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Kilo60

DX10 Fixed and WOAI/ HTAI FS9 models

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I'm seriously considering giving the DX10 fixer a try. However, I am concerned whether or not my FS9 add on AI aircraft will function properly in DX10 mode with this fixer?

 

Can anyone advise?

 

Thanks!


Chris Camp

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I have the Don Grovestine's "Victoria (CYYJ) Plus" airport, Chris, and it does contain several FS9 HTAI aircraft, and all work in my recent beta-tests, and so should work fine do in your setup too, if you're running the latest Fixer. They did not work when used with the patch system, however.

 

Sorry - I cannot speak for the WOAI aircraft though.

 

All the best,

 

pj



i7 4790K@4.8GHz | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.

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What do you mean by the patch system?

 

Thanks!


Chris Camp

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Back in June 2012, Steve released a free "patch" for FSX which corrected a number of the main "irritants" of its "DX10 Preview".  Version 3.2.2 is available from here or here (Avsim Library, filename shader_release_v3.2.2.zip.

 

You need to read the DX10 "How-To" doc, Chris. All of the information you need is contained in it, and the link is in my sig - ok!

 

All the Best,

 

pj



i7 4790K@4.8GHz | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.

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