August 2, 201312 yr Since I own a lot of Flight Sims and have been spoiled by Scenery that uses "real night lights/poles and street lights.....I'm not feeling any love with these floating ORBS in FTXG :( back to FL300 i GO in my Boeing :lol:
August 2, 201312 yr Personally, I'm normally too busy flying the aircraft than looking for the supporting structures of the lights... Luke Harvest
August 2, 201312 yr Personally, I'm normally too busy flying the aircraft than looking for the supporting structures of the lights... OK...I'm trying not to smile...but ohhhhhhhhhhh no....one is crackin' out....
August 2, 201312 yr Commercial Member Personally, I'm normally too busy flying the aircraft than looking for the supporting structures of the lights... That is apsolutely true... for IFR pilots. VFR pilots are "spolied", they are looking through the window too much, and the visual realism must be top notch to suit their hobby. ^_^ That V in VFR is a cheeky one, I tell ya. I know what I'm talking about, I was VFR pilot in FSX, and I didn't want to fly without photoscenery, ouch. Even photoscenery without autogen wasn't good enough, so I purchased one France VFR region. That region is small, so I flew only with a Cub, or Scout. And guess what, it became boring, lot of deja vu. So I couldn't get rid of that nasty feel of VFR perfectionism and I moved on to IFR. Now, FTXG is ideal for us IFR geeks, and above all I won't yell when I don't see the poles, or even the lights. I'm focused on catching the glideslope. :ph34r: You can even tell the jokes to your virtual PAX with sometimes lifeless default scenery... "on your left side you can see, errrrrr.... and on your right side you can see, errrrrr.... Munich?". :lol: cheers Current system: ASUS PRIME Z690-P D4, Intel 12900k, 32GB RAM @ 3600mhz, Zotac RTX 3090 Trinity, M2 SSD, Oculus Quest 2.
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