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It has been recently published by the the Swedish site sweclockers / geforce gk110 that the name of

the new consumer version of the Nvidia GK110 will be the Geforce Titan. According to this article,

it will boast amongst others:

  • a 384 bit memory interface
  • 6GB of GDDR5 vram
  • 2688 out of 2880 Cuda cores

It will be probably available in late February, but the proposed initial price tag of 899 USD will be hefty.

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Thanks, Lee: Here's the english-language news..

 

http://www.xbitlabs....Name_Titan.html



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it looks yummy :lol: I think i'm in love :Love:.....$900 USD is a good starting price :P ....Maybe gonna try it out around Christmas 2013 when prices go down.

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The name alone is worth half the cost!

 

This thing's going in my XPlane 10 64-bit box!


Noel

System:  9900K@5.0gHz@1.23v all cores, MSI MPG Z390M GAMING EDGE AC, Noctua NH-D15S w/ steady supply of 40-60F ambient air intake, Corsair Vengeance 32Gb LPX 3200mHz DDR4, Sabrent NVMe 2Tb x 2, RTX 4090 FE, Corsair RM 850W PSU, Win10 Pro, LG Ultra Curved Gsync Ultimate 3440x1440, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Edge Sync for near zero Frametime Variance achieving ultra-fluid animation at lower frame rates.

Aircraft used in A Pilot's Life V2:  PMDG 738, Aerosoft CRJ700, FBW A320NX, WT 787X

 

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Looks like it'll be like a 40 - 45% faster than a GTX680

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I will be interested to see actual benchmarks from legit sites.

 

Most of the rumor mill benchmarks show the Titan losing out to SLI 680's and 690. It will be the fastest single GPU but for a hefty price. Especially considering what you can get GTX680's for if you hunt.

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After reading all the reviews I have to agree with Kyle from HardOCP's comments:

 

"What we are seeing in Titan is a reaction from NVIDIA to what it thought AMD was going to launch and NVIDIA did not want to be seen as having no answer. AMD has gotten a lot better in the last couple of years of holding its cards close to its vest and simply put NVIDIA read its competition wrong and felt as though it was going to be in a position that it had to have a new product; and it did not. So we have a Titan launch and AMD has nothing hardware-wise.

 

 

Titan is course a "halo product." Not a lot of folks go around throwing down $1000 on a video card, much less $3000 on 3-Way SLI. NVIDIA’s spin on Titan is that Titan was very much built to sell into the boutique system integrator market. GTX Titan is quite simply the world’s fastest and best performing single GPU gaming solution. Titan is tremendously quiet under load and will fit into systems that a GTX 690 will not. Titan’s elegant thermal solution will not exhaust heat into a chassis, like GTX 690. Titan’s new GPU Boost II system will allow system integrators to put together much more complex performance presets that are directly predicated on GPU temperatures and how fans ramp under load. This also allows system integrators to put this monster of a video card into some very small footprint systems that are just not doable with GTX 680 SLI and GTX 690. And while SLI has come a long ways in terms of working right, system integrators would rather have a single GPU solution when it comes to handling support with "non-DIYers" who buy these tremendously expensive boutique desktop computer gaming systems.

 

NVIDIA does not see Titan as part of its GTX 600 series product line. NVIDIA’s branding and message with GTX Titan are consistent. NVIDIA does realize that it is has a product that will only impact a niche of an already small niche when you look at the entire enthusiast video card market. The Titan is just too expensive to be considered by most as an actual option. On the other hand the Titan is "freakin’ awesome" and worthy of excitement. When we get down to looking at a product that likely should have never made it to market, NVIDIA has however given us what is likely one of the best looks at what we should expect from it going forward. Multi-gigabyte wide-bus frame buffers are looking to be the new norm and that is exciting. New NVIDAGPUs will likely inherit the much more granular sets of controls that we are seeing with Titan. And of course more shaders."

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