Jump to content
Sign in to follow this  
jcomm

Graphic settings, the best I achieved so far...

Recommended Posts

Hi,

 

I revisited DX10 mode of FSX Gold after having digressed into LM prepar3d for a while.

 

I confess I like P3D more than I do FSX Gold default scenery (landclass and even mesh), but time showed me that the advantages I was seing in terms of performance / stuttering were somehow placebo, and I can get the same with FSX Gold.

 

Why did I return? Well, because although the Estonisn Migration Tool does wonders, there are still a couple of glitches, namely with an add-on - CumulusX! - that I like to use and produces rather weird effects in P3D. The author might consider a P3D version, but not right now, so, back to FSX Gold.

 

The forst thing I did on my re-install was to go straight into DX10 mode bacause it proved to look a lot better and smoother on my system than FSx Gold, but now I am using both, alternating between them because some of my add-ons (A2A's p51d and b377) lost their tooltips in DX10 mode :-/

 

But this thread's title has more to do with my choice of settings that optimized the use of FSX Gold (in DX10 or DX9 mode) as well as P3D. It's a mix of fsx.CFG and Nvidia Inspector that I would like to make available for other to try.

 

My system is made up of an old 500GB SATA disk, an i5 2500k @ 3.3GHz, 16 GB DDR3 RAM, Windows 7 Home Premium 64 bit, and a Geeforce GTX 650 Ti with 1GB of GDDR5.

 

Some key points (and attached images of my NI settings)

 

1) I gave up on setting FPS limits, either through fsx.CFG or using NI as an external limiter. So, I have UNLIMITED (=0) in the FPS limit entry

 

2) I use Anisotropic Filtering settings from FSX / P3D, and set the to "Application-controlled" / Off [Linear] in NI

 

3) I use no AA flags in fsx.CFG

 

4) I have:

 

[GRAPHICS]
HIGHMEMFIX=1
SHADER_CACHE_PRIMED_10=1693500672
SHADER_CACHE_PRIMED=1693500672
TEXTURE_MAX_LOAD=1024
NUM_LIGHTS=8
AIRCRAFT_SHADOWS=0
AIRCRAFT_REFLECTIONS=1
COCKPIT_HIGH_LOD=1
LANDING_LIGHTS=1
AC_SELF_SHADOW=0
EFFECTS_QUALITY=2
GROUND_SHADOWS=0
TEXTURE_QUALITY=3
IMAGE_QUALITY=0
See_Self=1
Text_Scroll=1
D3D10=0

 

[Display]

(...)

UPPER_FRAMERATE_LIMIT=0
TEXTURE_BANDWIDTH_MULT=40
WideViewAspect=True

RUNWAY_LIGHTS_SURFACE_SCALAR=0.9 //Runway Lights
RUNWAY_LIGHTS_VASI_SCALAR=0.9 // VASI Lights
RUNWAY_LIGHTS_APPROACH_SCALAR=0.9 // Approach Bars
RUNWAY_LIGHTS_STROBE_SCALAR=0.9 // Strobes

(...)

 

[Main]
DisablePreload=1    
FIBER_FRAME_TIME_FRACTION=0.20

 

[DISPLAY.Device.NVIDIA GeForce GTX 650 Ti .0]
Mode=1366x768x32
Anisotropic=1

 

[sCENERY]
LENSFLARE=0
DAWN_DUSK_SMOOTHING=1
IMAGE_COMPLEXITY=4

 

[TERRAIN]
TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=1376
TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=907

LOD_RADIUS=4.500000
MESH_COMPLEXITY=75
MESH_RESOLUTION=24
TEXTURE_RESOLUTION=25
AUTOGEN_DENSITY=4
DETAIL_TEXTURE=1
WATER_EFFECTS=6

 

 

 

 

 


Main Simulation Rig:

Ryzen 5600x, 32GB RAM, Nvidia RTX 3060 Ti, 1 TB & 500 GB M.2 nvme drives, Win11.

Glider pilot since October 1980...

Avid simmer since 1992...

Share this post


Link to post

I will give this a try. Just upgraded my machine to 4Ghz with an GTX 660. Only have 6 GB of memory, this could be a problem....

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...