January 9, 201313 yr Another thing, use 1024k clouds, reduce some clod coverage etc. anything can help. Personally i think lower res clods look better anyway. IMHO, this is the solution. I had my clouds in FEX set to HD and lowered them and never saw any furthers problems. Best regards, Jim Jim Young | AVSIM Online! - Simming's Premier Resource! Member, AVSIM Board of Directors - Serving AVSIM since 2001 Submit News to AVSIMImportant other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS) I7 8086K 5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10
January 9, 201313 yr Ok, I've found Pete stating this. http://forum.simflight.com/topic/73169-how-to-read-log-oom-error/#entry449710 If you have a registered install of FSUIPC then you could try enabling the AutoSave. Having a flight regularly saved might help. At least some folks report so. So he isn't the origin of that tip concerning oom crashes. Means I have to revert my above statement. :blush: Well, his posts also offer a view on the confirmed factors on FSX' memory usage.
January 9, 201313 yr Just a question here to everybody that has OOM's: Do you run 64-bit or 32-bit OS?
January 9, 201313 yr Hoping to not mix up things, but I think a frequent autosave running in the background sometimes got reported to help a bit on the oom problems. Hmm. Back before FSUIPC included trapping G3DLL errors, doing frequent autosaves prevented them in certain areas of ORBX NRM. I still have FSUIPC set to autosave every once in a while, and it doesn't seem to help or hurt as far as OOMs are concerned. At least I ahve saved flights to go back to if it happens. Just a question here to everybody that has OOM's: Do you run 64-bit or 32-bit OS? Been running 64-bit for years now. Can't imagine how bad things might be on a 32-bit system, especially trying to map in a 2 G video card. Of course, I'm not plagued with OOMs, they're simply an occasional problem, but nonetheless and annoying one. Scott
January 9, 201313 yr This is what Im getting here too minus a few FPS. I dont have that much OC ability with mine. But with the right settings, its not much different from other FSDT sceneries. Overclocking to 5.2 Ghz won't boost your FPS by barely anything. Maybe when we finally have the technology to overclock to 8 Ghz is when we will all be flying at 70 FPS everywhere in FSX.
January 9, 201313 yr Overclocking to 5.2 Ghz won't boost your FPS by barely anything. Maybe when we finally have the technology to overclock to 8 Ghz is when we will all be flying at 70 FPS everywhere in FSX. Maybe. We all wish and hope. Except if FSX is still around or maybe P3D with dx11 we will have more detailed scenery and even more detailed in depth aircraft so it will still struggle. Unless the powers at be find a way to port or code the whole thing to 64bit then we will see a lot of 48gb ram machines with 2TB SSD just for flight sim. Haha CYVR LSZH I7-14700k 64gb 6000Mhz DDR5 ASUS z690 ROG STRIX Gaming RTX 4080 Super,
January 9, 201313 yr Commercial Member Maybe. We all wish and hope. Except if FSX is still around or maybe P3D with dx11 we will have more detailed scenery and even more detailed in depth aircraft so it will still struggle. Unless the powers at be find a way to port or code the whole thing to 64bit then we will see a lot of 48gb ram machines with 2TB SSD just for flight sim. Haha Is a 64bit port of FSX impossible? Alex Ridge Join Fswakevortex here! YOUTUBE and FACEBOOK
January 9, 201313 yr Is a 64bit port of FSX impossible? Someone can correct me if I'm wrong but I think its not impossible, but has an incredible amount of challenges. From what I read, some of it can, but there are parts of code in FSX that are alot more challenging to just port over. Programming, and im not up to speed on it. Maybe its assembly language or something from FS98 or something. But XPX ported over to 64 bit and now there is an SDK kit for plugin port for all the addons. Granted is probably written quite differently from FSX. Im sure LM has things planned for it otherwise they would have not invested in it from Microsoft in the first place. CYVR LSZH I7-14700k 64gb 6000Mhz DDR5 ASUS z690 ROG STRIX Gaming RTX 4080 Super,
January 9, 201313 yr <br />Hope that helps,<br /><br />Scott <br /> Thanks Scott! <br />I simply reload the flight while in flight. That way I "unload" the initial scenery, allowing FSX to continue cleaner and I can land. It's all about knowing how you handle it.<br /> Maybe I'm being dense here and missing something obvious, but how do you reload a flight while in flight and not lose aircraft settings etc...? Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
January 9, 201313 yr Ok for those of you who have FPS issues with CYVR or any FSDT for that matter, and have similar specs to my machine, its definitly not the scenery. Continuing the Clean FSX install on the quest for DX10, Im getting 30-40 in most situations with 2048 texture clouds and maximum settings except for AI traffic which sits at 20%. This is with default 737 mind you, but just panning around YVR or even LAX and flying around, its a steady smooth higher FPS. In fact rarely does it stutter. Opus FSX running with broken sky right now in both YVR and LAX. I havnt installed NGX yet but it just goes to show you (and I have learned my lesson, that FSX has to be cleaned out once in a while. Too much stuff even if uninstalled cause problems. Thus the reason for backing up the clean install. Just though I would throw that out there. And right now the VAS sits between 2 and 2.6GB depending on weather and AI setting. CYVR LSZH I7-14700k 64gb 6000Mhz DDR5 ASUS z690 ROG STRIX Gaming RTX 4080 Super,
January 9, 201313 yr This approach makes configuration manager not very effective, because the very act of making something "removable" is already slowing down things, up to a point that the little you gain by sending a bit less polygons to the card, is nullified by the overhead of having more objects to handle and breaking the object batching and adding new drawcalls. Thanks for the detailed explanation Umberto! Cheers, Alex
January 9, 201313 yr FSUIPC gives you a warning. So how hard can it be? Hi Srdan, this FSUIPC warning of impending doom, where in FSUIPC can this be found? I've looked everywhere but can't see it... HowardMSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One YokeMy FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776
January 9, 201313 yr Hi Srdan, this FSUIPC warning of impending doom, where in FSUIPC can this be found? I've looked everywhere but can't see it... It's one of those FSUIPC settings that's only available in the config file, not the GUI. Check the advanced users manual for the details. I believe that it's on by default. Scott
January 10, 201313 yr It's one of those FSUIPC settings that's only available in the config file, not the GUI. Check the advanced users manual for the details. I believe that it's on by default. It is indeed. Requires the registered version. Cheers, Alex
January 10, 201313 yr Ok for those of you who have FPS issues with CYVR or any FSDT for that matter, and have similar specs to my machine, its definitly not the scenery. Continuing the Clean FSX install on the quest for DX10, Im getting 30-40 in most situations with 2048 texture clouds and maximum settings except for AI traffic which sits at 20%. This is with default 737 mind you, but just panning around YVR or even LAX and flying around, its a steady smooth higher FPS. In fact rarely does it stutter. Opus FSX running with broken sky right now in both YVR and LAX. I havnt installed NGX yet but it just goes to show you (and I have learned my lesson, that FSX has to be cleaned out once in a while. Too much stuff even if uninstalled cause problems. Thus the reason for backing up the clean install. Just though I would throw that out there. And right now the VAS sits between 2 and 2.6GB depending on weather and AI setting. They key word here is default 737. Of course you will get high framerates and low memory usage with default airplanes. What is the point of that post? Everyone here is talking about complicated addons like the PMDG 737 combined with the scenery causing problems.
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