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ADE Polygon Problem

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I'm trying to add an exclusion polygon with ADE to exclude a certain road. But it also ends up excluding a much larger area of roads, almost a mile away. How do I set it up to only exclude the one road I'm interested in?

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I'm trying to add an exclusion polygon with ADE to exclude a certain road. But it also ends up excluding a much larger area of roads, almost a mile away. How do I set it up to only exclude the one road I'm interested in?

 

In a word, you can't. Roads wiil be excluded to QMid11 boundaries, so, you will need to re-define the pieces you wish to keep.

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In a word, you can't. Roads wiil be excluded to QMid11 boundaries, so, you will need to re-define the pieces you wish to keep.

 

Could you explain QMid11 boundaries and "re-define pieces to keep"?

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Look in the Shp2Vec Tool section of the FSX SDK help.

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Look in the Shp2Vec Tool section of the FSX SDK help.

 

I will look there, but are you saying I will be able to just exclude the one road if I follow this?

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I will look there, but are you saying I will be able to just exclude the one road if I follow this?

 

Yes, but as you have found, it will exclude a long stretch of road. As I said earlier, you will need to re-draw the missing pieces so that they connect to the default road at the boundaries.

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Yes, but as you have found, it will exclude a long stretch of road. As I said earlier, you will need to re-draw the missing pieces so that they connect to the default road at the boundaries.

 

I have added vector roads before with ADE, but since I'm using UTX I would need to draw 4 lane highways, etc. Is there any way to do this?

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