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Clem Wu

Unlimited Detail, Real Time Rendering Technology

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Hi All,

 

Was talking about scenery detail just 10 minutes ago with Chase on the AVSIM TeamSpeak, and I shared with him this video. It introduces real time rendering with unlimited detail, something that game engines find impossible today. It was uploaded last year and apologies if already posted.

 

 

Cheers,

Clem


Happy Flying,

Clem Wu

 

899Untitled_1.jpg

 

Beta Tester for OZx, Iris Simulations and Shade.

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Great stuff, Clem. Thanks. I wonder what it looks like today, a year later.

 

Hook


Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

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forgot about that, yes another yr gone. I tellya, unless they also have some magic texturing tech, it'll be hell to texture atoms! But if they use some sort of randomized natural texturing, could be amazing.


Simmo W, Melbourne, Oz
http://www.youtube.com/user/id5556
 

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Yes, the texturing on this engine has never been spectacular. Nor the effects applied to those textures..

 

Be interesting to see if this ever moves beyond the vaporware stage.


Just Flight Beta Tester
 
We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
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I remember watching the first demonstration video from 2010. It was very interesting to see the progress made. I wonder if they've ever actually completed and released their SDK, and if there are any game companies who're interested enough to invest time and money into this engine.


Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556

Interests: Gauge Programming - 3d Modeling for Milviz

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I remember a post on this on Gamespy or PCGamer or something.

 

If I recall correctly there was still a bit of skepticism regarding these guys' claims.


Patrick Houghton

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Nah, I'm sure it'll be used in the future- just like the outerra engine!

 

I hope to eat humble pie.

 

That guys voice gets very irritating after awhile!

 

Of course the Outerra engine is actually out there in ordinary hands, and being used here and there. Also, the progress of the engine is very open and detailed on its forum. Should this engine reach that stage, I would be a lot more sanguine about its potential...


Just Flight Beta Tester
 
We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i7 8700K @ 5.0GHz / 32.0GB G.SKILL TridentZ Series Dual-Channel Ram / ZOTAC GAMING GeForce® RTX 2080 Ti Triple Fan / Sound Blaster Z / Oculus Rift VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 2x Samsung SSD 850 EVO 500GB / 1x Samsung SSD 860 EVO 1000GB / 5 other regular hd's with up to 10 terabyte capacity each / Windows 10 Pro 64-bit / Gigabyte Z370 AORUS Gaming 5 Motherboard

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I figured that atom (dot) technology would be a better way of producing cloud effects in Flight Simulator, with dots comprising clouds you would actually be flying into something more like real clouds compared to flying into photographic images of the clouds.


Matthew Kane

 

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Anyone remember Voxels?


Just Flight Beta Tester
 
We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i7 8700K @ 5.0GHz / 32.0GB G.SKILL TridentZ Series Dual-Channel Ram / ZOTAC GAMING GeForce® RTX 2080 Ti Triple Fan / Sound Blaster Z / Oculus Rift VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 2x Samsung SSD 850 EVO 500GB / 1x Samsung SSD 860 EVO 1000GB / 5 other regular hd's with up to 10 terabyte capacity each / Windows 10 Pro 64-bit / Gigabyte Z370 AORUS Gaming 5 Motherboard

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Anyone remember Voxels?

 

They worked fairly well for walking the deck of the ship in Man of War 2. Other ships were sprites. A group once did a 32 player game of the Battle of Trafalgar, with humans commanding 32 British ships. Pretty good for the day, but they wouldn't hold a candle to the later 3D ships in Pirates of the Caribbean Community Build Mod.

 

Hook


Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

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I remember seeing that a long time. Isn't it a scam? I think the guy's voice gives it away.

 

I hope it isn't! He could just have an enthusiastic voice but I can see where you're coming from.


Happy Flying,

Clem Wu

 

899Untitled_1.jpg

 

Beta Tester for OZx, Iris Simulations and Shade.

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I hope it isn't! He could just have an enthusiastic voice but I can see where you're coming from.

 

The voice doesn't sound enthusiastic to me, just... stupid. Not serious.

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I remember seeing that a long time. Isn't it a scam? I think the guy's voice gives it away.

Since "they" aren't soliciting for investments, in what way could it possibly be a "scam?"


Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556

Interests: Gauge Programming - 3d Modeling for Milviz

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