July 23, 201312 yr Moderator I'm using the Europe OSM+Autogen, and it works really well for areas that have very little OSM. There are a few problems, e.g. Trees being placed into the middle of roads, but overall it fills out the scenery quite nicely and looks really good and a big improvement over the default. BTW, Are you using the default config file inside OSM2XP? When I tried converting some scenery, I had to configure it quite a bit, e.g. mapping churches and other objects to try and get a bit more variation in the scenery. I also noticed it ignored quite a few items by default, and also I had to play around with forest generation, as not all tags were read when generating woodland.
July 23, 201312 yr That is the disadvantage if I allow autogen forests, you may have trees where no trees are, but you get trees back, where osm data is very poor, e.g. in Portugal or on Orcas Islands. For my personal version, I've excluded autogen forests in Central Europe. You can do also by adding "PROPERTY sim/exclude_for ..." to the dsf file using dsfTool.exe and editor. I have made a macro in Notepad++, getting the values for the tile like "PROPERTY sim/west ..." and adding the exclusion automatically. There is nothing 'default' when I generate OSM files, I'm preparing and processing osm data in many steps to get out the most of osm2xp, adding multipolys (that's important to get bigger forests) and so on. I've written complex batch files to do this automatically (maybe I forget all in 3 or 6 months time *g*) and just hit the button to process all osm data of a continent. As I can see and user told me - at least for Central Europe - it's the most exact osm version you can get and even better than any payware on the market.
July 23, 201312 yr where osm data is very poor, e.g. in Portugal or on Orcas Islands. Ehehe... we have to do something about the Orcas! Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
July 23, 201312 yr sorry, I've forgot to add this: Maybe for the Orcas it's better to disable Japanese ships instead of enabling trees! (<- now it is!)
July 24, 201312 yr Great goodies downloaded a bit thank you for this combination. If you need custom land-marks made know how to make things in sketch-up get them over to XPX. Got Denver and Minneapolis landmarks built someone could add to sim heaven. Think 6-12 buildings custom made is doable.
July 24, 201312 yr sorry, I've forgot to add this: Maybe for the Orcas it's better to disable Japanese ships instead of enabling trees! (<- now it is!) hi, I have a Question? Do I need the "forests" package or does the European Download include the forests.
July 24, 201312 yr Moderator hi, I have a Question? Do I need the "forests" package or does the European Download include the forests. The European download includes it. From the websie: "This is already included in the OSM Europe continent sceneries. If you’ve installed them, there is no need to install this, only if you want to display the standard autogen scenery and are unhappy with standard forest placements."
July 24, 201312 yr The European download includes it. From the websie: "This is already included in the OSM Europe continent sceneries. If you’ve installed them, there is no need to install this, only if you want to display the standard autogen scenery and are unhappy with standard forest placements." thank you!
July 24, 201312 yr Moderator I've been playing around with this some more, and it really does an incredible job, e.g. The screenshots below were taken in the UK were the coverage isn't the greatest, but you can see how accurate and convincing it is, even with patchy coverage. I also tried it out in places like Innsbruck, where the coverage is much better, and it's seriously impressive. I'd recommend anyone to give it a try.
July 24, 201312 yr Yes, the same applies to Portugal and Azores / Madeira, although the OSM database is still sparse for most of the territory, but even being so sparse, the end result of this SimHeaven Europe + autogen is great! Even best results if you underlay some ZL17 photo sceneries ;-) And.... all for €0,00 !!!! Now, I really have to learn how to use WED ! I just noticed that there is a huge difference between the layout of some airfields, namely around Lisbon, between previous versions of X-Plane10 an the latest version (?). LPCS was awful, but now the contours of the airport are perfect, most of the taxiways, etc... so I just have to add some buildings from the WED object database :-) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
July 24, 201312 yr Example of what I said on the previous post... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
July 25, 201312 yr I must agree, alps with OSM and photoscenery (even zl16 will do) is just pure amazing, houses everywhere exactly where they should and nice photoreal mountains surrounding the villages :wub: I wonder how many GB's whole photoscenery library would be I got 163gb free on my 500Gb (old) HDD dedicated to programs, but mostly fsx and xplane
July 25, 201312 yr Moderator I wonder how many GB's whole photoscenery library would be I got 163gb free on my 500Gb (old) HDD dedicated to programs, but mostly fsx and xplane I've got a 1TB external drive which is half-filled with addons just for FSX. On my internal drive which is also 1TB, I have X-Plane, and the library is going, already upto 100GB. I'm sticking just to the zl16 scenery, as I tried zl17 for my hometown, but really didn't see the benefit of it (apart from slower loading). I'm curious to what others think, have you noticed a difference? Whichever way you look at it, photo scenery looks bad at low altitudes anyway, and it's necessary to get up to about 1500-2000ft before it begins looking realistic.
July 25, 201312 yr I'm glad that you have such results as I see in the screenshots. In most cases, ZL16 is sufficient, needs less memory, less time to load and less space on disk. If you can't see no difference, you have to wait longer that XPX can load the photo scenery in high resolution, 8GB per tile need some time. If there is no disk activity, all is done. I have some screenshots at simheaven.com showing the view of Placa Catalunya in Barcelona Spain with different zoom levels (ZL) from 500 ft and 2000 ft AGL. For my taste, ZL17 is for higher than 500 ft, ZL16 for higher than 2000 ft. There are also examples up to ZL 19, crazy.... sometimes I use ZL18 or ZL19 for helicopter sceneries.
July 25, 201312 yr Yep, I believe ZL16 is an acceptable compromise, ZL17 a good one if you have the disk... ZL18 mega, ZL19 insane :-) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
Create an account or sign in to comment