the other for P3D on drive E.

 

I think, for the best solution, you should consider doing something similar but with just drives C (a large HDD) and D (your fast access SSD). Or see if you can install .NET on drive D.

 

I must say though, 64GB is a very small drive to be using for your main drive C. It's going to keep giving you nothing but problems in the future.

 

Regards

Stephen

 

Hi Stephen

Many thanks for your prompt reply and suggestions.I will have a look at moving some files.

There does seem to be an installation of the . Net framework on the ssd but the installer went to the . Net installation automatically.

I always thought that one would have to have both the operating system as well as fsx on the SSD for best performance.

Please correct me if I am wrong

Regards

Jay

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how do we impose an immediate weather update once Opus is loaded.

 

It seems to wait forever

 

So I set it to update every minute and I got it after a minute.

 

Any more direct way? than this roundabout?

 

Hi Peppy

 

Sorry for the delay, just got back in.

 

There are two methods,

 

1. Open the OpusFSX Weather dialog and click on OK.

 

2. Use the FSX 'Addon - OpusFSI Live Weather - Load Dynamic Weather' menu option.

 

Regards

Stephen

 

 

 

 

 

Hi Stephen

Many thanks for your prompt reply and suggestions.I will have a look at moving some files.

There does seem to be an installation of the . Net framework on the ssd but the installer went to the . Net installation automatically.

I always thought that one would have to have both the operating system as well as fsx on the SSD for best performance.

Please correct me if I am wrong

Regards

Jay

 

I found it best with the operating system on C of course and putting FSX with all it's scenery and texture files etc. on its own SSD drive. Having a large amount of memory also helps, I have 12GB on most systems and 24GB on my server (but that is a dev machine).

 

Good luck with your upgrades.

 

Regards

Stephen

 

how do we impose an immediate weather update once Opus is loaded.

 

It seems to wait forever

 

So I set it to update every minute and I got it after a minute.

 

Any more direct way? than this roundabout?

 

We are starting to revise all our documentation, about time I hear everyone saying. Anyway they should be a little more instructive. My uncle lives in Quebec area, don't envy your winters, you must all be made of sturdy stuff in beautiful Canada.

 

Regards

Stephen

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Hi Peppy

 

Sorry for the delay, just got back in.

 

There are two methods,

 

1. Open the OpusFSX Weather dialog and click on OK.

 

2. Use the FSX 'Addon - OpusFSI Live Weather - Load Dynamic Weather' menu option.

 

 

I have found that #1 never worked for me

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Funny, that's the method I usually use. Try opening the Spy window then clicking on the Weather dialogs OK button. The new LWE does generate the weather a lot quicker, but you should see evidence of it in the Spy window.

 

If you are updating very frequently then perhaps there is hardly any change to notice if you are just looking at the screen. The recommended setting is every 30 mins and/or 50km (default) to every 60mins and/or 80km.

 

Regards

Stephen

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Hi there Stephen,

 

I just noticed that this thread has thankfully been unlocked again.

 

I was just wondering today, if there is a particular reason why you would choose not to include a few decent HD cloudsets with LWE? In my opinion this could be something that might greatly help in eliminating any cloud "weirdness" from all the different cloud textures available from other add-ons. I'm not sure how many different cloud types are addressed by LWE and what priority is given to what particular texture, but surely a decent basic HD texture set that would cover all variables would potentially greatly enhance any LWE users' experience and eliminate any possible frustration arising from third party cloud texture mishaps.

 

Just a thought....

 

Best regards,

 

Jerome

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Hi Jerome

 

Nice to hear from you again. The main two reasons are time and the fact that most people already have one HD sky and cloud set provider already installed which they would like to continue using. Saying that, we will soon be providing our own cirrus_overcast03.bmp alpha mask file to correct an annoying sky fog problem that sometimes occurs when certain sky textures and visibility effects are employed. But we will keep your suggestion in mind, its a good one.

 

Best regards

Stephen

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Just popped in to say, I am up and running again. I needed to Tick "enable live camera control" but UN-tick both boxes within there, one of which was "enable TrackIR". For someone not wanting OPUS to interfere with my TrackIR this seemed counterintuitive, but maybe thats just me. Whatever its working the way I want it to again. phew.

