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ja99

TDS B787 Nose Wheel

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Has any one noticed the nose wheel of the TDS B787 is off the ground,is the cure available?

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Which panel are you using? If is not the one that came with the aircraft, at least did you copy the Virtual Cockpit sections to the panel.cfg you're using?


Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 5 5600X with PBO enabled (but default settings, CO -15 mV, and SMT ON), 2x16 GB DDR4-3200 RAM, Nvidia RTX3060 Ti 8GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), Viewsonic VX2458-MHD 1920x1080@120 Hz, Windows 10 Pro. Runing FSX-SE, MSFS and P3D v5.4 (with v4.5 default airports).

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there... sometimes on just battery! FSX-SE also installed, just in case. 

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/travel.

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Mine is on the ground. I'm using the panel config that came with my original download. I think Luis has identified your problem if you have updated your panel. Posky/Skysim/TDS use xml gauges to control a lot of their animations. If you don't include the apropriate call outs in your new panel config lots of stuff won't display correctly.

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I'm using a different panel (CamSim 787' one) and I see this too, I know it's because I've changed the panel, very likely u did the same. I remember POSKY 744' nose landing gear used to...wring if you changed the panel.

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I`m using the Euro Link Meljet B777 panel as it has call outs and push back capabilities,also an attendant and pilot announcements,also the auto brake doesn`t work! :unsure:

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Posky/Skysim/TDS use xml gauges

Who'da thunk?

My AES spat the dummy first time out, seemed to work after repair, but yes the NW is off the ground!.

I'm using quite a nice panel (seems to be only at flightsim.com)

See here:

http://forum.avsim.net/topic/414711-4-x-788/?p=2729031

 

I see XML about gear height in the original VC3 section, surely not necessary to copy in all the VC bits? 

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Actually it IS necessary to copy all that into your new panel config if you want the animations to work correctly.

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Well the shots in the link I gave above were done with no VC bits copied over.

The NW is high yes, but as you can see, the external animations worked fine.

 

The other VC sections in the as-issued panel are all about stock 777 gauges etc

[VCockpit01]
...
gauge00=Boeing777-300!PFD, 0, 222, 255, 288
gauge01=Boeing777-300!MFD, 256, 222, 255, 288
gauge02=Boeing777-300!Autopilot, 0, 0, 512, 58
gauge03=Boeing777-300!Clock, 1, 96, 122, 125
gauge04=Boeing777-300!Backup_Attitude, 256, 94, 125, 125
gauge05=Boeing777-300!Backup_Airspeed, 128, 94, 125, 125
gauge06=Boeing777-300!Backup_Altimeter, 384, 94, 125, 125
gauge07=Boeing777-300!Aileron_Trim_Ind, 0, 59, 81, 34
gauge08=Boeing777-300!Rudder_Trim_Ind, 83, 59, 81, 34
gauge09=Boeing777-300!Autostart, 166, 59, 30, 34
 
[VCockpit02]
...
gauge00=Boeing777-300!Comm 1, 0, 0, 127, 54
gauge01=Boeing777-300!Comm 2, 0, 54, 127, 54
gauge02=Boeing777-300!Nav 1, 0, 108, 127, 54
gauge03=Boeing777-300!Nav 2, 0, 162, 127, 54
gauge04=Boeing777-300!Transponder, 129, 0, 127, 49
gauge05=Boeing777-300!ADF, 129, 49, 127, 54
gauge06=Boeing777-300!Audio, 0, 216, 125, 26
gauge07=Magnetic_Compass!Magnetic-Compass, 172, 103, 84, 82
gauge08=Boeing777-300!Pitch_Trim_Ind, 128, 103, 44, 152

gauge09=Boeing777-300!Beacon_Nav_Light_Switch, 173, 187, 83, 50

 

- not sure why they are there at all?

 

Would it not be cool to get a functioning VC for this bird?

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The panel provided puts the nose wheel on the tarmac,but the wing tip lights don`t work! with the euro link cockpit all lights work can anyone figure this one?

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Hi there,

 

Hello JA99, the only thing that you have to do is change the contact points! the panel is not important(in this case) you have to shortent the nose wheel.

 

Open the aircraft cfg, go to the contacts points,

 

and copy this line in the point.0

 

point.0 = 1, 54.75722, 1.2825, -17.3// and the rest of the line

the third value -17.3 is the distance between the ground and the wheel, if this value is bigger the wheel wil stay in the air(in the original is 18 and something, but jou have to change this for 17.3) if this value is smaller the wheel wil go into the ground!

 

Hope you understand what i'm trying to said!

 

Please let me know if works!

 

Cub51

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the panel is not important
Cub: if you read through this thread you will see that the xml coding in the panel does indeed affect the NW.

It's unusual, but there it is. 

You should make sure the appropriate VC Cockpit bits are in there.

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Hi WingZ,

 

Maybe what you said is true, but for me works perfect, very often when I download a new aircraft, even with the original panel, there are problems with the landing gear and also with the tyre marks on the rwy after landing , the tyre marks are not where the wheels touch the ground but some 2 or 3 feets aways from the actual point of contact , by the way, this is very easy solved, and, there we go again, CONTACT POINTS!

 

Happy landings!

 

Cub51

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