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MarkSC

REX4 Textures

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I've just downloaded REX4 Textures and just started reading the manual.

This is one of the first things mentioned as far as P3D2 is concerned.

 

As of this writing (December 2013), Prepar3D v.2 contains some bugs that inhibit proper visual
representation with certain settings, however, we’re confident that these bugs will be worked out by the
Lockheed Martin development team.

 

 

Can someone explain exactly what problem this refers to and how much of a problem it may be.

 

Thanks.

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Well, I've asked Reed a couple of questions earlier in this thread, so let's hope that he pops back in and provides an answer to our questions.

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Hi Reed. Thanks for taking the time for posting in this forum. I see mention that you say "............designed for 3 different platforms". Could you please explain the differences that the textures use between these 3 different platforms. Or are we talking about only  "brand new textures that work across all three platforms" (much like your current textures)? To put it simply, is there anything you have taken advantage of within the P3Dv2 SDK that warrants continued investment for P3D. Make sense? I hope so. 

 

Hi Reed. Thanks for taking the time for posting in this forum. I see mention that you say "............designed for 3 different platforms". Could you please explain the differences that the textures use between these 3 different platforms. Or are we talking about only  "brand new textures that work across all three platforms" (much like your current textures)? To put it simply, is there anything you have taken advantage of within the P3Dv2 SDK that warrants continued investment for P3D. Make sense? I hope so. 

 

Hi Reed. Thanks for taking the time for posting in this forum. I see mention that you say "............designed for 3 different platforms". Could you please explain the differences that the textures use between these 3 different platforms. Or are we talking about only  "brand new textures that work across all three platforms" (much like your current textures)? To put it simply, is there anything you have taken advantage of within the P3Dv2 SDK that warrants continued investment for P3D. Make sense? I hope so. 

Yes they are designed to take advantage of the benefits of each platform; especially, the water, wave, and runway textures in which we have included specifically DX11 textures.  Also, the water class has been modified to fix an problem that has been an issue with FSX from day one.

 

The goal of REX Texture Direct was to make it simple to use.  From our last releases we realized people want to fly not sit and color and test and color and test.  

 

Though we did not include texture sets pre-made, we did provide a RANDOMIZE feature that is available on the MY THEMES window.  Of course there are Community Themes as well as Weather Based themes.

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I can tell you already that in FSX, the "Clashing Waves" texture in REX Direct is even better than the classic "Sparkling" texture in the old REX. Also DXT1 wave animation is much improved visually!

Posted Image

Pic looks superb. Is that P3D?

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Pardon my total ignorance. Any clashes with FTX Global textures at all? Can the two packs work ok side by side?

 

Sent from my Mobile thing

 

 

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Pardon my total ignorance. Any clashes with FTX Global textures at all? Can the two packs work ok side by side?

 

Sent from my Mobile thing

 

Yes, they can because they do totally different things.

 

I was wondering what exactly are the new DX11 features...? Does things look better of perform better or...? I am quite interested although up to now I only uses RES for clouds and skies but I was thinking about using the airport enhancements also now: just wondering if they will perform just as well as the default textures or if the new options, whatever those may be, will come at a cost...

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Waiting to buy it at PCAviator with the 10% discount to all people! Also buy ASN in the release day at 10% too!

 

December sale at PCA is very good!

 

 

Enviado desde mi iPhone 5S con Tapatalk

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Can someone explain exactly what problem this refers to and how much of a problem it may be.

 

I am also very interested in this... It makes it sound a little like it's not really completely compatible with 2,0 yet, just like FTX Global. This might mean that selecting and installing certain textures may cause problems... and I certainly don't want that!!! So I will pass and wait until we know what'x exactly problematic here and if LM is indeed going to solve those problems. Pity.

 

And BTW why isn't that information on the site for everyone to read before they buy the addon...?

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I'm existing customer of REX Essential+overdrive customer, but when I added the product to my shopping cart in FSS, the $5.00 discount did not apply in payment screen. Although in my purchase history still has REX Ess+Overdrive.

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Does the textures only product retain the ability to generate a theme for a flightplan, depending on current weather at departure and destination, as REX Essential did?

 

Cheers

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Hiya Scott. There definitely seems to be some confusion about what people are seeing.. :lol: Believe me, not trying to argue with you.

* - That Storebucks isn't added until the very very end.. So that's not part of the calculation here.

 

Can't check right now because I suddenly can't get to their site but yeah, I think you're right.  My apologies.

 

Scott

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I'm existing customer of REX Essential+overdrive customer, but when I added the product to my shopping cart in FSS, the $5.00 discount did not apply in payment screen. Although in my purchase history still has REX Ess+Overdrive.

It is automatically reduced but without a special statement. Look at the price before you login and after.

Spirit

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Not had time to fly but what I can say is installing a full set takes seconds, around 10 seconds for a full set. That opens up having different set for all sorts of conditions and parts of the world.

 

Not read the manual yet but in OD you could just tick the boxers for what textures you wanted to load, I cannot see the need to reload 60% of them so not sure how I can e.g. just load  different cloud sets only?

 

I just sat on a runway and loaded different fsx weather themes and was thinking "wow this does look good"

 

I look forward to loading all this into P3d v2.

 

I will make sure to select the DX11 options first, it does not give you different sets when you do this but I presume it does make a difference.

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A lot of things to try and to adjust. The first impression is very good and the results are great.

Spirit

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R4TD is just textures. Whatever the sim does now with clouds and fog will not change. The only real diversion from static textures concerns water, where R4TD provides animation for the textures.

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Not read the manual yet but in OD you could just tick the boxers for what textures you wanted to load, I cannot see the need to reload 60% of them so not sure how I can e.g. just load different cloud sets only?

 

Don't own the addon yet, but the manual shows you simply install various items one by one. So you don't select everything as in previous versions and then hit Install but you select for instance clouds only and then hit Install and it will install clouds only. So there is no need anymore for a window on which you have to tell the addon what to install or not.

 

If you really want to install it all at once, you have to create a theme and install it, but in that case everything will be installed. So it's ALL at once or everything one by one.

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You can install just a specific cloud or water texture rather than a whole theme of water, sky, clouds, etc.


Does the textures only product retain the ability to generate a theme for a flightplan, depending on current weather at departure and destination, as REX Essential did?

 

Cheers

Yes. But you can only pick one location airport. R4TD is not a weather injector.

post-288683-0-90543600-1387640959.jpg

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Does anyone know if this adds volumetric clouds & fog to FSX?

 

How could it, since these are DX11 features?

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In the screenshots at REX website there is a little 2 seater plane pictured. Anyone know what that plane is and where to get it? It kind of caught my eye!

 

Charles.

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cant even get it to start up 

 

i try to open the program it slows my whole system to a crawl, then minimizes to the tray and crashes 

 

awesome!!!!

 

JHo

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In the screenshots at REX website there is a little 2 seater plane pictured. Anyone know what that plane is and where to get it? It kind of caught my eye!

 

Charles, I think you mean the Piper Tomahawk (affectionately known as the Traumahawk).  It was Piper's attempt to compete more successfully with the Cessna 152 for training.

 

Alabeo offers one.

 

Scott

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Charles, I think you mean the Piper Tomahawk (affectionately known as the Traumahawk).  It was Piper's attempt to compete more successfully with the Cessna 152 for training.

 

Alabeo offers one.

 

Scott

 

Thanks!

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