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Hi Jerome

 

Nice to hear from you again. The main two reasons are time and the fact that most people already have one HD sky and cloud set provider already installed which they would like to continue using. Saying that, we will soon be providing our own cirrus_overcast03.bmp alpha mask file to correct an annoying sky fog problem that sometimes occurs when certain sky textures and visibility effects are employed. But we will keep your suggestion in mind, its a good one.

 

Best regards

Stephen

 

Hi again Stephen,

 

I downloaded the latest Beta version yesterday and last night had one of those "that looks so incredibly realistic" moments! I was headed over to Bermuda from the US East Coast and cruising at FL 390 around an hour before sunset captured these:

 

CUDu6hAKIm.jpg

 

VcN8LeLBqC.jpg

 

rJ1HQu7uIY.jpg

 

2138y1aykZ.jpg

 

XCzWuaimyK.jpg

 

l7PFTQGU8L.jpg

 

10VjOb7jwO.jpg

 

0m1od9lp9a.jpg

 

These are by far the most realistic upper level clouds I have ever seen in a flightsim, seeing them skimming past just above the cockpit was simply amazing, immersion at its best!

 

I experienced two overspeed warnings during the two and a bit hour flight, one at FL 390 and the other one around FL 340 upon descent. I wasn't near the screen at that moment, so I don't have any info as to if and how the wind turned and what precisely transpired. I do know that the Beta has certainly made flying at higher levels feasible, whatever you have changed and tweaked, you seem to be on the right track ;-)

 

Thanks again for all your hard work and excellent support!

 

Best Regards,

 

Jerome

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Hi Jerome

 

We actually adjusted the thicknes of the high level cloud to give the best effect (eye candy) so we are very pleased you liked the effect.You might like to download and try Beta Version 2.21 which has just been posted and includes our first release of the FSX winds aloft bug fix.

 

It is described in the Live Weather Engine Version 2 topic on this forum and in the Announcements topic on our Flight1 forum. I should point out that at no stage have we resorted to using unrealistic global weather, so you can still enjoy seeing the varied weather patterns all around you

 

The next release will include more intelligent simulated upper wind targets based on the known prevailing upper winds in your region. The upgrade following that will include the option for true winds aloft.

 

Regards

Stephen

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Hello Stephen,

 

I just bought your product and am on my first flight with it right now. It's a short one from KECP to KMCO. Everything seems to be running fine. I checked the SPY window to make sure I had a connection to FSX/FSUIPC although I did not wait to see METAR updates there. The weather did look fine in FSX. My only issue was the TAT went up as I climbed instead of down. I don't recall exactly what it was at on the ground. I think around +34C. I filed my flight plan for FL230 but could only get to FL220(NGX). The TAT at FL220 had risen to +51C.

 

I do recall reading an earlier post on this thread I believe talking about TAT. I think you said that is something that FSX controls/calculates based on surface temps, correct? What does that mean for situations like this? Is there something I can manually edit or a way to force the TAT down. In this case it wasn't that big a deal since my flight was short and I wasn't cruising too high. But, my next leg will be up there above FL350 and with a TAT like it was on this flight, there's no way I'm making it there. Is there something I missed somewhere in the config - either of OpusFSX or FSUIPC?

 

Also, another thing I notice now...I use the space bar/scroll wheel to zoom in and out in the VC. That used to scroll smooth but now jumps in .10 increments. Not a big deal, but is there a way to fix that? I admit that I'm impatient. I just jumped in and set up LWE and turned off the camera and that's pretty much it. Maybe there's something in the camera section or something I need to configure?

 

Thanks for your help and for what appears to be another excellent must have for FSX!!!

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Hi

 

Firstly, you can monitor both the Ambient Temperature and TAT in our Spy window (especially if you think there might be a problem). These are both calculated by FSX based on the surface temperatures we specify, in most cases FSX seems to get it right but there have been reported cases of rising and strange TAT readings. To be honest, that doesn't surprise me after seeing what FSX does with the winds aloft. We will be addressing this issue very soon; in fact soon after we complete the current 'FSX Winds Aloft Bug Fix' phase.

