July 31, 201312 yr Well had sometime today to get in here and start building, got the hanger build (Somewhat lol) Now to get a good set of textures and done, thanks guys for all the help B)
August 1, 201312 yr Well guys not yet perfect but better then nothing lol here are some screens on how its coming along still have o add some windows and stuff
August 1, 201312 yr Nice work!! It is really satisfying when you see what you created in the sim. Best, Michael KDFW
August 1, 201312 yr Wow! Now that looks like an airport oughta look. Excellent work! :Applause: You'll find that making scenery is as addictive as crack. Fortunately it doesn't cost nearly as much. :wink:
August 1, 201312 yr Wow! Now that looks like an airport oughta look. Excellent work! :Applause: You'll find that making scenery is as addictive as crack. Fortunately it doesn't cost nearly as much. :wink: Sure is lol hahahaa, thanks for all the help and support guys ^_^
August 1, 201312 yr Nice work!! It is really satisfying when you see what you created in the sim. Thank you for your support without you guys i would have gone crazy trying to make this hanger I happen to know IOS pretty well, so I'll answer your question. In the future though, I recommend you post questions about using IOS on the Flight1 support forums. Nothing against the nice folks here. It's like John Dillinger said when he was asked why he robbed banks. "Because that's where the money is." :smile: 1. First pic shows the three basic shapes I'd start with. Building base is green, main roof is orange, extension to building is aqua. 2. In the next pic I've 1) clicked the move part tool, 2) clicked on a vertical line to constrain movement in that direction, and 3) dragged the top outside edge of the extension downward until the slope of the top of part of the extension matches the slope of the roof. In the third pic you can see how it all blends together when all 3 parts are the same color. Total time about two minutes. Hope this helps. Many many thanks for providing that very useful tutorial B)
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