Jump to content
Sign in to follow this  
alcanallen

Contrails and Wing Vortices

Recommended Posts

Hi all two things,firstly are there any Contrails and Wing Vortices to download to replace the default?

Secondly has anyone noticed the TDS B787 RR i have the BA paint installed,this aircraft at altitude has a queer puffy ball like contrail way below the aircraft,i haven`t checked the GE version yet.

Cheers,J.

Share this post


Link to post
Share on other sites

 

 


are there any Contrails

 

The free program FlusiFix (Google it) incorporates contrail modifications which better the default noticeably IMO. It also allows many other modifications to FS9 which you may appreciate too.

Share this post


Link to post
Share on other sites

Im also looking for the best wingtip vortices addon available on the market. Any suggestions?

Share this post


Link to post
Share on other sites

Sorry to be a brat, but... no one of you having a wingtip vortices addon in his FS9?

Share this post


Link to post
Share on other sites

Here try this.   A simple xml gauge you place in your panel.cfg file.  Wing vortices will come on around 150kts and turn off at 170kts.  You can edit the xml guage to change the speeds if you wish. 

 

RJ

Share this post


Link to post
Share on other sites

Small error in my instrucitons I included late last night. 

 

Change step 1 to read:

 

[sMOKESYSTEM]
smoke.X=90.0,-28.3,-55.0, fx_Vortices
smoke.X=90.0,-28.3,55.0, fx_Vortices
Note:  You'll have to make adjustments for the aircraft you'll fly to place the vortices to your liking.
Note:  Change the "X" smoke.X to the next higher number in your smokes ystem section.

 

The vortices will not work if you don't remove the .fx from the lines above

 

Original instructions below are incorrect.  Fix by removing the .fx.

1. Add these two lines to your Aircraft.cfg file:

[sMOKESYSTEM]
smoke.X=90.0,-28.3,-55.0, fx_Vortices.fx <----remove the .fx
smoke.X=90.0,-28.3,55.0, fx_Vortices.fx  <----remove the.fx

 

Here's a updated file correcting this mistake.

 

RJ

Share this post


Link to post
Share on other sites

Good news the Wing Vortices on the B738W work :rolleyes: ,however they seem a little below the wing tip see pic, will changing the following do it?   gauge82=Vortices!WingVortices, 0, 0, 1  :excl: 

Edited by firehawk44
Image removed. Exceeded 1600W. See Image Posting Rules under Forums Menu above.

Share this post


Link to post
Share on other sites

I am on holiday right now but I can tell you that wing tip vorticies effect should be written for each aircraft because to alter the height of the effect you need the edit the effect itself.

 

Also forget the fsx type wing tip effect ... Use Ed's gauge and get a flaps down vortices effect (far more realistic). So at say a flaps down between 150 to 170 knots the vorticies appear .... Edit the aircraft cfg AND effect file so the vorticies appear from the edge of the flaps (as in my 737NG videos)

Share this post


Link to post
Share on other sites

Thanx for your replies mates, I will give it a try as soon as I get back from vacation,
 

I am on holiday right now but I can tell you that wing tip vorticies effect should be written for each aircraft because to alter the height of the effect you need the edit the effect itself.

Also forget the fsx type wing tip effect ... Use Ed's gauge and get a flaps down vortices effect (far more realistic). So at say a flaps down between 150 to 170 knots the vorticies appear .... Edit the aircraft cfg AND effect file so the vorticies appear from the edge of the flaps (as in my 737NG videos)

 

Link to Ed's gauge? Please :)

Share this post


Link to post
Share on other sites

Alcanallen, you'll have to tweak the [smokesystem] in your aircraft.cfg file for each aircraft you add them to.  For example, using them on the default B737-400 you could use numbers that look like this:

 

[sMOKESYSTEM]
smoke.0=90.0,-21.3,-46.0, fx_Vortices
smoke.1=90.0,-21.3,46.0, fx_Vortices

 

See the -21.3 above.  This number moves the effect forward or backwards.

The -46.0 and the +46.0 move the effect outwards or inwards.  Just play with the number to get the best look.

 

RJ

Share this post


Link to post
Share on other sites

 

Link to Ed's gauge? Please :)

Doh! Ihave no idea why I said Ed's ..... I meant RJ's. He has provided the link in an earlier post.

Share this post


Link to post
Share on other sites

Sorry alcanallen, I read your post wrong.  You want to adjust the effect up, not forward/ backward or outwards.  

 

The model you're using, does it have flexing wings?  Either way, if you want to move the effect up, you'll have to edit the "fx_Vortices.fx" file with notepad.  Once you've opened that file, under [Emitter.0] you'll find a line called Y Offset=0.00, 0.00.  Start with Y Offset=1.00, 1.00 and see what happens.  I didn't get a change to see your photo, it was removed, so starting with 1.00 might make a huge move up.  If so, try 0.50 etc.

 

And as Ed suggests, if you're going to add these to multiple aircraft, you might want to rename the effect file name for each aircraft type and then tweak the Y Offset=0.00, 0.00 line for each type.  Don't foreget to change the name in the aircraft.cfg file if you do rename the "fx_Vortices.fx" file.

 

RJ

Share this post


Link to post
Share on other sites

 

 


So at say a flaps down between 150 to 170 knots the vorticies appear .... Edit the aircraft cfg AND effect file so the vorticies appear from the edge of the flaps (as in my 737NG videos)

 

How can I ensure that the effect only occurs with flaps down?

 

Harald


   Harald Geyer
   Gründer der Messerschmitt Freunde Dresden v. V.

lYI9iQV.jpg

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...