 

If you could please keep an eye out for anomalies and read the 'Reporting Weather Anomalies' topic in our Flight1 forum. This describes a way for you to send me your c:\OpusFSX\Themes\OpusWeather.txt file so that I can recreate the exact same weather conditions and then hopefully nail the problem. Up to now nobody has sent in a report for the TAT problem and we haven't been able to recreate it (sods law). But we will eventually, especially when we turn our full attention to addressing the problem.

 

Not sure about the bar/scroll wheel zoom, we do not actually handle the zoom control. People have asked us to look into it in the future, but at present the zoom control is all down to FSX. No doubt we will take control and add a smooth zoom function some time in the future.

 

If you have downloaded and installed Beta 2.21.0 then I should tell you I will be posting Beta 2.21.1 later today. This sequence of betas is aimed at getting round the FSX winds aloft bug. One of our storm chasers found the problem can still persist with 2.21.0 and I have isolated this to areas where the surface wind directions change considerably between wind cells. The solution put back the wind smoothing we had in version 1 which smooths out all wind direction changes radiating outward from the centre and also between weather updates.

 

Anyway, many thanks for your kind words, support and patience.

 

Regards

Stephen

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Also, another thing I notice now...I use the space bar/scroll wheel to zoom in and out in the VC. That used to scroll smooth but now jumps in .10 increments. Not a big deal, but is there a way to fix that? I admit that I'm impatient. I just jumped in and set up LWE and turned off the camera and that's pretty much it. Maybe there's something in the camera section or something I need to configure?

 

Hi Kevin,

 

I noticed the very same thing and I have a hunch it could have something to do with FSUIPC.

 

Cheers,

 

Jerome

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If you could please keep an eye out for anomalies and read the 'Reporting Weather Anomalies' topic in our Flight1 forum. This describes a way for you to send me your c:\OpusFSX\Themes\OpusWeather.txt file so that I can recreate the exact same weather conditions and then hopefully nail the problem. Up to now nobody has sent in a report for the TAT problem and we haven't been able to recreate it (sods law). But we will eventually, especially when we turn our full attention to addressing the problem.

 

Stephen,

 

Thanks for your quick reply. This is part of the reason why I decided to buy as the support has been excellent from what I have seen so far. Anyway, I knew there was a file somewhere that would help you with this. I just couldn't remember where it was in the OpusFSX directory structure and what it was called. That was the only flight I had time to do last night so is it safe to say that file still exists with whatever weather was used for this flight last night? If so, I can send you it when I get home later tonight so you can take a look.

 

Thanks again!!

 

Hi Kevin,

 

I noticed the very same thing and I have a hunch it could have something to do with FSUIPC.

 

Cheers,

 

Jerome

 

Thanks, Jerome. I will take a look at my FSUIPC settings over the weekend and see what I can find. If I do figure something out, I'll be sure to post what I find.

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I just completed a flight from KBNA - CYYZ and had to post...Wow! Was it cool!

 

On descent into CYYZ, there was a line of clouds starting from about 80-100nm west of the airport. I checked weather about 40nm out in the clouds, completely IMC, and ATIS said it was few at 3100ft and few at 8000ft. I was thinking to myself as I got closer and closer to the airport that there's no way that can be the weather report. I'm only 30...25...20nm away and I'm still in the clouds. Don't tell me all the hype about Opus is wrong!?

 

Then, as approach vectored me to a left base for 33R, I looked out the left window back toward the wingtip where I had come from and could see the line of clouds I had just flown through end about 10-15nm west of the field and it was few at 3100 and 8000 above and to the east of CYYZ. That was amazing!!! I don't ever recall that kind of experience with ActiveSky. You really do fly into(and out of) the weather with Opus. This is what I've been hoping the weather would be like for years in flight sim and now it's here!!! Great job Stephen/Opus!!!!

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My opinion as well

You might get nicer eye candy once AS2012 is loaded but the fantasy does not grow any fron there.

With OPUS you get an ongoing story relevant to the real weather out there.

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You really do fly into(and out of) the weather with Opus. This is what I've been hoping the weather would be like for years in flight sim and now it's here!!! Great job Stephen/Opus!!!!

 

OPUS is a good investment with all the other features built in. I'm especially liking the dynamic head movement. I'm just wondering when I eventually build my cockpit if this would work -- instead of vibrating the virtual camera, is it possible to vibrate the scenery itself?

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