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Gizmo05

Bojote's Shader 3.0 mod for FSX

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Hi Guys,

 

I just installed the said mod and i realized that the water has lost it waves and has a whitish look. Am i missing something or did my installation gone wrong? 

 

Regards

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Hi Guys,

 

I just installed the said mod and i realized that the water has lost it waves and has a whitish look. Am i missing something or did my installation gone wrong? 

 

Regards

 

Using REX textures and wave animations?


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Captain K-Man FlightBlog Channel: https://www.youtube.com/channel/UCulqmz0zmIMuAzJvDAZPkWQ  //  Streaming on YouTube most Wednesdays and Fridays @ 6pm CST

Brian Navy

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Bojote's shader mod is incompatible with REX wave animations. His tweak changes the WaterConstants.xml along with the water shaders. Only way to get them working again is to use the default fsx WaterConstants.xml and water shaders OR you can use my tweaked version of his shaders to have the best of both worlds. 

 

You can find it here: http://forum.avsim.net/topic/283701-bojotes-shader-30-mod-for-fsx/?p=2827546

 

Cheers!

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Hi Guys,

 

Thank you for your replies.Truly appreciate it. Jordon, can i ask where do i place the files from your link in FSX?

 

Its ok...i got it!!

 

Thank you

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No problem! Place it into the the root of your FSX installation directory and ensure you are using the stock fsx WaterConstants.xml file. Goto AppData\Local\Microsoft\FSX and delete the "Shaders" folder to let fsx rebuild the shader cache. 

 

Also remember to make backups just in case you want to roll back.

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DX10 is already compliant to Shader level 4.0, Adi. Bojote's fix is only for DX9 fix.

 

All the best,

 

pj



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Hi Jordon,

 

My apologies but where where can i locate the  stock fsx Water Constants.xml file?

 

Regards

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